Player Matchup

Anhur
Anhur
StressLevel-Zero
Anhur
Level 103
God Stats
0W - 1L
1,276 SR
Queue Stats
153W - 150L
1,426 Elo+
Party 3
Ares
Ares
WiIlYaLookAtThat
Ares
Level 69
God Stats
14W - 13L
1,748 SR
Queue Stats
126W - 126L
1,423 Elo+
Party 3
Thoth
Thoth
gForce909
Thoth
Level 49
God Stats
2W - 5L
1,293 SR
Queue Stats
73W - 155L
1,185 Elo+
Party 1
Set
Set
knightwolf12630
Set
Level 27
God Stats
13W - 14L
1,645 SR
Queue Stats
184W - 292L
1,215 Elo+
Party 1
Chronos
Chronos
xSiRDiddyx
Chronos
Level 25
God Stats
13W - 11L
1,652 SR
Queue Stats
54W - 62L
1,419 Elo+
Party 3
Team Averages
Level 55
1,523 SR
1,334 Elo+

VS

Team Averages
Level 72
1,461 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
bobyto4321
Cthulhu
Level 104
God Stats
3W - 2L
1,365 SR
Queue Stats
183W - 157L
1,560 Elo+
Party 2
Neith
Neith
freakazoiddddd
Neith
Level 12
God Stats
6W - 4L
1,575 SR
Queue Stats
33W - 35L
1,368 Elo+
Party 4
Gilgamesh
Gilgamesh
gingerinstinct
Gilgamesh
Level 114
God Stats
16W - 14L
1,367 SR
Queue Stats
59W - 53L
1,476 Elo+
Party 4
Fenrir
Fenrir
plodderpete
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,646
508
7,202
11,542
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 1
9,950
524
13,204
22,262
18,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
gForce909
Thoth
13
0 / 5 / 1
7,551
397
3,902
9,941
3,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 12 / 2
6,727
354
3,749
15,922
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
xSiRDiddyx
Chronos
12
0 / 9 / 3
7,460
393
5,981
13,942
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
15 / 2 / 3
11,801
621
17,960
13,215
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
bobyto4321
Cthulhu
15
4 / 2 / 9
9,707
511
12,175
13,511
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 11
9,110
479
9,629
10,166
4,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
gingerinstinct
Gilgamesh
17
11 / 1 / 4
10,917
575
12,912
11,909
11,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
3 / 1 / 3
9,934
523
5,630
11,640
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
36
36
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
15
2
3
8.25
L
3
4
0
0.75
L
3
6
1
0.58
W
Cthulhu
bobyto4321
Cthulhu
4
2
9
4.25
W
3
0
11
8.5
L
Thoth
gForce909
Thoth
0
5
1
0.1
W
Gilgamesh
gingerinstinct
Gilgamesh
11
1
4
13
L
0
12
2
0.08
W
Fenrir
3
1
3
4.5
L
Chronos
xSiRDiddyx
Chronos
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,038
Damage
58,306
73,609
Taken
60,441
36,400
Mitigated
45,248
9,393
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,960
1,685
0
4,713
13,215
6,475
1,083
5,319
7,896
70,535
0
L
7,202
1,240
0
875
11,542
4,095
874
1,065
10,443
0
51,576
L
13,204
562
331
4,188
22,262
18,903
0
8,141
14,023
37,265
0
W
Cthulhu
bobyto4321
Cthulhu
12,175
1,532
82
1,878
13,511
16,132
143
9,093
4,418
38,148
0
W
9,629
3,868
0
2,784
10,166
4,286
2,728
6,671
3,495
0
41,404
L
Thoth
gForce909
Thoth
3,902
63
0
0
9,941
3,135
1,611
6,901
2,646
41,219
0
W
Gilgamesh
gingerinstinct
Gilgamesh
12,912
4,756
0
1,010
11,909
11,563
2,076
1,500
10,409
0
54,209
L
3,749
1,922
0
1,753
15,922
5,504
689
6,743
8,835
0
23,165
W
Fenrir
5,630
1,800
0
6,442
11,640
6,792
848
504
11,136
0
64,522
L
Chronos
xSiRDiddyx
Chronos
5,981
1,875
53
2,193
13,942
4,763
174
6,311
7,527
31,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
51,469
294
Minions Killed
458
0
Camps Cleared
0
1,627,836
Distance Traveled
1,751,627
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,801
621
118
6
0
368,429
1
L
Anhur
9,646
508
100
5
0
352,386
0
L
Ares
9,950
524
47
2
0
328,761
1
W
Cthulhu
9,707
511
62
3
0
333,802
0
W
Neith
9,110
479
68
4
0
300,527
1
L
Thoth
7,551
397
67
4
0
318,695
5
W
Gilgamesh
10,917
575
96
5
0
375,952
0
L
Set
6,727
354
39
2
0
314,175
2
W
Fenrir
9,934
523
114
6
0
372,917
1
L
Chronos
7,460
393
41
2
0
313,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role