Player Matchup

Medusa
Medusa
El3ctr1c__W1tch
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FathomARK
King Arthur
Level 129
God Stats
1W - 0L
1,302 SR
Queue Stats
18W - 21L
1,607 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ficsation
Morgan Le Fay
Level 147
God Stats
29W - 12L
1,710 SR
Queue Stats
273W - 106L
1,850 Elo+
Solo
Team Averages
Level 132
1,504 SR
1,652 Elo+

VS

Team Averages
Level 148
1,599 SR
1,644 Elo+
Zeus
Zeus
SPEC1AL SAUCE
Zeus
Level 144
God Stats
0W - 1L
1,742 SR
Queue Stats
47W - 50L
1,607 Elo+
Solo
Ne Zha
Ne Zha
bluedream1231
Ne Zha
Level 145
God Stats
6W - 6L
1,543 SR
Queue Stats
269W - 213L
1,689 Elo+
Solo
Sylvanus
Sylvanus
cheese517
Sylvanus
Level 155
God Stats
19W - 24L
1,511 SR
Queue Stats
362W - 350L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 6
15,209
634
11,152
21,008
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
FathomARK
King Arthur
19
1 / 4 / 10
14,025
584
12,139
23,025
23,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Ficsation
Morgan Le Fay
20
8 / 1 / 6
16,257
677
29,716
20,893
9,344
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
14,813
617
24,130
20,222
8,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 8
14,948
623
21,753
23,245
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
cheese517
Sylvanus
19
3 / 4 / 11
14,553
606
10,685
21,436
29,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
15
15
Deaths
14
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
10
6
0.8
W
King Arthur
FathomARK
King Arthur
1
4
10
1.5
W
Morgan Le Fay
Ficsation
Morgan Le Fay
8
1
6
11
L
5
6
10
1.67
L
7
4
8
2.75
L
Sylvanus
cheese517
Sylvanus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
56,568
64,926
Taken
64,903
38,660
Mitigated
52,311
23,685
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,152
3,878
0
3,662
21,008
6,169
1,528
10,457
10,023
0
55,731
W
King Arthur
FathomARK
King Arthur
12,139
1,147
184
4,926
23,025
23,147
0
13,404
8,955
0
39,829
W
Morgan Le Fay
Ficsation
Morgan Le Fay
29,716
1,192
0
14,913
20,893
9,344
1,240
10,501
9,644
112,345
0
L
24,130
1,583
0
3,792
20,222
8,435
566
11,270
8,611
86,908
0
L
21,753
5,057
0
4,479
23,245
14,426
1,094
8,597
14,196
0
87,801
L
Sylvanus
cheese517
Sylvanus
10,685
1,790
6,638
7,507
21,436
29,450
543
9,849
10,781
32,606
7,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
44,314
312
Minions Killed
289
0
Camps Cleared
0
1,285,392
Distance Traveled
1,228,549
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,209
634
85
4
0
425,464
6
W
King Arthur
14,025
584
62
3
0
440,528
8
W
Morgan Le Fay
16,257
677
165
7
0
419,400
4
L
Zeus
14,813
617
140
6
0
382,759
2
L
Ne Zha
14,948
623
76
3
0
479,341
2
L
Sylvanus
14,553
606
73
3
0
366,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role