Player Matchup

Kukulkan
Kukulkan
IGUANOPELON
Kukulkan
Level 4
God Stats
1W - 5L
1,342 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
Level 28
God Stats
10W - 7L
1,528 SR
Queue Stats
72W - 61L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
Lime 5280
Cthulhu
Level 26
God Stats
3W - 5L
1,422 SR
Queue Stats
29W - 22L
1,447 Elo+
Party 3
Artemis
Artemis
TrinaBear99
Artemis
Level 27
God Stats
5W - 3L
1,592 SR
Queue Stats
23W - 24L
1,399 Elo+
Solo
Odin
Odin
sacktime316
Odin
Level 5
God Stats
2W - 2L
1,497 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1
Team Averages
Level 18
1,476 SR
1,425 Elo+

VS

Team Averages
Level 31
1,415 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Atom Ant 01
Tsukuyomi
Level 15
God Stats
24W - 20L
1,562 SR
Queue Stats
49W - 51L
1,392 Elo+
Solo
Guan Yu
Guan Yu
BaySideKid
Guan Yu
Level 7
God Stats
37W - 54L
1,500 SR
Queue Stats
101W - 144L
1,367 Elo+
Party 4
Hel
Hel
DAVID_PROGG_YT
Hel
Level 13
God Stats
2W - 7L
1,275 SR
Queue Stats
114W - 133L
1,394 Elo+
Party 2
Tiamat
Tiamat
Thick_SusRanger
Tiamat
Level 104
God Stats
25W - 24L
1,539 SR
Queue Stats
819W - 836L
1,476 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
Level 14
God Stats
8W - 15L
1,198 SR
Queue Stats
214W - 202L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IGUANOPELON
Kukulkan
20
3 / 13 / 5
14,587
471
13,757
20,715
6,726
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ImTHATGood57
Morgan Le Fay
20
13 / 8 / 1
17,192
555
25,276
29,911
12,481
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lime 5280
Cthulhu
20
7 / 7 / 16
16,223
523
21,895
35,112
35,569
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
TrinaBear99
Artemis
20
17 / 6 / 5
20,039
646
31,348
25,866
10,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 12 / 9
13,097
422
5,638
22,372
17,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atom Ant 01
Tsukuyomi
20
19 / 6 / 9
18,121
585
27,587
25,937
10,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
BaySideKid
Guan Yu
20
3 / 6 / 1
14,420
465
7,044
23,021
31,827
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 13 / 5
12,591
406
7,749
26,781
14,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 8 / 4
17,342
559
37,178
31,568
21,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
fliber_Andres21
Morgan Le Fay
20
5 / 11 / 14
14,069
454
21,690
25,864
9,303
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
79
41
Kills
46
46
Deaths
44
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atom Ant 01
Tsukuyomi
19
6
9
3.92
L
Guan Yu
BaySideKid
Guan Yu
3
6
1
0.58
L
5
13
5
0.58
W
Kukulkan
IGUANOPELON
Kukulkan
3
13
5
0.42
W
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
13
8
1
1.69
W
Cthulhu
Lime 5280
Cthulhu
7
7
16
2.14
L
14
8
4
2
W
Artemis
TrinaBear99
Artemis
17
6
5
3.25
L
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
5
11
14
1.09
W
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,914
Damage
101,248
133,976
Taken
133,171
83,048
Mitigated
87,675
32,651
Healing
33,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atom Ant 01
Tsukuyomi
27,587
9,445
0
6,918
25,937
10,925
3,861
11,582
14,355
0
136,443
L
Guan Yu
BaySideKid
Guan Yu
7,044
808
0
1,401
23,021
31,827
1,166
6,661
16,360
242
87,983
L
7,749
3,824
1,680
7,250
26,781
14,140
1,113
10,984
15,797
57,772
0
W
Kukulkan
IGUANOPELON
Kukulkan
13,757
2,249
0
2,835
20,715
6,726
2,629
11,439
9,276
72,479
0
W
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
25,276
2,765
795
8,623
29,911
12,481
2,317
18,071
11,840
106,937
0
W
Cthulhu
Lime 5280
Cthulhu
21,895
1,735
932
1,572
35,112
35,569
1,285
20,707
14,405
63,420
0
L
37,178
3,705
150
15,104
31,568
21,480
3,461
19,110
12,458
129,604
0
W
Artemis
TrinaBear99
Artemis
31,348
21,517
132
15,006
25,866
10,968
4,641
9,514
16,352
0
148,537
L
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
21,690
5,252
0
773
25,864
9,303
983
12,591
13,273
60,905
0
W
5,638
2,994
0
2,756
22,372
17,304
1,116
7,091
15,041
0
68,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,138
Gold Earned
76,543
689
Minions Killed
711
0
Camps Cleared
0
2,576,955
Distance Traveled
2,543,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,121
585
202
7
0
571,106
2
L
Guan Yu
14,420
465
150
5
0
514,518
0
L
Hel
12,591
406
78
3
0
419,433
2
W
Kukulkan
14,587
471
132
4
0
427,653
2
W
Morgan Le Fay
17,192
555
146
5
0
543,590
4
W
Cthulhu
16,223
523
92
3
0
559,227
1
L
Tiamat
17,342
559
193
6
0
534,582
2
W
Artemis
20,039
646
220
7
0
524,721
0
L
Morgan Le Fay
14,069
454
88
3
0
503,739
2
W
Odin
13,097
422
99
3
0
521,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role