Player Matchup

Ymir
Ymir
FrostyG96
Ymir
Level 151
God Stats
7W - 14L
1,399 SR
Queue Stats
517W - 489L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Srbindy
Baron Samedi
Level 116
God Stats
10W - 7L
1,740 SR
Queue Stats
949W - 966L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tavo2070
Cu Chulainn
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,507 Elo+
Solo
Apollo
Apollo
kerastuff
Apollo
Level 89
God Stats
9W - 9L
1,606 SR
Queue Stats
654W - 661L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
sStyleMo
Ao Kuang
Level 55
God Stats
4W - 3L
1,618 SR
Queue Stats
361W - 346L
1,501 Elo+
Party 2
Team Averages
Level 105
1,573 SR
1,509 Elo+

VS

Team Averages
Level 115
1,577 SR
1,555 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NolanCS
Odin
Level 108
God Stats
4W - 4L
1,490 SR
Queue Stats
373W - 332L
1,538 Elo+
Solo
Tiamat
Tiamat
Pavarripa
Tiamat
Level 116
God Stats
38W - 43L
1,481 SR
Queue Stats
937W - 901L
1,582 Elo+
Party 1
Cerberus
Cerberus
White Jesus2628
Cerberus
Level 101
God Stats
11W - 8L
1,753 SR
Queue Stats
274W - 239L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
helpantera
Gilgamesh
Level 122
God Stats
32W - 21L
1,659 SR
Queue Stats
683W - 664L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
4,928
448
2,669
9,886
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Srbindy
Baron Samedi
9
0 / 2 / 0
5,257
478
4,400
6,858
3,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Tavo2070
Cu Chulainn
8
0 / 5 / 0
5,074
461
5,416
8,260
4,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
kerastuff
Apollo
10
0 / 2 / 0
5,742
522
1,834
5,507
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
sStyleMo
Ao Kuang
9
0 / 1 / 0
5,392
490
2,523
6,278
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 1
7,260
660
3,454
3,421
1,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
NolanCS
Odin
11
3 / 0 / 0
6,274
570
2,400
5,721
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Pavarripa
Tiamat
9
0 / 0 / 4
5,297
482
6,222
5,323
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
5 / 0 / 3
7,299
664
7,472
10,066
8,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
helpantera
Gilgamesh
10
1 / 0 / 5
6,103
555
3,749
8,170
2,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Ymir
0
2
0
0
W
Odin
NolanCS
Odin
3
0
0
3
W
Tiamat
Pavarripa
Tiamat
0
0
4
2
L
Baron Samedi
Srbindy
Baron Samedi
0
2
0
0
L
Cu Chulainn
Tavo2070
Cu Chulainn
0
5
0
0
W
Cerberus
5
0
3
6.5
W
Gilgamesh
helpantera
Gilgamesh
1
0
5
3.5
L
Apollo
kerastuff
Apollo
0
2
0
0
L
Ao Kuang
sStyleMo
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
23,297
36,789
Taken
32,701
15,020
Mitigated
16,967
12,611
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,454
1,738
0
2,566
3,421
1,038
0
361
3,060
0
62,306
L
Ymir
2,669
203
0
3,928
9,886
4,318
0
3,291
6,595
14,374
0
W
Odin
NolanCS
Odin
2,400
1,138
0
910
5,721
1,928
0
1,610
4,111
0
34,475
W
Tiamat
Pavarripa
Tiamat
6,222
366
0
2,139
5,323
2,805
33
3,917
1,406
29,229
0
L
Baron Samedi
Srbindy
Baron Samedi
4,400
442
360
2,379
6,858
3,097
0
3,091
3,767
30,778
0
L
Cu Chulainn
Tavo2070
Cu Chulainn
5,416
2,082
0
592
8,260
4,341
0
5,577
2,683
0
26,575
W
Cerberus
7,472
1,281
0
4,594
10,066
8,222
192
1,411
8,655
45,168
0
W
Gilgamesh
helpantera
Gilgamesh
3,749
1,014
0
3,866
8,170
2,974
42
2,126
6,044
0
20,155
L
Apollo
kerastuff
Apollo
1,834
1,011
0
2,188
5,507
1,031
0
0
4,794
0
39,931
L
Ao Kuang
sStyleMo
Ao Kuang
2,523
755
0
3,164
6,278
2,233
0
1,735
4,543
21,280
7,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
32,233
277
Minions Killed
434
0
Camps Cleared
0
1,050,118
Distance Traveled
1,081,970
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,260
660
131
12
0
213,376
4
L
Ymir
4,928
448
22
2
0
199,487
2
W
Odin
6,274
570
66
6
0
230,018
3
W
Tiamat
5,297
482
52
5
0
228,797
2
L
Baron Samedi
5,257
478
66
6
0
203,767
3
L
Cu Chulainn
5,074
461
42
4
0
185,109
0
W
Cerberus
7,299
664
150
14
0
215,314
2
W
Gilgamesh
6,103
555
35
3
0
194,465
2
L
Apollo
5,742
522
90
8
0
221,147
1
L
Ao Kuang
5,392
490
57
5
0
240,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role