Player Matchup

The Morrigan
The Morrigan
Icy Vzpxr
The Morrigan
Level 26
God Stats
1W - 4L
1,196 SR
Queue Stats
77W - 80L
1,503 Elo+
Solo
Chang'e
Chang'e
OpheliaLee
Chang'e
Level 28
God Stats
1W - 2L
1,515 SR
Queue Stats
3W - 5L
1,666 Elo+
Solo
Thanatos
Thanatos
SupremeClutch41
Thanatos
Level 29
God Stats
23W - 16L
1,682 SR
Queue Stats
256W - 286L
1,461 Elo+
Solo
Artemis
Artemis
XxSweatxX7570
Artemis
Level 17
God Stats
5W - 3L
1,788 SR
Queue Stats
46W - 31L
1,534 Elo+
Solo
Nike
Nike
santiA7977
Nike
Level 15
God Stats
3W - 6L
1,512 SR
Queue Stats
21W - 28L
1,476 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,528 Elo+

VS

Team Averages
Level 15
1,669 SR
1,546 Elo+
Medusa
Medusa
ArtificialBiskit
Medusa
Level 15
God Stats
6W - 4L
1,678 SR
Queue Stats
11W - 10L
1,444 Elo+
Party 2
Kali
Kali
Ki11eR MaSTER
Kali
Level 5
God Stats
4W - 1L
1,831 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
Lulapalooza328
Nu Wa
Level 19
God Stats
1W - 3L
1,579 SR
Queue Stats
88W - 89L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MDrippie
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnbrideledRage
Cthulhu
Level 35
God Stats
16W - 6L
1,756 SR
Queue Stats
55W - 35L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Icy Vzpxr
The Morrigan
18
5 / 4 / 0
11,269
512
16,130
9,971
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
OpheliaLee
Chang'e
13
2 / 6 / 7
9,058
412
9,380
17,931
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
17
6 / 5 / 4
11,618
528
9,606
17,055
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
13
7 / 5 / 3
9,199
418
11,031
14,681
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 5
8,513
387
4,760
15,114
10,014
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 6
12,937
588
10,031
15,817
5,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 3
10,401
473
4,135
14,699
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 1 / 11
13,062
594
21,775
14,065
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
MDrippie
Morgan Le Fay
16
2 / 4 / 4
10,848
493
6,043
9,556
3,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 11
12,351
561
9,629
25,445
25,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
20
Kills
25
25
Deaths
20
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
6
6
2.33
L
The Morrigan
Icy Vzpxr
The Morrigan
5
4
0
1.25
W
2
5
3
0.7
W
6
1
11
11.5
W
Morgan Le Fay
MDrippie
Morgan Le Fay
2
4
4
1
L
Chang'e
OpheliaLee
Chang'e
2
6
7
0.92
L
Thanatos
6
5
4
1.6
W
4
4
11
2.38
L
Artemis
7
5
3
1.7
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
51,613
74,752
Taken
79,582
34,528
Mitigated
45,547
21,609
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
4,853
0
3,163
15,817
5,569
4,228
5,154
10,663
0
63,321
L
The Morrigan
Icy Vzpxr
The Morrigan
16,130
3,196
145
1,333
9,971
3,627
0
5,937
3,942
84,262
2,753
W
4,135
1,515
0
3,676
14,699
6,093
1,736
2,895
11,804
0
54,505
W
21,775
5,855
130
5,821
14,065
4,554
7,216
5,481
8,584
95,134
0
W
Morgan Le Fay
MDrippie
Morgan Le Fay
6,043
710
0
1,365
9,556
3,381
2,906
2,701
6,855
49,260
0
L
Chang'e
OpheliaLee
Chang'e
9,380
105
513
2,868
17,931
8,905
1,081
8,482
9,449
38,564
0
L
Thanatos
9,606
1,774
0
11,332
17,055
7,346
1,615
6,209
10,846
0
67,357
W
9,629
615
0
4,637
25,445
25,950
1,295
8,162
17,283
36,627
0
L
Artemis
11,031
4,899
0
4,394
14,681
4,636
320
8,099
6,582
0
54,085
L
4,760
388
0
1,024
15,114
10,014
79
8,720
6,394
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
59,599
457
Minions Killed
473
0
Camps Cleared
0
1,893,085
Distance Traveled
1,960,518
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,937
588
93
4
0
374,612
4
L
The Morrigan
11,269
512
153
7
0
361,697
4
W
Kali
10,401
473
82
4
0
401,893
0
W
Nu Wa
13,062
594
146
7
0
391,373
4
W
Morgan Le Fay
10,848
493
93
4
0
355,651
0
L
Chang'e
9,058
412
51
2
0
439,789
0
L
Thanatos
11,618
528
117
5
0
409,246
0
W
Cthulhu
12,351
561
59
3
0
436,989
5
L
Artemis
9,199
418
73
3
0
269,033
1
L
Nike
8,513
387
63
3
0
413,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role