Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Edoggx12
Skadi
Level 59
God Stats
17W - 21L
1,398 SR
Queue Stats
261W - 315L
1,357 Elo+
Party 3
Fafnir
Fafnir
Funziez
Fafnir
Level 27
God Stats
11W - 6L
2,008 SR
Queue Stats
65W - 52L
1,610 Elo+
Party 3
King Arthur
King Arthur
QQQQQQQQQQQWQQW
King Arthur
Level 27
God Stats
25W - 8L
1,940 SR
Queue Stats
27W - 9L
1,792 Elo+
Party 2
Sylvanus
Sylvanus
coffin blood
Sylvanus
Level 123
God Stats
11W - 4L
1,573 SR
Queue Stats
73W - 58L
1,568 Elo+
Party 2
Team Averages
Level 77
1,684 SR
1,566 Elo+

VS

Team Averages
Level 81
1,671 SR
1,587 Elo+
Da Ji
Da Ji
BHG Amethyst
Da Ji
Level 65
God Stats
7W - 5L
1,700 SR
Queue Stats
38W - 33L
1,565 Elo+
Solo
Cthulhu
Cthulhu
FishinForWins
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,411 Elo+
Party 1
Sol
Sol
OnePunchCuck
Sol
Level 26
God Stats
1W - 1L
1,809 SR
Queue Stats
47W - 30L
1,682 Elo+
Party 1
Anhur
Anhur
ixwhitestarxi
Anhur
Level 143
God Stats
1W - 1L
1,785 SR
Queue Stats
154W - 108L
1,618 Elo+
Party 1
Set
Set
shadow432154
Set
Level 157
God Stats
3W - 7L
1,564 SR
Queue Stats
157W - 122L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 2 / 5
9,947
585
9,534
13,247
5,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Edoggx12
Skadi
14
2 / 3 / 5
8,721
513
5,946
7,504
2,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fafnir
Funziez
Fafnir
14
1 / 5 / 7
8,220
484
6,733
13,013
11,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
QQQQQQQQQQQWQQW
King Arthur
16
11 / 1 / 9
10,583
623
15,578
19,519
20,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
coffin blood
Sylvanus
17
8 / 1 / 10
10,710
630
13,621
11,831
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,345
491
3,742
12,258
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
11
1 / 6 / 4
7,363
433
5,032
15,411
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 2
9,449
556
11,099
14,042
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 8 / 0
7,709
453
5,917
13,119
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 4 / 3
9,762
574
9,093
13,356
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
11
12
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
5
3.75
L
3
5
3
0.9
W
Skadi
Edoggx12
Skadi
2
3
5
1.5
L
Cthulhu
1
6
4
0.5
W
Fafnir
Funziez
Fafnir
1
5
7
0.9
L
3
4
2
1
W
King Arthur
QQQQQQQQQQQWQQW
King Arthur
11
1
9
15.5
W
Sylvanus
coffin blood
Sylvanus
8
1
10
13
L
1
8
0
0.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
34,883
65,114
Taken
68,186
46,899
Mitigated
33,967
16,504
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,534
2,673
0
250
13,247
5,478
715
2,453
10,733
0
65,148
L
3,742
890
0
280
12,258
3,768
0
3,748
8,416
0
49,421
W
Skadi
Edoggx12
Skadi
5,946
2,669
0
250
7,504
2,529
2,955
2,837
4,667
0
54,364
L
Cthulhu
5,032
642
43
2,940
15,411
13,532
0
3,180
12,173
19,042
0
W
Fafnir
Funziez
Fafnir
6,733
1,736
0
2,425
13,013
11,430
0
2,248
10,765
29,184
0
L
11,099
2,554
0
6,101
14,042
4,332
736
3,427
10,569
72,916
0
W
King Arthur
QQQQQQQQQQQWQQW
King Arthur
15,578
1,755
0
3,983
19,519
20,141
202
5,619
13,710
0
50,745
W
Sylvanus
coffin blood
Sylvanus
13,621
5,081
3,469
6,127
11,831
7,321
1,069
3,127
8,704
57,170
12,058
L
5,917
2,710
0
0
13,119
3,115
0
4,470
8,625
0
46,327
L
9,093
4,919
0
2,949
13,356
9,220
54
3,549
9,431
0
66,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
42,628
443
Minions Killed
468
0
Camps Cleared
0
1,499,609
Distance Traveled
1,463,385
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,947
585
112
7
0
339,261
2
L
Da Ji
8,345
491
90
5
0
326,170
2
W
Skadi
8,721
513
97
6
0
295,599
2
L
Cthulhu
7,363
433
29
2
0
287,925
6
W
Fafnir
8,220
484
59
3
0
278,757
3
L
Sol
9,449
556
132
8
0
287,437
2
W
King Arthur
10,583
623
54
3
0
324,369
0
W
Sylvanus
10,710
630
121
7
0
261,623
4
L
Anhur
7,709
453
86
5
0
264,945
2
L
Set
9,762
574
131
8
0
296,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role