Player Matchup

Fenrir
Fenrir
CoCstuffer
Fenrir
Level 18
God Stats
6W - 9L
1,404 SR
Queue Stats
12W - 21L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
EmberIgnited
Kukulkan
Level 122
God Stats
3W - 3L
1,528 SR
Queue Stats
10W - 8L
1,708 Elo+
Party 2
Jing Wei
Jing Wei
HandicapRamp817
Jing Wei
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,342 Elo+
Solo
Ymir
Ymir
The4seas5
Ymir
Level 7
God Stats
4W - 1L
1,828 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Rama
Rama
TobyToxic
Rama
Level 28
God Stats
6W - 0L
1,692 SR
Queue Stats
11W - 9L
1,389 Elo+
Party 2
Team Averages
Level 39
1,590 SR
1,478 Elo+

VS

Team Averages
Level 20
1,390 SR
1,209 Elo+
Tiamat
Tiamat
Ace214
Tiamat
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 92L
1,329 Elo+
Solo
Neith
Neith
Dona_Fallon
Neith
Level 3
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 2L
952 Elo+
Solo
Sylvanus
Sylvanus
Fox Andokai
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,202 Elo+
Party 1
Xbalanque
Xbalanque
Kugare
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,211 Elo+
Party 1
Bakasura
Bakasura
SinfulSaint638
Bakasura
Level 28
God Stats
0W - 2L
1,236 SR
Queue Stats
58W - 68L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoCstuffer
Fenrir
5
0 / 1 / 1
3,324
665
415
2,383
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EmberIgnited
Kukulkan
7
1 / 0 / 0
4,007
801
388
1,273
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
5
1 / 0 / 0
3,462
692
464
660
122
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
5
3 / 0 / 4
4,203
841
1,721
1,567
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
6
4 / 1 / 2
4,116
823
3,039
2,468
538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace214
Tiamat
5
0 / 0 / 1
3,035
607
752
973
330
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 3 / 0
2,648
530
523
1,928
387
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Fox Andokai
Sylvanus
3
0 / 4 / 1
3,103
621
654
3,956
1,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xbalanque
Kugare
Xbalanque
3
1 / 2 / 0
3,015
603
1,033
1,728
268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
1
0 / 0 / 0
2,460
492
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
1
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace214
Tiamat
0
0
1
0.5
W
Fenrir
CoCstuffer
Fenrir
0
1
1
0.5
L
0
3
0
0
W
Kukulkan
EmberIgnited
Kukulkan
1
0
0
1
L
Sylvanus
Fox Andokai
Sylvanus
0
4
1
0.13
W
Jing Wei
1
0
0
1
L
Xbalanque
Kugare
Xbalanque
1
2
0
0.5
L
Bakasura
0
0
0
0
W
Ymir
3
0
4
5
W
Rama
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,027
Damage
2,962
8,351
Taken
8,585
2,617
Mitigated
2,608
2,280
Healing
698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace214
Tiamat
752
146
0
203
973
330
0
131
842
5,215
0
W
Fenrir
CoCstuffer
Fenrir
415
47
0
778
2,383
598
0
555
1,828
0
9,508
L
523
341
0
99
1,928
387
0
257
1,671
0
2,140
W
Kukulkan
EmberIgnited
Kukulkan
388
76
0
372
1,273
310
807
75
1,198
20,083
0
L
Sylvanus
Fox Andokai
Sylvanus
654
426
0
290
3,956
1,623
0
1,368
2,588
4,975
0
W
Jing Wei
464
232
0
173
660
122
0
122
538
0
7,374
L
Xbalanque
Kugare
Xbalanque
1,033
704
0
106
1,728
268
0
353
1,375
0
4,176
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,721
598
0
243
1,567
1,049
400
299
1,268
6,184
0
W
Rama
3,039
2,406
0
714
2,468
538
1,041
355
2,113
0
13,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,112
Gold Earned
14,261
118
Minions Killed
36
0
Camps Cleared
0
466,597
Distance Traveled
300,991
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,035
607
16
3
0
87,301
1
W
Fenrir
3,324
665
22
4
0
109,776
0
L
Neith
2,648
530
2
0
0
71,554
1
W
Kukulkan
4,007
801
40
8
0
82,516
1
L
Sylvanus
3,103
621
9
2
0
70,695
0
W
Jing Wei
3,462
692
14
3
0
91,043
0
L
Xbalanque
3,015
603
9
2
0
61,343
0
L
Bakasura
2,460
492
0
0
0
10,098
0
W
Ymir
4,203
841
13
3
0
93,977
0
W
Rama
4,116
823
29
6
0
89,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role