Player Matchup

Ne Zha
Ne Zha
Empty Belly
Ne Zha
Level 57
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 3
Olorun
Olorun
MortyDabot
Olorun
Level 8
God Stats
4W - 0L
1,678 SR
Queue Stats
15W - 20L
1,412 Elo+
Party 3
Thor
Thor
Skyywalker 15
Thor
Level 18
God Stats
28W - 27L
1,430 SR
Queue Stats
33W - 34L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
SupaaStar98
Hou Yi
Level 21
God Stats
50W - 35L
1,501 SR
Queue Stats
52W - 37L
1,520 Elo+
Party 2
Ganesha
Ganesha
zombiewolf lord
Ganesha
Level 7
God Stats
3W - 1L
1,675 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,441 Elo+

VS

Team Averages
Level 23
1,479 SR
1,428 Elo+
Medusa
Medusa
AnnaBanana24199
Medusa
Level 27
God Stats
14W - 5L
1,795 SR
Queue Stats
96W - 77L
1,562 Elo+
Solo
Fenrir
Fenrir
Crazyyyguy
Fenrir
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 16L
1,726 Elo+
Solo
Awilix
Awilix
Jsmiles81dos
Awilix
Level 28
God Stats
0W - 5L
1,233 SR
Queue Stats
197W - 247L
1,227 Elo+
Party 1
Scylla
Scylla
MyBadFool
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,113 Elo+
Party 1
Neith
Neith
kmross
Neith
Level 26
God Stats
93W - 100L
1,550 SR
Queue Stats
105W - 108L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
10 / 1 / 13
14,520
1,117
22,855
12,560
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
MortyDabot
Olorun
19
2 / 4 / 13
11,747
904
8,321
10,768
5,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 2 / 10
13,332
1,026
17,382
13,132
9,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
20
16 / 2 / 8
15,267
1,174
34,943
17,080
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 2 / 26
14,377
1,106
7,905
11,250
14,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 5
12,113
932
18,723
18,358
5,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Crazyyyguy
Fenrir
17
1 / 4 / 3
10,708
824
4,606
9,388
2,629
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
17
3 / 11 / 3
11,576
890
5,981
27,435
16,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MyBadFool
Scylla
18
1 / 9 / 7
11,640
895
14,183
18,958
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kmross
Neith
18
6 / 6 / 1
13,184
1,014
12,195
21,105
6,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
35
Kills
11
11
Deaths
35
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Fenrir
Crazyyyguy
Fenrir
1
4
3
0.63
W
Ne Zha
10
1
13
16.5
L
Awilix
3
11
3
0.41
W
Olorun
MortyDabot
Olorun
2
4
13
2.13
L
Scylla
MyBadFool
Scylla
1
9
7
0.5
W
7
2
10
6
W
Hou Yi
16
2
8
10
L
Neith
kmross
Neith
6
6
1
1.08
W
0
2
26
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,406
Damage
55,688
64,790
Taken
95,244
42,533
Mitigated
34,941
14,315
Healing
1,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,723
12,468
0
1,274
18,358
5,070
0
4,890
13,468
0
57,029
L
Fenrir
Crazyyyguy
Fenrir
4,606
999
0
220
9,388
2,629
0
1,660
7,728
0
6,614
W
Ne Zha
22,855
8,942
0
3,855
12,560
6,410
0
890
11,670
0
49,948
L
Awilix
5,981
980
0
0
27,435
16,627
0
3,514
23,921
90
13,359
W
Olorun
MortyDabot
Olorun
8,321
5,495
265
392
10,768
5,363
0
4,271
6,497
12,584
0
L
Scylla
MyBadFool
Scylla
14,183
2,120
0
0
18,958
3,865
0
2,939
16,019
27,139
0
W
17,382
3,477
0
0
13,132
9,254
0
1,288
11,844
0
47,890
W
Hou Yi
34,943
26,075
0
8,534
17,080
7,266
0
5,054
12,026
0
63,795
L
Neith
kmross
Neith
12,195
8,353
0
146
21,105
6,750
0
3,223
17,882
0
35,799
W
7,905
573
0
1,269
11,250
14,240
0
2,726
8,524
25,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,243
Gold Earned
59,221
233
Minions Killed
200
12
Camps Cleared
4
1,260,273
Distance Traveled
1,093,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,113
932
96
7
1
235,403
0
L
Fenrir
10,708
824
3
0
1
203,661
0
W
Ne Zha
14,520
1,117
76
6
4
279,993
0
L
Awilix
11,576
890
17
1
0
215,485
0
W
Olorun
11,747
904
12
1
1
236,344
0
L
Scylla
11,640
895
36
3
1
228,634
0
W
Thor
13,332
1,026
85
7
0
248,699
1
W
Hou Yi
15,267
1,174
49
4
7
251,123
0
L
Neith
13,184
1,014
48
4
1
210,710
0
W
Ganesha
14,377
1,106
11
1
0
244,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role