Player Matchup

Scylla
Scylla
JesuisKen
Scylla
Level 86
God Stats
242W - 243L
1,646 SR
Queue Stats
257W - 268L
1,601 Elo+
Solo
Anhur
Anhur
OPS0000195
Anhur
Level 66
God Stats
7W - 4L
1,632 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ricardoal
Kuzenbo
Level 37
God Stats
0W - 1L
1,705 SR
Queue Stats
56W - 55L
1,633 Elo+
Solo
Team Averages
Level 63
1,661 SR
1,578 Elo+

VS

Team Averages
Level 97
1,582 SR
1,561 Elo+
Ares
Ares
ExTincToldeKeys
Ares
Level 34
God Stats
6W - 1L
1,683 SR
Queue Stats
92W - 93L
1,578 Elo+
Solo
Scylla
Scylla
SilentHillProz
Scylla
Level 113
God Stats
4W - 2L
1,543 SR
Queue Stats
20W - 28L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
WenerBunnyx
Ne Zha
Level 145
God Stats
10W - 8L
1,520 SR
Queue Stats
38W - 47L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JesuisKen
Scylla
12
4 / 5 / 0
8,426
648
8,417
9,673
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
11
0 / 4 / 4
7,559
581
5,953
10,065
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ricardoal
Kuzenbo
10
0 / 5 / 2
7,233
556
4,209
14,437
15,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,943
765
6,775
12,993
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 7
9,669
744
10,910
7,675
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
4 / 2 / 10
9,923
763
11,954
11,603
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Scylla
JesuisKen
Scylla
4
5
0
0.8
L
Anhur
0
4
4
0.5
W
6
1
7
9.5
W
Ne Zha
4
2
10
4.5
L
Kuzenbo
ricardoal
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
29,639
34,175
Taken
32,271
22,025
Mitigated
22,320
3,043
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,775
264
0
3,404
12,993
13,295
259
5,381
7,306
12,571
0
L
Scylla
JesuisKen
Scylla
8,417
467
86
1,382
9,673
3,415
130
3,636
6,037
41,332
0
L
Anhur
5,953
3,669
0
1,090
10,065
3,401
0
4,810
5,255
0
20,651
W
10,910
1,279
441
1,976
7,675
3,483
980
4,688
2,809
45,016
0
W
Ne Zha
11,954
2,402
0
3,565
11,603
5,542
1,493
2,069
9,530
0
57,554
L
Kuzenbo
ricardoal
Kuzenbo
4,209
1,214
0
485
14,437
15,209
18
9,239
5,198
14,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
29,535
129
Minions Killed
152
0
Camps Cleared
0
668,334
Distance Traveled
786,705
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,943
765
13
1
0
267,642
4
L
Scylla
8,426
648
67
5
0
208,389
6
L
Anhur
7,559
581
49
4
0
220,505
3
W
Scylla
9,669
744
66
5
0
246,971
5
W
Ne Zha
9,923
763
73
6
0
272,092
3
L
Kuzenbo
7,233
556
13
1
0
239,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role