Player Matchup

Da Ji
Da Ji
BackOnMyBS
Da Ji
Level 28
God Stats
1W - 2L
1,569 SR
Queue Stats
111W - 107L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
DaNggaGrimy
Ao Kuang
Level 18
God Stats
15W - 13L
1,612 SR
Queue Stats
64W - 71L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DatNggaGrimy
Tsukuyomi
Level 27
God Stats
30W - 11L
1,694 SR
Queue Stats
120W - 122L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Doubblenuggets
Sylvanus
Level 9
God Stats
6W - 4L
1,970 SR
Queue Stats
22W - 26L
1,587 Elo+
Party 3
Neith
Neith
Turpturtle245
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,755 Elo+
Party 3
Team Averages
Level 17
1,669 SR
1,617 Elo+

VS

Team Averages
Level 24
1,553 SR
1,722 Elo+
Nox
Nox
Fanko45
Nox
Level 27
God Stats
1W - 0L
1,306 SR
Queue Stats
24W - 21L
1,647 Elo+
Solo
Hades
Hades
Sleepy_Soul_
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 20L
1,819 Elo+
Party 2
Apollo
Apollo
Tamalderajas176
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Thanatos
Thanatos
smiLeLLLLLLLL
Thanatos
Level 13
God Stats
1W - 1L
1,586 SR
Queue Stats
30W - 12L
1,692 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xBettyGTx
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,871 SR
Queue Stats
13W - 7L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 7 / 1
6,125
438
2,523
9,363
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
DaNggaGrimy
Ao Kuang
7
3 / 3 / 1
5,565
398
3,635
5,986
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DatNggaGrimy
Tsukuyomi
10
0 / 3 / 0
5,876
420
1,397
7,110
1,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
8
0 / 7 / 2
6,201
443
5,305
13,221
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 1
5,783
413
4,529
8,184
2,352
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 0 / 10
7,986
570
5,057
7,044
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 7
9,140
653
4,523
6,982
3,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 2
8,122
580
4,859
5,938
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
smiLeLLLLLLLL
Thanatos
14
5 / 1 / 6
8,635
617
8,806
8,819
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
xBettyGTx
Morgan Le Fay
13
7 / 1 / 4
8,378
598
6,165
4,460
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
26
26
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
7
1
0.21
L
Ao Kuang
DaNggaGrimy
Ao Kuang
3
3
1
1.17
L
Tsukuyomi
DatNggaGrimy
Tsukuyomi
0
3
0
0
L
Sylvanus
0
7
2
0.14
W
Nox
1
0
10
6
W
6
1
7
9.5
W
7
2
2
4
L
1
6
1
0.25
W
Thanatos
smiLeLLLLLLLL
Thanatos
5
1
6
8
W
Morgan Le Fay
xBettyGTx
Morgan Le Fay
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
29,410
43,864
Taken
33,243
16,716
Mitigated
13,506
8,133
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
2,523
715
148
1,674
9,363
1,952
0
3,447
5,764
0
13,211
L
Ao Kuang
DaNggaGrimy
Ao Kuang
3,635
934
0
1,479
5,986
1,541
0
2,434
3,320
9,344
2,059
L
Tsukuyomi
DatNggaGrimy
Tsukuyomi
1,397
83
0
1,318
7,110
1,849
0
1,512
5,598
0
33,021
L
Sylvanus
5,305
2,163
440
2,605
13,221
9,022
0
5,745
7,400
20,614
0
W
Nox
5,057
1,296
0
421
7,044
3,733
0
2,522
4,522
24,669
0
W
4,523
687
519
4,481
6,982
3,637
1,772
1,262
5,720
48,263
0
W
4,859
2,924
0
2,177
5,938
1,662
0
2,433
3,505
0
35,341
L
4,529
1,814
0
469
8,184
2,352
0
2,413
5,677
0
26,250
W
Thanatos
smiLeLLLLLLLL
Thanatos
8,806
2,726
0
8,081
8,819
2,844
1,303
1,061
7,758
0
58,429
W
Morgan Le Fay
xBettyGTx
Morgan Le Fay
6,165
530
0
903
4,460
1,630
1,797
1,578
2,882
40,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
42,261
186
Minions Killed
424
0
Camps Cleared
0
1,188,844
Distance Traveled
1,235,613
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,125
438
35
3
0
245,145
0
L
Ao Kuang
5,565
398
15
1
0
237,670
2
L
Tsukuyomi
5,876
420
62
4
0
260,005
4
L
Sylvanus
6,201
443
24
2
0
217,277
0
W
Nox
7,986
570
43
3
0
257,598
3
W
Hades
9,140
653
124
9
0
222,918
0
W
Apollo
8,122
580
72
5
0
261,470
0
L
Neith
5,783
413
50
4
0
228,747
2
W
Thanatos
8,635
617
105
8
0
262,962
3
W
Morgan Le Fay
8,378
598
80
6
0
230,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role