Player Matchup

Ymir
Ymir
Drako1327
Ymir
Level 26
God Stats
5W - 8L
1,349 SR
Queue Stats
109W - 99L
1,600 Elo+
Party 1
Da Ji
Da Ji
Gazoolz
Da Ji
Level 37
God Stats
1W - 1L
1,718 SR
Queue Stats
98W - 80L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JadeDragonSub
Morgan Le Fay
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
35W - 18L
1,709 Elo+
Party 3
Neith
Neith
TwitchedMe
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 112L
1,642 Elo+
Party 1
Apollo
Apollo
jckrules
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,589 Elo+
Party 3
Team Averages
Level 20
1,513 SR
1,640 Elo+

VS

Team Averages
Level 27
1,644 SR
1,582 Elo+
Bellona
Bellona
Cr2323
Bellona
Level 10
God Stats
5W - 2L
1,509 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 2
Mercury
Mercury
RoadkillBiscuit
Mercury
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 48L
1,720 Elo+
Solo
Rama
Rama
cZar baZooka
Rama
Level 79
God Stats
2W - 0L
1,815 SR
Queue Stats
12W - 13L
1,357 Elo+
Party 2
The Morrigan
The Morrigan
kevinteamo
The Morrigan
Level 8
God Stats
6W - 4L
1,895 SR
Queue Stats
67W - 49L
1,667 Elo+
Solo
Merlin
Merlin
sugmamama
Merlin
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
187W - 184L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 2
8,419
495
3,918
11,727
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Gazoolz
Da Ji
13
5 / 6 / 1
8,331
490
6,499
13,545
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
JadeDragonSub
Morgan Le Fay
15
2 / 6 / 0
8,649
509
12,164
15,990
12,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
3 / 6 / 2
8,740
514
7,708
13,683
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
jckrules
Apollo
10
0 / 9 / 3
6,761
398
2,187
11,467
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr2323
Bellona
17
4 / 3 / 2
11,168
657
9,133
14,624
10,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 4 / 6
12,195
717
11,298
14,813
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 3 / 7
12,091
711
13,847
12,693
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
kevinteamo
The Morrigan
14
3 / 3 / 12
9,961
586
8,493
8,810
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
sugmamama
Merlin
18
5 / 1 / 5
11,391
670
9,434
10,906
6,137
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
12
Kills
31
31
Deaths
14
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cr2323
Bellona
4
3
2
1.67
L
Ymir
2
4
2
0.75
L
Da Ji
Gazoolz
Da Ji
5
6
1
0.92
L
Morgan Le Fay
JadeDragonSub
Morgan Le Fay
2
6
0
0.33
W
9
4
6
3
L
Neith
3
6
2
0.67
W
10
3
7
4.5
L
Apollo
jckrules
Apollo
0
9
3
0.17
W
The Morrigan
kevinteamo
The Morrigan
3
3
12
3
W
Merlin
sugmamama
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
52,205
66,412
Taken
61,846
35,180
Mitigated
35,634
6,899
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cr2323
Bellona
9,133
3,309
208
5,772
14,624
10,766
4,030
9,412
5,212
0
58,783
L
Ymir
3,918
524
0
0
11,727
7,695
0
3,958
7,769
20,807
0
L
Da Ji
Gazoolz
Da Ji
6,499
1,131
0
260
13,545
5,025
246
4,200
9,345
0
52,666
L
Morgan Le Fay
JadeDragonSub
Morgan Le Fay
12,164
713
0
3,629
15,990
12,737
176
2,375
13,615
59,649
0
W
11,298
6,687
0
5,799
14,813
7,103
0
3,359
11,454
0
106,278
L
Neith
7,708
3,437
0
2,200
13,683
6,304
0
4,097
9,586
0
52,663
W
13,847
12,064
0
5,504
12,693
4,532
8,042
2,752
9,941
0
79,987
L
Apollo
jckrules
Apollo
2,187
901
0
810
11,467
3,419
328
1,389
10,078
0
18,947
W
The Morrigan
kevinteamo
The Morrigan
8,493
1,707
75
1,993
8,810
7,096
185
2,075
6,727
35,121
3,024
W
Merlin
sugmamama
Merlin
9,434
240
211
6,929
10,906
6,137
128
1,363
9,543
76,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
56,806
378
Minions Killed
587
0
Camps Cleared
0
1,452,388
Distance Traveled
1,707,071
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,168
657
134
8
0
330,349
0
L
Ymir
8,419
495
31
2
0
281,363
1
L
Da Ji
8,331
490
79
5
0
345,926
0
L
Morgan Le Fay
8,649
509
111
7
0
280,839
3
W
Mercury
12,195
717
146
9
0
398,130
5
L
Neith
8,740
514
113
7
0
288,477
1
W
Rama
12,091
711
132
8
0
298,739
0
L
Apollo
6,761
398
44
3
0
255,783
0
W
The Morrigan
9,961
586
35
2
0
339,158
1
W
Merlin
11,391
670
140
8
0
340,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role