Player Matchup

Zeus
Zeus
Riiichard7
Zeus
Level 8
God Stats
1W - 1L
1,655 SR
Queue Stats
50W - 40L
1,314 Elo+
Party 1
Loki
Loki
ZKN_PD
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 146L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
bruno_schardosim
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,314 Elo+
Party 1
Chaac
Chaac
educosta1996
Chaac
Level 87
God Stats
1W - 2L
1,655 SR
Queue Stats
39W - 71L
1,624 Elo+
Party 1
Neith
Neith
le_costa1993
Neith
Level 7
God Stats
11W - 19L
1,452 SR
Queue Stats
84W - 108L
1,314 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,438 Elo+

VS

Team Averages
Level 18
1,632 SR
1,469 Elo+
Hercules
Hercules
OneDelta EFTW
Hercules
Level 16
God Stats
38W - 47L
1,574 SR
Queue Stats
314W - 334L
1,447 Elo+
Solo
Anhur
Anhur
OrokinOutlaw09
Anhur
Level 10
God Stats
2W - 1L
1,680 SR
Queue Stats
18W - 19L
1,434 Elo+
Solo
Sol
Sol
Powpow57
Sol
Level 29
God Stats
5W - 1L
1,621 SR
Queue Stats
27W - 24L
1,492 Elo+
Solo
Pele
Pele
darthkitu
Pele
Level 28
God Stats
2W - 1L
1,515 SR
Queue Stats
13W - 5L
1,582 Elo+
Solo
Ganesha
Ganesha
zombiewolf lord
Ganesha
Level 7
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
8,076
404
6,282
16,253
5,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
ZKN_PD
Loki
10
0 / 8 / 0
6,664
333
2,739
12,216
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 10 / 1
6,738
337
4,466
24,299
13,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 1
8,970
449
10,673
13,491
11,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 0
6,845
342
6,056
11,000
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OneDelta EFTW
Hercules
16
2 / 1 / 4
10,700
535
8,089
14,806
17,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 1 / 7
10,365
518
14,293
12,601
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 0 / 2
14,396
720
16,247
10,130
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
16
13 / 0 / 5
11,525
576
16,806
15,730
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 12
9,572
479
3,697
10,691
11,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
35
36
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
OneDelta EFTW
Hercules
2
1
4
4
W
4
1
7
7.5
W
16
0
2
17
L
0
11
1
0.05
L
Loki
ZKN_PD
Loki
0
8
0
0
L
0
10
1
0.05
W
Pele
13
0
5
15.5
L
1
2
1
0.75
L
1
5
0
0.2
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
59,132
77,259
Taken
63,958
35,369
Mitigated
44,917
11,234
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
OneDelta EFTW
Hercules
8,089
1,291
0
5,407
14,806
17,718
751
2,514
12,192
0
60,129
W
14,293
8,067
0
6,021
12,601
5,115
3,380
2,799
9,768
0
62,131
W
16,247
5,318
0
5,428
10,130
3,787
11,635
1,549
8,441
119,113
0
L
6,282
1,345
0
290
16,253
5,338
836
7,403
8,850
46,218
0
L
Loki
ZKN_PD
Loki
2,739
438
0
1,018
12,216
2,780
0
3,553
8,663
0
20,833
L
4,466
574
0
4,265
24,299
13,286
297
3,139
21,160
25,158
0
W
Pele
16,806
3,422
0
4,179
15,730
6,324
1,333
1,213
14,497
0
62,160
L
10,673
981
0
3,426
13,491
11,841
0
4,422
9,069
0
59,164
L
6,056
3,722
0
2,235
11,000
2,124
531
1,427
9,573
0
23,558
W
3,697
396
0
360
10,691
11,973
324
2,305
8,312
28,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
56,558
325
Minions Killed
552
0
Camps Cleared
0
1,648,655
Distance Traveled
1,955,837
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,700
535
115
6
0
389,110
4
W
Anhur
10,365
518
131
7
0
333,356
5
W
Sol
14,396
720
213
11
0
420,596
2
L
Zeus
8,076
404
89
4
0
278,219
1
L
Loki
6,664
333
48
2
0
363,770
3
L
Cthulhu
6,738
337
38
2
0
311,330
0
W
Pele
11,525
576
82
4
0
468,389
0
L
Chaac
8,970
449
111
6
0
399,299
3
L
Neith
6,845
342
39
2
0
296,037
1
W
Ganesha
9,572
479
11
1
0
344,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role