Player Matchup

Anubis
Anubis
Cyclo 09
Anubis
Level 47
God Stats
8W - 12L
1,541 SR
Queue Stats
228W - 266L
1,388 Elo+
Party 1
Bastet
Bastet
DEMONIO EN MANO
Bastet
Level 31
God Stats
5W - 4L
1,586 SR
Queue Stats
167W - 186L
1,382 Elo+
Party 1
Cerberus
Cerberus
LT Firejay
Cerberus
Level 44
God Stats
86W - 105L
1,413 SR
Queue Stats
272W - 366L
1,331 Elo+
Solo
Hades
Hades
TuNeSqUaD6256
Hades
Level 25
God Stats
96W - 87L
1,626 SR
Queue Stats
199W - 226L
1,417 Elo+
Party 2
Neith
Neith
YoItsJordon
Neith
Level 40
God Stats
15W - 13L
1,502 SR
Queue Stats
62W - 64L
1,327 Elo+
Party 2
Team Averages
Level 37
1,534 SR
1,369 Elo+

VS

Team Averages
Level 49
1,478 SR
1,404 Elo+
Bellona
Bellona
Dodge Viper4288
Bellona
Level 26
God Stats
3W - 4L
1,470 SR
Queue Stats
38W - 43L
1,421 Elo+
Party 4
Loki
Loki
RWillis17
Loki
Level 58
God Stats
6W - 4L
1,676 SR
Queue Stats
65W - 77L
1,395 Elo+
Party 4
Thoth
Thoth
STEPALO7u7
Thoth
Level 43
God Stats
11W - 19L
1,330 SR
Queue Stats
71W - 95L
1,306 Elo+
Solo
Yemoja
Yemoja
bobyto4321
Yemoja
Level 104
God Stats
4W - 3L
1,450 SR
Queue Stats
183W - 157L
1,555 Elo+
Party 3
Izanami
Izanami
plodderpete
Izanami
Level 14
God Stats
13W - 9L
1,465 SR
Queue Stats
61W - 52L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyclo 09
Anubis
20
6 / 6 / 4
13,081
545
18,079
22,329
14,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 4 / 3
12,224
509
7,786
16,693
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
LT Firejay
Cerberus
13
0 / 4 / 2
8,528
355
3,339
14,207
9,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 4 / 3
12,057
502
12,915
19,550
15,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 2
10,498
437
2,938
9,089
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
11,010
459
6,072
17,798
11,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
20
3 / 3 / 4
13,926
580
11,976
20,178
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
8
0 / 3 / 0
7,768
324
878
3,155
571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
bobyto4321
Yemoja
20
3 / 2 / 15
13,479
562
11,608
15,413
18,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
plodderpete
Izanami
20
12 / 3 / 3
14,022
584
24,188
14,797
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
22
22
Deaths
16
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cyclo 09
Anubis
6
6
4
1.33
L
7
4
3
2.13
W
4
5
1
0.9
L
Cerberus
LT Firejay
Cerberus
0
4
2
0.25
W
Loki
3
3
4
1.67
W
Thoth
0
3
0
0
L
2
4
3
0.88
L
1
4
2
0.5
W
Yemoja
bobyto4321
Yemoja
3
2
15
5.25
W
Izanami
plodderpete
Izanami
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
54,722
81,868
Taken
71,341
50,146
Mitigated
44,103
23,972
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cyclo 09
Anubis
18,079
243
123
9,382
22,329
14,754
1,025
5,564
16,765
92,033
0
L
7,786
1,767
0
880
16,693
7,210
0
1,957
14,736
0
75,009
W
6,072
1,706
0
3,703
17,798
11,036
878
9,700
8,098
0
41,437
L
Cerberus
LT Firejay
Cerberus
3,339
336
173
3,045
14,207
9,703
260
2,972
11,235
27,371
0
W
Loki
11,976
5,273
0
4,233
20,178
7,984
720
8,705
11,473
0
133,849
W
Thoth
878
0
0
303
3,155
571
0
1,429
1,726
15,382
0
L
12,915
1,463
0
8,792
19,550
15,008
2,450
80
19,470
72,197
0
L
2,938
1,046
0
1,577
9,089
3,471
2,904
2,191
6,898
0
63,688
W
Yemoja
bobyto4321
Yemoja
11,608
2,019
3,522
3,614
15,413
18,679
722
7,562
7,851
43,639
0
W
Izanami
plodderpete
Izanami
24,188
20,143
0
3,896
14,797
5,833
4,029
7,119
7,678
0
122,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
60,205
545
Minions Killed
574
0
Camps Cleared
0
2,041,658
Distance Traveled
1,818,319
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,081
545
150
6
0
364,717
1
L
Bastet
12,224
509
99
4
0
506,354
2
W
Bellona
11,010
459
68
3
0
369,896
6
L
Cerberus
8,528
355
42
2
0
387,303
4
W
Loki
13,926
580
216
9
0
490,995
5
W
Thoth
7,768
324
34
1
0
136,559
3
L
Hades
12,057
502
116
5
0
340,551
0
L
Neith
10,498
437
138
6
0
442,733
2
W
Yemoja
13,479
562
72
3
0
394,805
1
W
Izanami
14,022
584
184
8
0
426,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role