Player Matchup

Ra
Ra
Gastrous
Ra
Level 29
God Stats
1W - 0L
1,558 SR
Queue Stats
7W - 2L
1,689 Elo+
Solo
Ymir
Ymir
Skate bot
Ymir
Level 14
God Stats
17W - 11L
1,701 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
T1 Surface
Baron Samedi
Level 24
God Stats
2W - 0L
1,759 SR
Queue Stats
15W - 2L
1,853 Elo+
Party 2
Danzaburou
Danzaburou
Toosmart4ya
Danzaburou
Level 3
God Stats
3W - 1L
1,676 SR
Queue Stats
5W - 2L
1,627 Elo+
Party 2
Odin
Odin
WzSpOoky
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 97L
1,428 Elo+
Solo
Team Averages
Level 15
1,639 SR
1,667 Elo+

VS

Team Averages
Level 44
1,503 SR
1,536 Elo+
Thoth
Thoth
FireLordZuko116
Thoth
Level 28
God Stats
48W - 35L
1,515 SR
Queue Stats
247W - 260L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
KQ Kira
Sun Wukong
Level 15
God Stats
13W - 9L
1,699 SR
Queue Stats
38W - 22L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
LodgingAbyss363
Jing Wei
Level 8
God Stats
1W - 7L
1,264 SR
Queue Stats
14W - 16L
1,466 Elo+
Party 1
Tyr
Tyr
ZukaBeanz
Tyr
Level 143
God Stats
8W - 12L
1,513 SR
Queue Stats
286W - 207L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
pinikle
Hun Batz
Level 25
God Stats
10W - 9L
1,523 SR
Queue Stats
147W - 94L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 21
16,419
1,095
29,026
18,304
10,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
6 / 0 / 23
14,864
991
11,648
16,975
24,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
T1 Surface
Baron Samedi
20
7 / 4 / 21
15,177
1,012
25,186
17,438
8,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Toosmart4ya
Danzaburou
20
10 / 4 / 16
15,548
1,037
23,296
19,022
8,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
20
2 / 7 / 15
13,610
907
9,405
18,068
8,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 9
13,535
902
23,195
11,811
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
KQ Kira
Sun Wukong
20
3 / 6 / 5
13,013
868
11,507
23,782
27,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
20
1 / 13 / 5
12,776
852
5,177
23,682
7,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 1 / 7
15,630
1,042
16,698
20,759
25,504
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
pinikle
Hun Batz
20
7 / 9 / 8
16,002
1,067
30,369
26,117
9,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
35
Kills
18
18
Deaths
35
96
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
10
3
21
6.83
L
Sun Wukong
KQ Kira
Sun Wukong
3
6
5
0.92
L
Jing Wei
1
13
5
0.27
W
Ymir
6
0
23
17.5
W
Baron Samedi
T1 Surface
Baron Samedi
7
4
21
4.38
W
Danzaburou
Toosmart4ya
Danzaburou
10
4
16
4.5
W
Odin
2
7
15
1.36
L
7
1
7
10.5
L
Hun Batz
pinikle
Hun Batz
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,561
Damage
86,946
89,807
Taken
106,151
60,275
Mitigated
74,431
24,845
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,195
688
0
0
11,811
4,338
0
8,334
3,477
66,520
0
W
29,026
2,990
4,922
6,894
18,304
10,476
0
3,420
14,730
82,906
0
L
Sun Wukong
KQ Kira
Sun Wukong
11,507
866
0
1,879
23,782
27,145
0
16,392
7,390
0
19,910
L
Jing Wei
5,177
4,983
0
762
23,682
7,731
0
14,676
9,006
0
8,450
W
Ymir
11,648
1,820
0
0
16,975
24,405
0
5,801
10,884
22,361
0
W
Baron Samedi
T1 Surface
Baron Samedi
25,186
2,524
5,118
3,767
17,438
8,470
0
4,643
12,700
51,796
0
W
Danzaburou
Toosmart4ya
Danzaburou
23,296
12,532
0
4,144
19,022
8,409
0
4,681
14,341
0
45,451
W
Odin
9,405
6,441
0
0
18,068
8,515
0
4,650
13,315
0
23,828
L
16,698
1,324
0
3,487
20,759
25,504
0
10,455
10,304
0
45,031
L
Hun Batz
pinikle
Hun Batz
30,369
4,531
0
2,592
26,117
9,713
0
16,003
10,114
0
79,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,618
Gold Earned
70,956
297
Minions Killed
298
12
Camps Cleared
10
1,448,935
Distance Traveled
1,506,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,535
902
81
5
2
251,453
0
W
Ra
16,419
1,095
148
10
3
317,654
2
L
Sun Wukong
13,013
868
26
2
1
289,789
0
L
Jing Wei
12,776
852
7
0
0
300,833
0
W
Ymir
14,864
991
25
2
0
306,385
0
W
Baron Samedi
15,177
1,012
43
3
3
273,357
0
W
Danzaburou
15,548
1,037
57
4
2
281,316
1
W
Odin
13,610
907
24
2
4
270,223
0
L
Tyr
15,630
1,042
72
5
5
354,809
4
L
Hun Batz
16,002
1,067
112
7
2
309,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role