Player Matchup

Arachne
Arachne
Jancik39
Arachne
Level 28
God Stats
1W - 1L
1,795 SR
Queue Stats
7W - 11L
1,385 Elo+
Solo
Loki
Loki
RoseRaindrop246
Loki
Level 23
God Stats
3W - 4L
1,577 SR
Queue Stats
66W - 29L
1,698 Elo+
Solo
Aphrodite
Aphrodite
Saviee
Aphrodite
Level 21
God Stats
6W - 5L
1,520 SR
Queue Stats
109W - 114L
1,539 Elo+
Solo
Heimdallr
Heimdallr
VonZibal
Heimdallr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,586 Elo+
Solo
Bellona
Bellona
taquitoo_03
Bellona
Level 2
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Team Averages
Level 15
1,613 SR
1,576 Elo+

VS

Team Averages
Level 28
1,545 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JornsonGard
Heimdallr
Level 29
God Stats
3W - 0L
1,723 SR
Queue Stats
99W - 107L
1,515 Elo+
Solo
Fenrir
Fenrir
Lookatalldemchik
Fenrir
Level 16
God Stats
2W - 2L
1,445 SR
Queue Stats
26W - 15L
1,707 Elo+
Party 1
Xing Tian
Xing Tian
restful_brewer1
Xing Tian
Level 25
God Stats
5W - 9L
1,558 SR
Queue Stats
84W - 83L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jancik39
Arachne
13
3 / 7 / 0
7,477
498
4,183
12,586
4,393
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 5 / 2
7,956
530
8,697
11,621
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Saviee
Aphrodite
11
0 / 8 / 1
6,504
434
2,718
13,955
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
VonZibal
Heimdallr
14
3 / 2 / 0
8,604
574
7,284
6,999
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
taquitoo_03
Bellona
11
2 / 4 / 1
6,722
448
1,928
8,597
3,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
16 / 1 / 1
10,943
730
18,086
9,556
4,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
 
Cu Chulainn
13
3 / 4 / 3
7,926
528
8,178
12,177
10,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
JornsonGard
Heimdallr
13
0 / 4 / 2
7,374
492
2,346
10,046
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 5
9,287
619
6,228
9,505
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
restful_brewer1
Xing Tian
12
3 / 0 / 4
7,055
470
2,556
4,152
4,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
13
Kills
26
26
Deaths
13
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
1
1
16.5
W
Cu Chulainn
 
Cu Chulainn
3
4
3
1.13
L
Arachne
Jancik39
Arachne
3
7
0
0.43
W
Heimdallr
JornsonGard
Heimdallr
0
4
2
0.25
W
4
4
5
1.63
L
5
5
2
1.2
L
Aphrodite
Saviee
Aphrodite
0
8
1
0.06
L
Heimdallr
VonZibal
Heimdallr
3
2
0
1.5
W
Xing Tian
restful_brewer1
Xing Tian
3
0
4
5
L
Bellona
taquitoo_03
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
37,394
53,758
Taken
45,436
18,531
Mitigated
27,079
12,226
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,086
7,123
0
5,758
9,556
4,502
2,949
706
8,850
71,924
0
W
Cu Chulainn
 
Cu Chulainn
8,178
1,457
0
1,262
12,177
10,968
374
0
12,177
13,099
36,472
L
Arachne
Jancik39
Arachne
4,183
3,222
0
3,103
12,586
4,393
476
3,316
8,832
0
31,850
W
Heimdallr
JornsonGard
Heimdallr
2,346
809
0
2,940
10,046
3,388
0
906
9,139
0
44,886
W
6,228
1,429
0
1,219
9,505
4,169
0
608
8,897
0
68,951
L
8,697
2,278
0
980
11,621
3,509
0
4,403
7,172
0
51,900
L
Aphrodite
Saviee
Aphrodite
2,718
152
393
6,417
13,955
4,346
0
9,580
4,375
37,924
0
L
Heimdallr
VonZibal
Heimdallr
7,284
1,422
0
1,283
6,999
2,453
951
2,419
4,580
0
59,374
W
Xing Tian
restful_brewer1
Xing Tian
2,556
142
0
470
4,152
4,052
0
711
3,441
15,085
0
L
Bellona
taquitoo_03
Bellona
1,928
1,164
0
50
8,597
3,830
0
3,179
5,290
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
42,585
381
Minions Killed
468
0
Camps Cleared
0
1,359,818
Distance Traveled
1,420,599
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,943
730
139
9
0
267,061
2
W
Cu Chulainn
7,926
528
94
6
0
256,747
1
L
Arachne
7,477
498
69
5
0
261,589
0
W
Heimdallr
7,374
492
91
6
0
302,429
5
W
Fenrir
9,287
619
128
9
0
311,232
0
L
Loki
7,956
530
87
6
0
298,382
2
L
Aphrodite
6,504
434
64
4
0
231,651
5
L
Heimdallr
8,604
574
111
7
0
296,212
5
W
Xing Tian
7,055
470
16
1
0
283,130
2
L
Bellona
6,722
448
50
3
0
271,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role