Player Matchup

Ratatoskr
Ratatoskr
Brevax
Ratatoskr
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,287 Elo+
Party 2
Hercules
Hercules
Ignominy
Hercules
Level 13
God Stats
4W - 1L
1,744 SR
Queue Stats
12W - 11L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kwuantavious
Morgan Le Fay
Level 14
God Stats
8W - 9L
1,417 SR
Queue Stats
114W - 152L
1,277 Elo+
Party 2
Aphrodite
Aphrodite
brionsz
Aphrodite
Level 7
God Stats
1W - 3L
1,173 SR
Queue Stats
33W - 38L
1,101 Elo+
Party 2
Artemis
Artemis
leocreated
Artemis
Level 7
God Stats
7W - 7L
1,419 SR
Queue Stats
16W - 23L
1,052 Elo+
Party 2
Team Averages
Level 15
1,450 SR
1,209 Elo+

VS

Team Averages
Level 14
1,465 SR
1,251 Elo+
Sobek
Sobek
Hendershot98
Sobek
Level 12
God Stats
0W - 1L
1,283 SR
Queue Stats
9W - 21L
1,263 Elo+
Party 1
Hera
Hera
Izokina
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,281 Elo+
Party 1
Bakasura
Bakasura
KumRun29
Bakasura
Level 17
God Stats
11W - 8L
1,515 SR
Queue Stats
22W - 37L
1,254 Elo+
Party 1
Horus
Horus
SirMeliodis7
Horus
Level 18
God Stats
2W - 3L
1,528 SR
Queue Stats
74W - 92L
1,304 Elo+
Solo
Danzaburou
Danzaburou
Zaki1a
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brevax
Ratatoskr
19
13 / 3 / 18
13,623
524
18,573
21,442
8,561
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Ignominy
Hercules
20
8 / 5 / 13
13,407
516
14,673
24,676
11,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Kwuantavious
Morgan Le Fay
20
14 / 6 / 8
13,899
535
18,695
18,396
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
brionsz
Aphrodite
19
5 / 1 / 11
11,743
452
9,404
17,766
7,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
leocreated
Artemis
19
6 / 1 / 14
11,725
451
17,720
11,309
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
13,019
501
8,298
24,949
28,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
Izokina
Hera
17
3 / 15 / 6
12,747
490
26,980
21,529
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
KumRun29
Bakasura
20
9 / 10 / 2
14,552
560
16,908
29,260
16,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 9 / 3
11,090
427
9,388
22,783
26,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Zaki1a
Danzaburou
16
0 / 4 / 3
11,261
433
4,434
12,388
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
46
Kills
15
16
Deaths
47
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Brevax
Ratatoskr
13
3
18
7.33
L
2
9
1
0.28
W
Hercules
Ignominy
Hercules
8
5
13
2.9
L
Hera
Izokina
Hera
3
15
6
0.4
L
Bakasura
KumRun29
Bakasura
9
10
2
1
W
Morgan Le Fay
Kwuantavious
Morgan Le Fay
14
6
8
3
L
1
9
3
0.28
L
Danzaburou
Zaki1a
Danzaburou
0
4
3
0.38
W
Aphrodite
brionsz
Aphrodite
5
1
11
10.5
W
Artemis
leocreated
Artemis
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,065
Damage
66,008
93,589
Taken
110,909
40,190
Mitigated
83,261
42,186
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Brevax
Ratatoskr
18,573
5,989
0
10,023
21,442
8,561
362
4,793
16,202
0
68,011
L
8,298
538
0
1,796
24,949
28,579
500
7,371
17,578
35,287
0
W
Hercules
Ignominy
Hercules
14,673
6,032
741
10,448
24,676
11,816
1,623
8,997
14,255
0
62,101
L
Hera
Izokina
Hera
26,980
7,932
136
2,010
21,529
7,429
920
4,956
16,573
86,441
0
L
Bakasura
KumRun29
Bakasura
16,908
11,419
0
6,415
29,260
16,073
1,454
6,515
22,745
0
113,482
W
Morgan Le Fay
Kwuantavious
Morgan Le Fay
18,695
4,018
0
4,879
18,396
8,004
3,055
8,282
9,584
75,599
3,264
L
9,388
2,545
192
4,132
22,783
26,798
240
6,583
16,200
8,435
41,573
L
Danzaburou
Zaki1a
Danzaburou
4,434
1,011
0
840
12,388
4,382
528
2,007
10,381
0
46,543
W
Aphrodite
brionsz
Aphrodite
9,404
1,946
3,968
10,207
17,766
7,654
1,838
8,577
9,142
62,501
0
W
Artemis
leocreated
Artemis
17,720
12,463
0
1,920
11,309
4,155
2,586
6,863
4,238
0
63,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,397
Gold Earned
62,669
522
Minions Killed
489
0
Camps Cleared
0
2,442,859
Distance Traveled
2,159,509
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,623
524
96
4
0
533,877
1
L
Sobek
13,019
501
50
2
0
380,021
0
W
Hercules
13,407
516
109
4
0
445,272
0
L
Hera
12,747
490
114
4
0
371,055
0
L
Bakasura
14,552
560
164
6
0
537,717
1
W
Morgan Le Fay
13,899
535
118
5
0
502,401
3
L
Horus
11,090
427
79
3
0
441,540
5
L
Danzaburou
11,261
433
82
3
0
429,176
1
W
Aphrodite
11,743
452
102
4
0
474,177
4
W
Artemis
11,725
451
97
4
0
487,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role