Player Matchup

Morgan Le Fay
Morgan Le Fay
CarvalhoB
Morgan Le Fay
Level 48
God Stats
3W - 11L
1,554 SR
Queue Stats
218W - 260L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
N3tinho
Kumbhakarna
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
7W - 5L
1,779 Elo+
Party 2
Pele
Pele
ka1res
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,725 Elo+
Party 2
Skadi
Skadi
rickshini
Skadi
Level 59
God Stats
6W - 7L
1,416 SR
Queue Stats
282W - 351L
1,439 Elo+
Party 3
Chang'e
Chang'e
xAbstrakt_
Chang'e
Level 64
God Stats
9W - 14L
1,213 SR
Queue Stats
406W - 477L
1,448 Elo+
Party 3
Team Averages
Level 51
1,481 SR
1,562 Elo+

VS

Team Averages
Level 66
1,426 SR
1,566 Elo+
Kukulkan
Kukulkan
Gabdark777
Kukulkan
Level 46
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 1
Bastet
Bastet
HyuugaisGREAT
Bastet
Level 28
God Stats
13W - 10L
1,544 SR
Queue Stats
130W - 91L
1,528 Elo+
Party 4
Loki
Loki
hilinix
Loki
Level 141
God Stats
2W - 2L
1,352 SR
Queue Stats
115W - 112L
1,550 Elo+
Party 4
Neith
Neith
inkcente
Neith
Level 74
God Stats
1W - 2L
1,566 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 1
Merlin
Merlin
sebvsVG
Merlin
Level 42
God Stats
1W - 0L
1,190 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarvalhoB
Morgan Le Fay
19
9 / 7 / 10
14,046
1,171
21,018
25,432
13,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
N3tinho
Kumbhakarna
19
3 / 3 / 9
11,612
968
4,800
20,138
21,588
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
ka1res
Pele
19
3 / 12 / 11
12,826
1,069
12,714
25,044
9,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
rickshini
Skadi
18
5 / 8 / 7
12,127
1,011
13,646
16,310
5,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
xAbstrakt_
Chang'e
18
1 / 6 / 5
10,776
898
10,619
19,055
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabdark777
Kukulkan
19
7 / 4 / 14
13,476
1,123
14,565
10,196
4,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 19
15,293
1,274
31,210
15,554
7,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
hilinix
Loki
19
9 / 6 / 16
13,340
1,112
20,650
17,329
24,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
inkcente
Neith
20
8 / 3 / 18
13,913
1,159
22,410
13,157
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
sebvsVG
Merlin
19
0 / 7 / 14
11,243
937
10,269
11,655
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
21
Kills
36
36
Deaths
21
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CarvalhoB
Morgan Le Fay
9
7
10
2
W
Kukulkan
Gabdark777
Kukulkan
7
4
14
3.5
W
12
1
19
21.5
L
Kumbhakarna
N3tinho
Kumbhakarna
3
3
9
2.5
W
Loki
hilinix
Loki
9
6
16
2.83
W
Neith
inkcente
Neith
8
3
18
5.67
L
Pele
ka1res
Pele
3
12
11
0.71
L
Skadi
rickshini
Skadi
5
8
7
1.06
W
Merlin
sebvsVG
Merlin
0
7
14
1
L
Chang'e
xAbstrakt_
Chang'e
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,797
Damage
99,104
105,979
Taken
67,891
54,490
Mitigated
47,651
18,159
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CarvalhoB
Morgan Le Fay
21,018
1,396
568
6,204
25,432
13,093
0
5,010
19,244
37,111
0
W
Kukulkan
Gabdark777
Kukulkan
14,565
2,255
0
507
10,196
4,281
0
7,169
3,027
42,814
0
W
31,210
7,115
0
0
15,554
7,957
0
7,505
8,049
0
50,681
L
Kumbhakarna
N3tinho
Kumbhakarna
4,800
690
0
0
20,138
21,588
0
6,381
13,299
15,569
0
W
Loki
hilinix
Loki
20,650
3,774
0
1,358
17,329
24,112
0
9,680
7,649
0
26,191
W
Neith
inkcente
Neith
22,410
4,568
0
2,614
13,157
6,440
0
6,023
7,134
0
42,859
L
Pele
ka1res
Pele
12,714
3,230
0
759
25,044
9,381
0
5,549
18,902
0
36,482
L
Skadi
rickshini
Skadi
13,646
6,333
0
460
16,310
5,205
0
1,722
14,354
0
36,266
W
Merlin
sebvsVG
Merlin
10,269
1,224
0
293
11,655
4,861
0
6,060
5,595
30,349
0
L
Chang'e
xAbstrakt_
Chang'e
10,619
764
6,202
3,966
19,055
5,223
0
5,549
13,113
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,387
Gold Earned
67,265
179
Minions Killed
220
4
Camps Cleared
8
1,134,783
Distance Traveled
1,144,114
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,046
1,171
36
3
0
221,639
1
W
Kukulkan
13,476
1,123
63
5
1
195,530
0
W
Bastet
15,293
1,274
51
4
1
306,674
3
L
Kumbhakarna
11,612
968
8
1
0
230,101
0
W
Loki
13,340
1,112
7
1
0
243,816
1
W
Neith
13,913
1,159
49
4
5
230,308
2
L
Pele
12,826
1,069
59
5
0
230,174
0
L
Skadi
12,127
1,011
54
5
3
229,091
0
W
Merlin
11,243
937
50
4
1
167,786
0
L
Chang'e
10,776
898
22
2
1
223,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role