Player Matchup

Apollo
Apollo
DevastadorDev
Apollo
Level 81
God Stats
28W - 29L
1,413 SR
Queue Stats
243W - 260L
1,363 Elo+
Solo
Ra
Ra
FavreF4N
Ra
Level 84
God Stats
4W - 6L
1,324 SR
Queue Stats
455W - 476L
1,396 Elo+
Solo
Ymir
Ymir
IsaacGamer240201
Ymir
Level 68
God Stats
2W - 2L
1,290 SR
Queue Stats
71W - 69L
1,396 Elo+
Solo
Thanatos
Thanatos
SAVAGE_NINJA_223
Thanatos
Level 90
God Stats
10W - 13L
1,208 SR
Queue Stats
178W - 217L
1,312 Elo+
Solo
Hercules
Hercules
fluffy-window69
Hercules
Level 69
God Stats
1W - 2L
1,243 SR
Queue Stats
21W - 27L
1,268 Elo+
Solo
Team Averages
Level 78
1,296 SR
1,347 Elo+

VS

Team Averages
Level 82
1,410 SR
1,395 Elo+
Ratatoskr
Ratatoskr
Adjv99
Ratatoskr
Level 82
God Stats
8W - 11L
1,384 SR
Queue Stats
182W - 208L
1,378 Elo+
Solo
Danzaburou
Danzaburou
BenzoWheels
Danzaburou
Level 81
God Stats
19W - 16L
1,584 SR
Queue Stats
34W - 31L
1,317 Elo+
Solo
Odin
Odin
Grady_Gradiation
Odin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,669 Elo+
Solo
Agni
Agni
MrHoneyNuts
Agni
Level 123
God Stats
9W - 8L
1,594 SR
Queue Stats
65W - 87L
1,366 Elo+
Solo
Cthulhu
Cthulhu
speed40000
Cthulhu
Level 59
God Stats
2W - 9L
990 SR
Queue Stats
311W - 343L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,006
601
3,466
2,832
768
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 3
6,069
607
4,933
6,312
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 0
5,686
569
3,457
4,721
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 1 / 1
5,863
586
1,394
5,492
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
9
0 / 1 / 1
5,718
572
1,455
4,233
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Adjv99
Ratatoskr
9
2 / 4 / 1
5,667
567
3,376
8,025
1,974
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BenzoWheels
Danzaburou
9
1 / 1 / 1
5,481
548
3,482
4,727
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
4,832
483
1,390
6,252
2,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 1 / 0
3,602
360
208
722
136
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
speed40000
Cthulhu
8
1 / 2 / 1
5,263
526
2,016
4,779
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Adjv99
Ratatoskr
2
4
1
0.63
L
Danzaburou
BenzoWheels
Danzaburou
1
1
1
1.5
W
3
0
3
4.5
W
1
2
3
1.25
L
1
1
1
1.5
W
3
1
0
3
L
0
1
0
0
W
2
1
1
2.5
W
Hercules
0
1
1
0.5
L
Cthulhu
speed40000
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
10,472
23,590
Taken
24,505
8,321
Mitigated
8,705
10,765
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Adjv99
Ratatoskr
3,376
1,016
0
806
8,025
1,974
0
1,869
6,104
0
29,620
L
Danzaburou
BenzoWheels
Danzaburou
3,482
767
0
2,538
4,727
1,368
0
1,350
3,283
0
31,037
W
3,466
1,374
311
775
2,832
768
56
276
2,556
0
24,839
W
4,933
985
182
2,128
6,312
1,702
1,050
657
5,615
32,169
0
L
1,390
856
0
2,390
6,252
2,657
0
2,191
3,978
0
10,345
W
3,457
307
0
0
4,721
2,792
0
1,004
3,717
25,481
0
L
208
0
0
250
722
136
0
207
481
1,691
0
W
1,394
421
0
5,682
5,492
1,555
32
247
5,245
0
28,641
W
Hercules
1,455
916
0
1,687
4,233
1,504
240
0
4,233
0
27,482
L
Cthulhu
speed40000
Cthulhu
2,016
0
335
350
4,779
2,570
0
2,430
2,269
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
24,845
283
Minions Killed
169
0
Camps Cleared
0
1,001,122
Distance Traveled
746,692
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,667
567
55
6
0
189,929
2
L
Danzaburou
5,481
548
64
6
0
182,440
2
W
Apollo
6,006
601
51
5
0
213,889
2
W
Ra
6,069
607
60
6
0
197,357
3
L
Odin
4,832
483
32
3
0
166,766
2
W
Ymir
5,686
569
46
5
0
189,232
2
L
Agni
3,602
360
4
0
0
16,200
0
W
Thanatos
5,863
586
64
6
0
220,181
1
W
Hercules
5,718
572
62
6
0
180,463
2
L
Cthulhu
5,263
526
14
1
0
191,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role