Player Matchup

Baron Samedi
Baron Samedi
DJ_IS_FUNSIZE
Baron Samedi
Level 53
God Stats
16W - 5L
1,573 SR
Queue Stats
68W - 79L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reptade
Tsukuyomi
Level 86
God Stats
12W - 14L
1,483 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo
Vamana
Vamana
Superkevin27
Vamana
Level 87
God Stats
3W - 1L
1,456 SR
Queue Stats
141W - 189L
1,437 Elo+
Solo
Team Averages
Level 75
1,504 SR
1,446 Elo+

VS

Team Averages
Level 72
1,493 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
MorganFragman
Cu Chulainn
Level 69
God Stats
1W - 3L
1,542 SR
Queue Stats
228W - 257L
1,394 Elo+
Solo
Zeus
Zeus
Savos97
Zeus
Level 65
God Stats
37W - 40L
1,478 SR
Queue Stats
240W - 302L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dZ PanIk
Ah Muzen Cab
Level 81
God Stats
17W - 23L
1,457 SR
Queue Stats
229W - 287L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ_IS_FUNSIZE
Baron Samedi
19
11 / 3 / 7
14,255
792
18,676
17,785
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Reptade
Tsukuyomi
17
5 / 8 / 9
12,778
710
14,939
21,704
16,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Vamana
16
3 / 5 / 13
12,273
682
9,073
26,589
22,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MorganFragman
Cu Chulainn
15
3 / 7 / 10
11,665
648
9,693
18,661
16,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Savos97
Zeus
16
7 / 7 / 6
12,609
701
20,946
13,737
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
dZ PanIk
Ah Muzen Cab
16
6 / 5 / 10
12,262
681
22,752
15,211
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
19
Kills
16
16
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DJ_IS_FUNSIZE
Baron Samedi
11
3
7
4.83
L
Cu Chulainn
MorganFragman
Cu Chulainn
3
7
10
1.14
W
Tsukuyomi
Reptade
Tsukuyomi
5
8
9
1.19
L
Zeus
Savos97
Zeus
7
7
6
1.43
W
Vamana
3
5
13
1.9
L
Ah Muzen Cab
dZ PanIk
Ah Muzen Cab
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
53,391
66,078
Taken
47,609
47,501
Mitigated
25,875
27,460
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DJ_IS_FUNSIZE
Baron Samedi
18,676
759
3,739
9,118
17,785
8,224
1,035
7,148
10,194
58,183
0
L
Cu Chulainn
MorganFragman
Cu Chulainn
9,693
2,344
0
1,610
18,661
16,390
0
7,859
10,182
0
32,738
W
Tsukuyomi
Reptade
Tsukuyomi
14,939
3,221
0
2,744
21,704
16,283
311
5,026
16,300
0
59,453
L
Zeus
Savos97
Zeus
20,946
3,314
0
2,467
13,737
4,376
209
5,893
7,489
48,621
0
W
Vamana
9,073
4,295
982
10,877
26,589
22,994
1,622
7,577
18,638
33
44,499
L
Ah Muzen Cab
dZ PanIk
Ah Muzen Cab
22,752
10,065
0
4,850
15,211
5,109
1,118
4,957
9,683
0
59,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
36,536
237
Minions Killed
187
0
Camps Cleared
0
965,673
Distance Traveled
860,078
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,255
792
99
6
0
288,266
3
L
Cu Chulainn
11,665
648
39
2
0
285,153
0
W
Tsukuyomi
12,778
710
77
4
0
307,160
0
L
Zeus
12,609
701
70
4
0
258,202
5
W
Vamana
12,273
682
61
3
0
370,247
0
L
Ah Muzen Cab
12,262
681
78
4
0
316,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role