Player Matchup

Sylvanus
Sylvanus
DoofEviIInc
Sylvanus
Level 128
God Stats
68W - 39L
1,601 SR
Queue Stats
379W - 296L
1,650 Elo+
Party 2
Ra
Ra
MidPuma818
Ra
Level 84
God Stats
84W - 67L
1,562 SR
Queue Stats
258W - 222L
1,610 Elo+
Party 2
Ne Zha
Ne Zha
RspctThPouch
Ne Zha
Level 155
God Stats
4W - 2L
1,603 SR
Queue Stats
474W - 410L
1,616 Elo+
Party 2
Team Averages
Level 122
1,589 SR
1,625 Elo+

VS

Team Averages
Level 100
1,456 SR
1,525 Elo+
Kuzenbo
Kuzenbo
Asuka Eva U02
Kuzenbo
Level 138
God Stats
0W - 1L
1,320 SR
Queue Stats
311W - 271L
1,516 Elo+
Party 1
Chang'e
Chang'e
VirtualAnjuna
Chang'e
Level 107
God Stats
25W - 18L
1,548 SR
Queue Stats
261W - 231L
1,502 Elo+
Party 1
Bakasura
Bakasura
WhoiSmoke
Bakasura
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 301L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoofEviIInc
Sylvanus
10
1 / 0 / 7
6,936
694
5,132
6,525
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 4
7,575
758
7,680
4,864
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
11
3 / 2 / 5
7,611
761
7,435
5,955
2,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 2 / 2
6,220
622
3,074
10,419
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
10
0 / 3 / 2
6,221
622
4,239
9,242
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
WhoiSmoke
Bakasura
9
2 / 3 / 0
6,356
636
4,611
7,592
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
2
0.5
W
Sylvanus
DoofEviIInc
Sylvanus
1
0
7
4.5
W
4
0
4
6
W
Ne Zha
3
2
5
2.75
L
Chang'e
0
3
2
0.33
L
Bakasura
WhoiSmoke
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
11,924
17,344
Taken
27,253
10,151
Mitigated
14,958
7,974
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,074
843
363
1,985
10,419
9,004
0
4,053
6,190
9,828
0
W
Sylvanus
DoofEviIInc
Sylvanus
5,132
2,138
2,030
2,218
6,525
5,740
754
3,158
3,244
12,467
2,820
W
7,680
729
1,689
1,621
4,864
1,911
536
1,433
3,156
32,382
0
W
Ne Zha
7,435
997
0
416
5,955
2,500
691
2,722
3,158
0
30,733
L
Chang'e
4,239
225
3,033
4,695
9,242
3,285
56
3,956
5,032
29,991
0
L
Bakasura
WhoiSmoke
Bakasura
4,611
2,785
0
908
7,592
2,669
0
3,450
3,940
0
12,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,122
Gold Earned
18,797
142
Minions Killed
89
0
Camps Cleared
0
544,424
Distance Traveled
511,858
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,220
622
6
1
0
170,543
0
W
Sylvanus
6,936
694
33
3
0
171,216
4
W
Ra
7,575
758
64
6
0
189,641
0
W
Ne Zha
7,611
761
45
5
0
183,567
1
L
Chang'e
6,221
622
59
6
0
154,590
1
L
Bakasura
6,356
636
24
2
0
186,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role