Player Matchup

Danzaburou
Danzaburou
Biltix
Danzaburou
Level 65
God Stats
4W - 4L
1,569 SR
Queue Stats
22W - 30L
1,519 Elo+
Party 1
Da Ji
Da Ji
Lunaraen
Da Ji
Level 123
God Stats
12W - 6L
1,599 SR
Queue Stats
40W - 38L
1,572 Elo+
Party 1
Yemoja
Yemoja
Mithty
Yemoja
Level 125
God Stats
20W - 14L
1,585 SR
Queue Stats
51W - 43L
1,581 Elo+
Party 1
He Bo
He Bo
TheBauxGhost
He Bo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 1
Odin
Odin
sladss
Odin
Level 79
God Stats
48W - 37L
1,569 SR
Queue Stats
56W - 43L
1,578 Elo+
Party 1
Team Averages
Level 102
1,564 SR
1,523 Elo+

VS

Team Averages
Level 121
1,661 SR
1,543 Elo+
Thanatos
Thanatos
BladedPlains36
Thanatos
Level 132
God Stats
6W - 4L
1,603 SR
Queue Stats
49W - 73L
1,487 Elo+
Solo
Anhur
Anhur
ElChapposLazyEye
Anhur
Level 129
God Stats
18W - 23L
1,599 SR
Queue Stats
1,048W - 976L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
FrostyG96
Baron Samedi
Level 151
God Stats
13W - 9L
1,634 SR
Queue Stats
517W - 489L
1,531 Elo+
Solo
Chaac
Chaac
cowngo
Chaac
Level 127
God Stats
2W - 4L
1,809 SR
Queue Stats
149W - 122L
1,549 Elo+
Solo
Ares
Ares
mdavis_2010
Ares
Level 68
God Stats
5W - 5L
1,663 SR
Queue Stats
51W - 51L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biltix
Danzaburou
12
0 / 4 / 5
8,048
503
3,821
9,089
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Lunaraen
Da Ji
16
13 / 3 / 3
10,063
629
15,634
15,247
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Mithty
Yemoja
13
5 / 1 / 9
9,576
599
7,745
9,088
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 6
7,801
488
6,892
7,392
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
sladss
Odin
15
2 / 1 / 2
9,032
565
5,574
9,167
6,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 4 / 0
8,197
512
2,515
11,028
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 4 / 1
9,747
609
8,619
11,212
4,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FrostyG96
Baron Samedi
16
4 / 4 / 1
9,800
613
8,415
11,773
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
cowngo
Chaac
13
1 / 3 / 1
8,149
509
5,877
8,059
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 4
8,009
501
8,765
14,738
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
14
14
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Biltix
Danzaburou
0
4
5
0.63
L
Thanatos
4
4
0
1
L
4
4
1
1.13
L
Baron Samedi
FrostyG96
Baron Samedi
4
4
1
1.13
W
Da Ji
Lunaraen
Da Ji
13
3
3
4.83
W
Yemoja
Mithty
Yemoja
5
1
9
9.5
W
1
5
6
0.8
L
Chaac
cowngo
Chaac
1
3
1
0.5
L
1
6
4
0.5
W
Odin
sladss
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
34,191
49,983
Taken
56,810
23,209
Mitigated
29,459
13,430
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Biltix
Danzaburou
3,821
2,001
0
1,414
9,089
2,079
0
3,016
6,073
0
37,581
L
Thanatos
2,515
472
0
6,627
11,028
4,001
0
664
10,332
0
48,930
L
8,619
5,546
0
4,683
11,212
4,363
2,255
1,597
9,596
0
77,200
L
Baron Samedi
FrostyG96
Baron Samedi
8,415
126
541
4,604
11,773
5,047
196
4,445
7,301
58,762
0
W
Da Ji
Lunaraen
Da Ji
15,634
7,563
0
4,542
15,247
5,460
702
3,457
11,790
0
57,028
W
Yemoja
Mithty
Yemoja
7,745
1,340
2,875
1,103
9,088
6,486
216
4,835
4,253
30,612
0
W
6,892
299
0
1,299
7,392
2,451
400
4,384
3,008
39,224
0
L
Chaac
cowngo
Chaac
5,877
1,547
0
3,021
8,059
4,151
570
1,414
6,645
0
41,809
L
8,765
36
0
1,404
14,738
11,897
117
6,154
8,299
23,402
0
W
Odin
sladss
Odin
5,574
854
0
2,197
9,167
6,733
180
1,488
7,679
0
51,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
43,902
370
Minions Killed
453
0
Camps Cleared
0
1,522,092
Distance Traveled
1,411,556
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,048
503
76
5
0
282,743
2
L
Thanatos
8,197
512
91
6
0
301,304
2
L
Anhur
9,747
609
133
8
0
282,799
5
L
Baron Samedi
9,800
613
103
6
0
275,254
2
W
Da Ji
10,063
629
82
5
0
316,005
3
W
Yemoja
9,576
599
34
2
0
316,494
6
W
He Bo
7,801
488
69
4
0
274,014
1
L
Chaac
8,149
509
90
6
0
264,255
0
L
Ares
8,009
501
36
2
0
287,944
2
W
Odin
9,032
565
109
7
0
332,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role