Player Matchup

Gilgamesh
Gilgamesh
KingCarpenter95
Gilgamesh
Level 160
God Stats
33W - 18L
1,593 SR
Queue Stats
159W - 132L
1,502 Elo+
Party 1
Bacchus
Bacchus
Mercurytek274
Bacchus
Level 83
God Stats
5W - 3L
1,555 SR
Queue Stats
9W - 4L
1,491 Elo+
Party 1
Cupid
Cupid
SuperEnlargeD
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,063 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,352 Elo+

VS

Team Averages
Level 30
1,612 SR
1,122 Elo+
Heimdallr
Heimdallr
gunslinger20126
Heimdallr
Level 29
God Stats
1W - 1L
1,607 SR
Queue Stats
14W - 41L
1,065 Elo+
Party 2
Scylla
Scylla
klutzyprune11
Scylla
Level 14
God Stats
0W - 2L
1,730 SR
Queue Stats
14W - 41L
1,065 Elo+
Party 2
Jormungandr
Jormungandr
spectro47
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingCarpenter95
Gilgamesh
14
13 / 0 / 3
10,060
838
12,033
8,551
6,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
12
3 / 0 / 10
8,989
749
6,003
6,988
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 14
8,064
672
6,180
5,276
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
gunslinger20126
Heimdallr
9
0 / 7 / 0
6,682
557
2,806
9,886
4,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
6,387
532
2,897
7,208
2,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
spectro47
Jormungandr
10
0 / 3 / 0
7,205
600
4,124
11,303
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KingCarpenter95
Gilgamesh
13
0
3
14.5
W
Bacchus
3
0
10
8
W
0
0
14
7
L
Heimdallr
gunslinger20126
Heimdallr
0
7
0
0
L
0
6
0
0
L
Jormungandr
spectro47
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
9,827
20,815
Taken
28,397
15,152
Mitigated
18,298
6,776
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KingCarpenter95
Gilgamesh
12,033
1,775
0
1,766
8,551
6,238
1,172
2,735
5,816
7,555
28,513
W
Bacchus
6,003
102
107
1,563
6,988
6,741
168
2,040
4,948
15,664
0
W
6,180
3,213
519
2,821
5,276
2,173
1,064
2,246
3,030
0
27,061
L
Heimdallr
gunslinger20126
Heimdallr
2,806
208
0
0
9,886
4,004
0
2,948
6,938
0
16,318
L
2,897
322
0
0
7,208
2,319
120
2,378
4,830
8,194
0
L
Jormungandr
spectro47
Jormungandr
4,124
1,073
0
998
11,303
11,975
0
3,210
8,093
22,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
20,274
112
Minions Killed
86
0
Camps Cleared
0
757,421
Distance Traveled
537,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,060
838
56
5
0
279,357
2
W
Bacchus
8,989
749
18
2
0
267,806
0
W
Cupid
8,064
672
38
3
0
210,258
2
L
Heimdallr
6,682
557
27
2
0
189,313
0
L
Scylla
6,387
532
18
2
0
182,809
1
L
Jormungandr
7,205
600
41
3
0
165,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role