Player Matchup

Medusa
Medusa
GoodOlGreyBush
Medusa
Level 18
God Stats
1W - 0L
1,368 SR
Queue Stats
9W - 3L
1,660 Elo+
Party 1
Sobek
Sobek
IAmTheTinyPanda
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
SILENT_KNIFE5876
Kukulkan
Level 48
God Stats
58W - 64L
1,466 SR
Queue Stats
302W - 368L
1,449 Elo+
Solo
Team Averages
Level 37
1,445 SR
1,515 Elo+

VS

Team Averages
Level 100
1,542 SR
1,432 Elo+
Zeus
Zeus
MissPrincely
Zeus
Level 148
God Stats
4W - 3L
1,554 SR
Queue Stats
59W - 65L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
NobleOscanor
Sylvanus
Level 124
God Stats
10W - 4L
1,580 SR
Queue Stats
45W - 46L
1,463 Elo+
Party 2
Achilles
Achilles
anarkin
Achilles
Level 27
God Stats
4W - 3L
1,492 SR
Queue Stats
39W - 35L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
13,682
652
17,776
16,676
7,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 10
13,558
646
8,196
23,260
31,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 3 / 11
14,261
679
23,058
15,783
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
13,474
642
29,649
15,750
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
NobleOscanor
Sylvanus
16
2 / 5 / 7
13,827
658
7,274
28,157
39,910
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
anarkin
Achilles
18
7 / 5 / 4
13,878
661
10,129
25,855
28,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
12
12
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
W
6
4
10
2.75
L
3
7
7
0.93
L
Sylvanus
NobleOscanor
Sylvanus
2
5
7
1.1
W
5
3
11
3.5
L
Achilles
anarkin
Achilles
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,030
Damage
47,052
55,719
Taken
69,762
44,531
Mitigated
73,991
14,058
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,776
7,763
0
2,728
16,676
7,146
2,306
11,334
5,115
0
70,041
W
8,196
803
0
3,719
23,260
31,149
281
14,447
8,324
23,826
0
L
29,649
2,045
0
3,898
15,750
5,732
1,646
8,245
7,235
96,293
0
L
Sylvanus
NobleOscanor
Sylvanus
7,274
2,005
6,406
7,640
28,157
39,910
335
9,838
17,751
33,056
0
W
23,058
1,681
1,043
6,568
15,783
6,236
372
11,142
4,357
74,774
0
L
Achilles
anarkin
Achilles
10,129
3,285
0
1,746
25,855
28,349
482
11,589
13,522
0
28,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
41,179
226
Minions Killed
199
0
Camps Cleared
0
1,111,293
Distance Traveled
990,355
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,682
652
81
4
0
332,643
3
W
Sobek
13,558
646
28
1
0
390,877
2
L
Zeus
13,474
642
121
6
0
306,700
2
L
Sylvanus
13,827
658
39
2
0
302,695
8
W
Kukulkan
14,261
679
117
6
0
387,773
2
L
Achilles
13,878
661
39
2
0
380,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role