Player Matchup

Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Godzofwar
Ymir
Level 106
God Stats
11W - 9L
1,519 SR
Queue Stats
177W - 153L
1,560 Elo+
Party 1
Arachne
Arachne
blueshoematt
Arachne
Level 127
God Stats
1W - 3L
1,648 SR
Queue Stats
172W - 172L
1,631 Elo+
Party 1
Izanami
Izanami
kokomanu31
Izanami
Level 121
God Stats
17W - 24L
1,576 SR
Queue Stats
151W - 147L
1,569 Elo+
Solo
Loki
Loki
srgtbeefcannon
Loki
Level 89
God Stats
3W - 5L
1,581 SR
Queue Stats
355W - 380L
1,551 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,562 Elo+

VS

Team Averages
Level 117
1,590 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AeternumVale
Izanami
Level 151
God Stats
2W - 1L
1,648 SR
Queue Stats
339W - 309L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsCrazed
Morgan Le Fay
Level 118
God Stats
44W - 26L
1,758 SR
Queue Stats
433W - 414L
1,529 Elo+
Party 2
Mercury
Mercury
LeftinOrbit
Mercury
Level 124
God Stats
4W - 5L
1,587 SR
Queue Stats
534W - 522L
1,546 Elo+
Party 2
Bellona
Bellona
theslayer190
Bellona
Level 127
God Stats
8W - 7L
1,455 SR
Queue Stats
184W - 155L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 1
5,029
559
3,352
6,432
5,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 0 / 2
5,115
568
977
2,132
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
blueshoematt
Arachne
5
0 / 1 / 0
3,791
421
225
1,593
505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
kokomanu31
Izanami
9
2 / 2 / 0
5,547
616
3,092
3,816
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,257
584
2,021
4,469
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,841
538
1,410
4,401
1,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
AeternumVale
Izanami
10
2 / 1 / 0
5,477
609
2,261
3,921
980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ItsCrazed
Morgan Le Fay
10
1 / 0 / 1
5,629
625
2,057
1,984
964
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
LeftinOrbit
Mercury
9
1 / 2 / 2
5,366
596
1,525
5,446
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
theslayer190
Bellona
10
1 / 1 / 0
5,496
611
3,832
5,059
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
6
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Sylvanus
 
Sylvanus
0
1
0
0
W
Izanami
AeternumVale
Izanami
2
1
0
2
L
Ymir
0
0
2
1
W
Morgan Le Fay
ItsCrazed
Morgan Le Fay
1
0
1
1.5
W
Mercury
LeftinOrbit
Mercury
1
2
2
1
L
Arachne
blueshoematt
Arachne
0
1
0
0
L
Izanami
kokomanu31
Izanami
2
2
0
1
L
2
2
0
1
W
Bellona
theslayer190
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,667
Damage
11,085
18,442
Taken
20,811
9,025
Mitigated
8,840
5,919
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,352
192
0
2,361
6,432
5,210
0
691
5,741
19,403
0
W
Sylvanus
 
Sylvanus
1,410
310
916
1,286
4,401
1,659
141
606
3,795
7,334
0
W
Izanami
AeternumVale
Izanami
2,261
1,525
0
1,335
3,921
980
0
165
3,756
0
36,596
L
Ymir
977
498
0
404
2,132
1,083
0
663
1,469
14,827
0
W
Morgan Le Fay
ItsCrazed
Morgan Le Fay
2,057
451
0
1,333
1,984
964
0
0
1,984
33,290
0
W
Mercury
LeftinOrbit
Mercury
1,525
556
0
409
5,446
1,736
0
643
4,803
0
28,126
L
Arachne
blueshoematt
Arachne
225
225
0
601
1,593
505
0
1,054
539
0
6,097
L
Izanami
kokomanu31
Izanami
3,092
1,845
0
687
3,816
1,264
0
310
3,506
0
34,575
L
2,021
568
0
1,866
4,469
963
0
749
3,720
0
22,993
W
Bellona
theslayer190
Bellona
3,832
1,478
0
1,540
5,059
3,501
345
2,905
2,144
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
26,809
214
Minions Killed
320
0
Camps Cleared
0
779,347
Distance Traveled
864,700
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,029
559
36
4
0
181,911
3
W
Sylvanus
4,841
538
18
2
0
163,076
3
W
Izanami
5,477
609
80
9
0
172,063
1
L
Ymir
5,115
568
33
4
0
174,914
1
W
Morgan Le Fay
5,629
625
81
9
0
176,158
3
W
Mercury
5,366
596
60
7
0
181,996
0
L
Arachne
3,791
421
17
2
0
73,487
1
L
Izanami
5,547
616
77
9
0
161,272
5
L
Loki
5,257
584
51
6
0
187,763
4
W
Bellona
5,496
611
81
9
0
171,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role