Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DRAGONZ0000
Ravana
Level 104
God Stats
3W - 0L
1,031 SR
Queue Stats
213W - 177L
1,560 Elo+
Party 2
Izanami
Izanami
FrostyG96
Izanami
Level 151
God Stats
8W - 3L
1,465 SR
Queue Stats
517W - 489L
1,521 Elo+
Solo
Serqet
Serqet
Sl3ndy02
Serqet
Level 117
God Stats
12W - 9L
1,658 SR
Queue Stats
434W - 385L
1,620 Elo+
Party 2
Chaac
Chaac
cowngo
Chaac
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 122L
1,540 Elo+
Solo
Team Averages
Level 125
1,431 SR
1,548 Elo+

VS

Team Averages
Level 121
1,629 SR
1,532 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Biggletops
Morgan Le Fay
Level 101
God Stats
1W - 3L
1,662 SR
Queue Stats
104W - 92L
1,434 Elo+
Party 1
Tyr
Tyr
Intus Mori
Tyr
Level 127
God Stats
3W - 5L
1,616 SR
Queue Stats
197W - 195L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OG HERBZ117
Kumbhakarna
Level 151
God Stats
8W - 3L
1,796 SR
Queue Stats
187W - 174L
1,570 Elo+
Party 1
Anhur
Anhur
SanedracJ
Anhur
Level 108
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 6L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 2
7,691
592
4,989
3,738
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
12
5 / 3 / 4
7,795
600
3,852
6,813
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
FrostyG96
Izanami
13
1 / 1 / 2
7,583
583
3,742
7,442
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
Sl3ndy02
Serqet
10
2 / 2 / 1
6,868
528
3,603
6,016
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
cowngo
Chaac
14
7 / 0 / 2
8,881
683
10,704
9,715
5,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 2 / 1
6,957
535
5,244
10,904
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Biggletops
Morgan Le Fay
10
0 / 4 / 2
6,213
478
4,242
7,257
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
5,834
449
3,005
8,921
6,538
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
OG HERBZ117
Kumbhakarna
9
0 / 1 / 3
6,071
467
1,628
11,422
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
SanedracJ
Anhur
12
3 / 3 / 1
7,178
552
4,606
6,791
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
6
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
Arachne
 
Arachne
3
2
1
1.75
L
Morgan Le Fay
Biggletops
Morgan Le Fay
0
4
2
0.25
W
Ravana
5
3
4
2.33
W
Izanami
FrostyG96
Izanami
1
1
2
2
L
0
6
0
0
L
Kumbhakarna
OG HERBZ117
Kumbhakarna
0
1
3
1.5
L
Anhur
SanedracJ
Anhur
3
3
1
1.17
W
Serqet
Sl3ndy02
Serqet
2
2
1
1.25
W
Chaac
cowngo
Chaac
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
18,725
33,724
Taken
45,295
12,918
Mitigated
19,699
12,586
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,989
338
0
1,730
3,738
1,273
0
1,650
2,088
55,522
0
L
Arachne
 
Arachne
5,244
3,074
0
3,443
10,904
3,848
0
1,283
9,489
0
44,997
L
Morgan Le Fay
Biggletops
Morgan Le Fay
4,242
399
0
872
7,257
2,102
0
1,808
4,842
40,344
0
W
Ravana
3,852
502
0
506
6,813
2,271
0
1,436
5,377
0
39,122
W
Izanami
FrostyG96
Izanami
3,742
1,633
0
4,191
7,442
1,880
735
309
7,133
0
60,170
L
3,005
834
0
824
8,921
6,538
366
0
8,921
0
27,618
L
Kumbhakarna
OG HERBZ117
Kumbhakarna
1,628
327
0
750
11,422
5,338
0
1,468
9,464
17,144
0
L
Anhur
SanedracJ
Anhur
4,606
2,484
0
566
6,791
1,873
0
92
6,679
0
42,375
W
Serqet
Sl3ndy02
Serqet
3,603
525
0
550
6,016
2,030
0
2,125
3,891
0
11,681
W
Chaac
cowngo
Chaac
10,704
3,887
0
5,609
9,715
5,464
1,061
417
9,298
0
53,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
32,253
461
Minions Killed
351
0
Camps Cleared
0
1,367,600
Distance Traveled
1,267,203
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,691
592
139
11
0
269,738
6
L
Arachne
6,957
535
85
7
0
293,252
7
L
Morgan Le Fay
6,213
478
84
6
0
247,959
6
W
Ravana
7,795
600
75
6
0
309,590
4
W
Izanami
7,583
583
111
9
0
244,889
4
L
Tyr
5,834
449
61
5
0
249,385
2
L
Kumbhakarna
6,071
467
27
2
0
251,580
0
L
Anhur
7,178
552
94
7
0
225,027
4
W
Serqet
6,868
528
22
2
0
262,490
3
W
Chaac
8,881
683
114
9
0
280,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role