Player Matchup

Discordia
Discordia
BlueDrakon4714
Discordia
Level 102
God Stats
3W - 4L
1,318 SR
Queue Stats
381W - 375L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Rehan142
Sylvanus
Level 109
God Stats
11W - 7L
1,824 SR
Queue Stats
956W - 955L
1,535 Elo+
Party 1
Athena
Athena
SomeGoodBroth
Athena
Level 81
God Stats
5W - 10L
1,442 SR
Queue Stats
143W - 144L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
mavmatt694life
Heimdallr
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,503 Elo+
Solo
Thanatos
Thanatos
zombieboss1037
Thanatos
Level 107
God Stats
16W - 16L
1,527 SR
Queue Stats
580W - 600L
1,557 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,544 Elo+

VS

Team Averages
Level 132
1,537 SR
1,509 Elo+
Odin
Odin
DeltaBlue8244
Odin
Level 89
God Stats
43W - 23L
1,499 SR
Queue Stats
926W - 770L
1,547 Elo+
Solo
Neith
Neith
LordKeenz
Neith
Level 160
God Stats
11W - 8L
1,506 SR
Queue Stats
275W - 257L
1,476 Elo+
Solo
Ganesha
Ganesha
Quinidex
Ganesha
Level 140
God Stats
8W - 5L
1,596 SR
Queue Stats
305W - 304L
1,498 Elo+
Party 2
Loki
Loki
iSuperSaiyanSam
Loki
Level 125
God Stats
15W - 10L
1,332 SR
Queue Stats
156W - 121L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
im not a synth
Baron Samedi
Level 145
God Stats
16W - 11L
1,753 SR
Queue Stats
485W - 505L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueDrakon4714
Discordia
15
3 / 6 / 1
9,926
522
9,791
10,555
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Rehan142
Sylvanus
16
2 / 4 / 1
9,948
524
12,833
14,202
9,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 2
8,463
445
4,031
18,366
15,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
mavmatt694life
Heimdallr
15
2 / 5 / 1
9,037
476
11,118
13,864
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
14
5 / 8 / 2
9,605
506
6,158
15,249
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,652
508
8,068
16,669
13,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LordKeenz
Neith
18
9 / 1 / 6
11,904
627
12,004
10,459
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Quinidex
Ganesha
14
0 / 3 / 15
9,058
477
4,140
16,471
10,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 6
11,153
587
6,641
11,820
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
im not a synth
Baron Samedi
19
11 / 5 / 7
12,457
656
19,039
17,311
9,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
14
Kills
27
27
Deaths
15
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlueDrakon4714
Discordia
3
6
1
0.58
W
2
3
7
1.83
W
Neith
LordKeenz
Neith
9
1
6
12
W
Ganesha
Quinidex
Ganesha
0
3
15
2.5
L
Sylvanus
Rehan142
Sylvanus
2
4
1
0.63
L
2
4
2
0.75
W
5
3
6
2.67
W
Baron Samedi
im not a synth
Baron Samedi
11
5
7
2.9
L
Heimdallr
mavmatt694life
Heimdallr
2
5
1
0.5
L
Thanatos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
49,892
72,236
Taken
72,730
40,092
Mitigated
40,930
19,464
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlueDrakon4714
Discordia
9,791
872
0
1,420
10,555
3,487
720
6,334
4,175
54,564
0
W
8,068
1,783
0
4,982
16,669
13,636
413
9,037
7,632
4,708
40,218
W
Neith
LordKeenz
Neith
12,004
4,302
0
3,830
10,459
3,641
4,208
3,179
7,280
0
77,088
W
Ganesha
Quinidex
Ganesha
4,140
332
1,063
2,891
16,471
10,702
311
5,115
11,356
25,577
0
L
Sylvanus
Rehan142
Sylvanus
12,833
3,333
490
4,604
14,202
9,869
109
1,528
12,047
61,018
14,935
L
4,031
1,205
94
1,293
18,366
15,891
137
6,036
12,140
33,519
0
W
6,641
1,390
0
6,129
11,820
3,800
1,090
2,007
9,813
0
72,057
W
Baron Samedi
im not a synth
Baron Samedi
19,039
1,785
1,925
7,042
17,311
9,151
1,031
9,852
7,459
79,617
0
L
Heimdallr
mavmatt694life
Heimdallr
11,118
5,714
0
3,865
13,864
4,491
1,648
4,440
9,424
0
63,893
L
Thanatos
6,158
1,401
0
7,698
15,249
6,354
0
6,291
8,911
0
56,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
54,224
524
Minions Killed
500
0
Camps Cleared
0
1,544,896
Distance Traveled
1,949,319
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,926
522
124
7
0
300,087
0
W
Odin
9,652
508
88
5
0
374,888
0
W
Neith
11,904
627
145
8
0
371,463
3
W
Ganesha
9,058
477
7
0
0
435,277
8
L
Sylvanus
9,948
524
148
8
0
245,212
1
L
Athena
8,463
445
70
4
0
334,223
7
W
Loki
11,153
587
125
7
0
397,943
4
W
Baron Samedi
12,457
656
135
7
0
369,748
10
L
Heimdallr
9,037
476
95
5
0
311,429
3
L
Thanatos
9,605
506
87
5
0
353,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role