Player Matchup

Thor
Thor
Elmatalocas09
Thor
Level 22
God Stats
3W - 3L
1,510 SR
Queue Stats
38W - 42L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Its SEMP
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,059 Elo+
Party 1
Olorun
Olorun
Panthers1214
Olorun
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 11L
1,030 Elo+
Solo
Ullr
Ullr
PrimalAptitude
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,198 Elo+
Party 1
Baron Samedi
Baron Samedi
jgomez02341
Baron Samedi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,187 Elo+

VS

Team Averages
Level 22
1,593 SR
1,471 Elo+
Xing Tian
Xing Tian
A Kind Soldier
Xing Tian
Level 28
God Stats
17W - 10L
1,871 SR
Queue Stats
158W - 132L
1,569 Elo+
Party 2
Scylla
Scylla
HybridTakk
Scylla
Level 23
God Stats
40W - 21L
1,606 SR
Queue Stats
131W - 106L
1,523 Elo+
Party 2
Cerberus
Cerberus
Okole_puncha
Cerberus
Level 17
God Stats
48W - 34L
1,536 SR
Queue Stats
63W - 48L
1,524 Elo+
Party 2
Ymir
Ymir
YungGeauxt99
Ymir
Level 16
God Stats
53W - 41L
1,570 SR
Queue Stats
54W - 42L
1,518 Elo+
Party 2
Skadi
Skadi
aliyahlovesdogs
Skadi
Level 24
God Stats
10W - 12L
1,381 SR
Queue Stats
38W - 91L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,102
810
4,962
10,509
3,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Its SEMP
Morgan Le Fay
14
0 / 4 / 1
8,572
857
12,030
10,270
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
14
0 / 8 / 0
8,317
832
1,051
12,474
4,484
14
1 / 4 / 0
8,893
889
7,820
11,631
3,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jgomez02341
Baron Samedi
15
0 / 5 / 1
8,691
869
12,399
11,477
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A Kind Soldier
Xing Tian
17
7 / 0 / 14
11,264
1,126
10,903
12,398
5,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
HybridTakk
Scylla
17
6 / 0 / 10
11,488
1,149
15,450
8,594
3,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Okole_puncha
Cerberus
16
8 / 1 / 10
10,619
1,062
11,875
11,120
12,608
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 0 / 16
9,608
961
6,116
10,091
8,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 11
9,150
915
3,111
4,294
1,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
86
1
Kills
25
25
Deaths
1
2
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
A Kind Soldier
Xing Tian
7
0
14
14
L
0
4
0
0
W
Scylla
HybridTakk
Scylla
6
0
10
11
L
Morgan Le Fay
Its SEMP
Morgan Le Fay
0
4
1
0.13
W
Cerberus
Okole_puncha
Cerberus
8
1
10
13
L
Olorun
0
8
0
0
L
1
4
0
0.25
W
2
0
16
10
W
2
0
11
7.5
L
Baron Samedi
jgomez02341
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
47,455
56,361
Taken
46,497
20,113
Mitigated
30,554
3,980
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
A Kind Soldier
Xing Tian
10,903
996
1,500
1,785
12,398
5,258
0
7,032
5,202
18,279
0
L
4,962
1,996
0
0
10,509
3,289
0
8,460
2,049
0
8,668
W
Scylla
HybridTakk
Scylla
15,450
3,143
8
3,342
8,594
3,037
0
3,255
5,339
56,781
0
L
Morgan Le Fay
Its SEMP
Morgan Le Fay
12,030
1,968
0
958
10,270
4,416
0
8,330
1,940
18,918
0
W
Cerberus
Okole_puncha
Cerberus
11,875
429
665
1,678
11,120
12,608
0
5,369
5,751
24,740
0
L
Olorun
1,051
1,051
0
0
12,474
4,484
0
8,499
3,975
8,140
0
L
7,820
3,926
0
891
11,631
3,488
0
8,694
2,937
0
32,039
W
6,116
675
471
1,085
10,091
8,264
0
7,149
2,942
10,418
0
W
3,111
2,344
138
1,313
4,294
1,387
0
2,675
1,619
0
8,997
L
Baron Samedi
jgomez02341
Baron Samedi
12,399
2,258
1,074
1,057
11,477
4,436
0
10,361
1,116
33,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
52,129
131
Minions Killed
183
2
Camps Cleared
11
748,405
Distance Traveled
1,014,869
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,264
1,126
11
1
0
218,847
0
L
Thor
8,102
810
8
1
0
107,477
1
W
Scylla
11,488
1,149
107
11
11
200,521
0
L
Morgan Le Fay
8,572
857
25
3
1
171,231
0
W
Cerberus
10,619
1,062
35
4
0
199,994
0
L
Olorun
8,317
832
11
1
0
139,991
0
L
Ullr
8,893
889
45
5
1
178,027
2
W
Ymir
9,608
961
18
2
0
224,301
1
W
Skadi
9,150
915
12
1
0
171,206
0
L
Baron Samedi
8,691
869
42
4
0
151,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role