Player Matchup

Mercury
Mercury
LordHaSteff
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,358 Elo+
Party 3
Chang'e
Chang'e
Reddie8439
Chang'e
Level 29
God Stats
44W - 53L
1,417 SR
Queue Stats
85W - 88L
1,451 Elo+
Solo
Apollo
Apollo
SUP3R-_-S8L
Apollo
Level 5
God Stats
14W - 19L
1,326 SR
Queue Stats
22W - 27L
1,371 Elo+
Solo
Jormungandr
Jormungandr
SirJaaRin
Jormungandr
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
125W - 108L
1,472 Elo+
Party 3
Chaac
Chaac
TACOLAUNCHER69
Chaac
Level 27
God Stats
16W - 11L
1,722 SR
Queue Stats
115W - 99L
1,429 Elo+
Party 3
Team Averages
Level 19
1,448 SR
1,416 Elo+

VS

Team Averages
Level 21
1,550 SR
1,465 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AiMBoT_PaPiNo420
Susano
Level 17
God Stats
48W - 47L
1,439 SR
Queue Stats
118W - 122L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Kyoryujira
Sun Wukong
Level 29
God Stats
9W - 3L
1,647 SR
Queue Stats
15W - 16L
1,479 Elo+
Party 2
Cerberus
Cerberus
NinebitHound
Cerberus
Level 15
God Stats
4W - 0L
1,667 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 2
Fafnir
Fafnir
Vincethekiller09
Fafnir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 115L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LordHaSteff
Mercury
17
1 / 10 / 6
10,725
894
5,458
23,047
9,232
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Reddie8439
Chang'e
17
2 / 12 / 3
10,681
890
22,048
22,111
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
3 / 13 / 4
11,785
982
14,915
19,893
6,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
SirJaaRin
Jormungandr
17
0 / 4 / 7
10,642
887
10,915
19,197
22,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 3 / 5
12,722
1,060
21,017
22,042
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
10 / 4 / 23
13,483
1,124
38,616
16,479
7,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 2 / 20
13,847
1,154
17,317
11,531
9,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Kyoryujira
Sun Wukong
20
12 / 2 / 16
13,261
1,105
15,953
16,921
12,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
NinebitHound
Cerberus
20
3 / 1 / 25
12,107
1,009
14,222
19,857
19,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 2 / 22
13,220
1,102
12,275
18,672
29,630
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
148
11
Kills
42
42
Deaths
11
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
4
23
5.38
W
8
2
20
9
W
Sun Wukong
Kyoryujira
Sun Wukong
12
2
16
10
L
Mercury
LordHaSteff
Mercury
1
10
6
0.4
W
Cerberus
NinebitHound
Cerberus
3
1
25
15.5
L
Chang'e
Reddie8439
Chang'e
2
12
3
0.29
L
Apollo
3
13
4
0.38
L
Jormungandr
SirJaaRin
Jormungandr
0
4
7
0.88
L
5
3
5
2.5
W
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,353
Damage
98,383
106,290
Taken
83,460
66,442
Mitigated
78,604
12,030
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
38,616
24,572
0
6,672
16,479
7,978
0
6,900
9,392
0
63,163
W
17,317
4,198
1,086
415
11,531
9,314
0
3,199
7,995
0
36,843
W
Sun Wukong
Kyoryujira
Sun Wukong
15,953
5,838
0
4,354
16,921
12,279
0
7,906
8,789
0
35,166
L
Mercury
LordHaSteff
Mercury
5,458
1,727
0
0
23,047
9,232
0
2,941
19,385
0
12,143
W
Cerberus
NinebitHound
Cerberus
14,222
2,020
0
6,188
19,857
19,403
0
6,715
12,822
36,866
0
L
Chang'e
Reddie8439
Chang'e
22,048
2,022
2,207
2,919
22,111
6,482
0
6,512
15,599
35,918
0
L
Apollo
14,915
7,265
0
949
19,893
6,591
0
3,585
16,304
0
37,196
L
Jormungandr
SirJaaRin
Jormungandr
10,915
3,194
0
0
19,197
22,995
0
6,351
12,846
22,009
0
L
21,017
2,824
0
5,955
22,042
21,142
0
7,108
14,934
0
41,930
W
12,275
3,984
0
1,984
18,672
29,630
0
8,243
9,609
17,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
65,918
166
Minions Killed
230
3
Camps Cleared
8
1,183,491
Distance Traveled
1,161,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,483
1,124
66
6
1
199,101
0
W
Susano
13,847
1,154
34
3
4
248,293
0
W
Sun Wukong
13,261
1,105
50
4
2
247,707
0
L
Mercury
10,725
894
6
1
1
280,109
0
W
Cerberus
12,107
1,009
65
5
0
236,545
0
L
Chang'e
10,681
890
38
3
1
236,190
0
L
Apollo
11,785
982
48
4
0
230,846
0
L
Jormungandr
10,642
887
16
1
0
176,856
0
L
Chaac
12,722
1,060
58
5
1
259,490
0
W
Fafnir
13,220
1,102
15
1
1
230,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role