Player Matchup

Sun Wukong
Sun Wukong
DARKRIDE2
Sun Wukong
Level 13
God Stats
15W - 8L
1,756 SR
Queue Stats
368W - 391L
1,544 Elo+
Party 1
Ra
Ra
DaaviidRG13
Ra
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
53W - 32L
1,731 Elo+
Solo
Skadi
Skadi
Dacdemo
Skadi
Level 16
God Stats
9W - 3L
1,384 SR
Queue Stats
110W - 108L
1,482 Elo+
Party 1
Thor
Thor
NightGhost905
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 272L
1,437 Elo+
Party 1
Fafnir
Fafnir
S1LV3RW0LF11
Fafnir
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
222W - 217L
1,476 Elo+
Party 1
Team Averages
Level 15
1,528 SR
1,534 Elo+

VS

Team Averages
Level 23
1,592 SR
1,354 Elo+
Kukulkan
Kukulkan
CarIWheezer1
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,202 Elo+
Party 3
Loki
Loki
IGINNOVATE
Loki
Level 26
God Stats
29W - 22L
1,643 SR
Queue Stats
114W - 102L
1,500 Elo+
Party 2
Olorun
Olorun
LordValare
Olorun
Level 34
God Stats
6W - 5L
1,642 SR
Queue Stats
57W - 49L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dugrusher
Cu Chulainn
Level 21
God Stats
7W - 12L
1,439 SR
Queue Stats
20W - 43L
1,242 Elo+
Party 3
Kuzenbo
Kuzenbo
snezesinbral
Kuzenbo
Level 28
God Stats
2W - 2L
1,737 SR
Queue Stats
41W - 64L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARKRIDE2
Sun Wukong
11
0 / 5 / 2
6,832
402
2,958
10,308
8,068
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 2
9,873
581
11,615
11,510
4,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Dacdemo
Skadi
11
1 / 5 / 1
6,598
388
4,721
9,147
6,113
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 2
6,784
399
4,448
12,513
4,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
10
0 / 2 / 1
7,371
434
5,191
13,417
10,942
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarIWheezer1
Kukulkan
5
1 / 1 / 0
5,707
336
264
1,053
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 1
10,087
593
12,425
9,504
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
LordValare
Olorun
14
3 / 3 / 6
8,665
510
11,537
12,497
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
dugrusher
Cu Chulainn
16
7 / 1 / 4
9,811
577
10,203
11,083
8,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
snezesinbral
Kuzenbo
12
2 / 0 / 3
8,092
476
4,270
10,556
9,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
24
24
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CarIWheezer1
Kukulkan
1
1
0
1
L
Sun Wukong
DARKRIDE2
Sun Wukong
0
5
2
0.2
L
4
5
2
1
L
Skadi
Dacdemo
Skadi
1
5
1
0.3
W
11
1
1
11.5
W
Olorun
LordValare
Olorun
3
3
6
2
L
0
7
2
0.14
L
Fafnir
0
2
1
0.25
W
Cu Chulainn
dugrusher
Cu Chulainn
7
1
4
9
W
Kuzenbo
snezesinbral
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
38,699
56,895
Taken
44,693
33,675
Mitigated
26,392
7,199
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CarIWheezer1
Kukulkan
264
0
0
250
1,053
322
0
513
540
7,354
0
L
Sun Wukong
DARKRIDE2
Sun Wukong
2,958
777
0
55
10,308
8,068
101
691
9,617
0
28,183
L
11,615
904
829
3,841
11,510
4,432
969
1,556
9,954
85,299
0
L
Skadi
Dacdemo
Skadi
4,721
1,678
0
0
9,147
6,113
59
4,385
4,762
0
27,126
W
12,425
4,661
0
650
9,504
3,409
842
3,881
5,623
0
66,381
W
Olorun
LordValare
Olorun
11,537
6,088
538
5,385
12,497
4,655
986
7,490
5,007
58,615
0
L
4,448
1,610
0
897
12,513
4,120
523
2,014
10,499
0
31,439
L
Fafnir
5,191
1,912
0
1,577
13,417
10,942
243
8,905
4,512
18,873
0
W
Cu Chulainn
dugrusher
Cu Chulainn
10,203
2,076
0
2,402
11,083
8,534
854
848
10,235
5,685
55,736
W
Kuzenbo
snezesinbral
Kuzenbo
4,270
2,280
0
1,760
10,556
9,472
120
4,074
6,482
16,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
42,362
330
Minions Killed
346
0
Camps Cleared
0
1,589,402
Distance Traveled
1,366,299
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,707
336
12
1
0
47,076
0
L
Sun Wukong
6,832
402
50
3
0
318,894
0
L
Ra
9,873
581
151
9
0
339,693
0
L
Skadi
6,598
388
47
3
0
315,128
0
W
Loki
10,087
593
102
6
0
362,110
3
W
Olorun
8,665
510
88
5
0
294,466
7
L
Thor
6,784
399
59
3
0
286,382
1
L
Fafnir
7,371
434
23
1
0
329,305
2
W
Cu Chulainn
9,811
577
120
7
0
336,532
2
W
Kuzenbo
8,092
476
24
1
0
326,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role