Player Matchup

Neith
Neith
BlazeAbyssBarbie
Neith
Level 64
God Stats
3W - 8L
1,294 SR
Queue Stats
52W - 80L
1,300 Elo+
Party 2
Zhong Kui
Zhong Kui
KaputConstant9
Zhong Kui
Level 147
God Stats
13W - 30L
1,423 SR
Queue Stats
119W - 143L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
chino78216
Sun Wukong
Level 63
God Stats
24W - 18L
1,574 SR
Queue Stats
231W - 203L
1,355 Elo+
Solo
Chang'e
Chang'e
chopalot22
Chang'e
Level 84
God Stats
30W - 38L
1,379 SR
Queue Stats
72W - 108L
1,317 Elo+
Party 2
Jormungandr
Jormungandr
irishman1n
Jormungandr
Level 112
God Stats
3W - 7L
1,419 SR
Queue Stats
243W - 255L
1,312 Elo+
Solo
Team Averages
Level 94
1,418 SR
1,336 Elo+

VS

Team Averages
Level 82
1,495 SR
1,444 Elo+
Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DEX35hco
Hel
Level 64
God Stats
1W - 0L
1,356 SR
Queue Stats
4W - 2L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
InterArmaSilent
Xbalanque
Level 84
God Stats
2W - 0L
1,666 SR
Queue Stats
50W - 54L
1,365 Elo+
Solo
Vulcan
Vulcan
bladeatake
Vulcan
Level 105
God Stats
6W - 5L
1,454 SR
Queue Stats
242W - 277L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,181
392
3,829
17,400
8,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
KaputConstant9
Zhong Kui
20
9 / 1 / 3
15,772
607
18,478
19,518
20,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
chino78216
Sun Wukong
12
1 / 1 / 1
9,387
361
2,497
6,215
2,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
chopalot22
Chang'e
20
10 / 11 / 4
14,097
542
20,512
27,753
10,332
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
irishman1n
Jormungandr
7
1 / 1 / 1
7,855
302
2,328
4,706
1,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 6 / 5
16,169
622
17,458
26,241
11,927
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
 
Sol
20
4 / 1 / 0
15,318
589
9,769
9,894
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 4 / 7
13,110
504
11,068
19,925
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
InterArmaSilent
Xbalanque
15
0 / 3 / 1
11,621
447
3,793
10,714
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
bladeatake
Vulcan
20
1 / 7 / 2
14,071
541
8,873
18,207
8,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
21
Kills
20
20
Deaths
21
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
6
5
2.25
W
Sol
 
Sol
4
1
0
4
L
0
6
2
0.17
W
4
4
7
1.88
W
Xbalanque
InterArmaSilent
Xbalanque
0
3
1
0.17
L
Zhong Kui
KaputConstant9
Zhong Kui
9
1
3
10.5
W
Vulcan
bladeatake
Vulcan
1
7
2
0.29
L
Sun Wukong
chino78216
Sun Wukong
1
1
1
1.5
L
Chang'e
chopalot22
Chang'e
10
11
4
1.09
L
Jormungandr
irishman1n
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
50,961
75,592
Taken
84,981
43,012
Mitigated
39,207
22,753
Healing
28,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,458
13,305
273
4,782
26,241
11,927
3,229
13,979
12,262
0
116,245
W
Sol
 
Sol
9,769
1,476
0
6,074
9,894
4,123
3,027
3,449
6,445
110,952
0
L
3,829
1,577
0
1,925
17,400
8,659
1,939
7,911
9,082
0
47,913
W
11,068
1,441
3,088
7,720
19,925
10,681
1,535
13,109
6,816
59,490
0
W
Xbalanque
InterArmaSilent
Xbalanque
3,793
1,265
0
2,015
10,714
4,129
2,575
3,255
7,459
0
58,273
L
Zhong Kui
KaputConstant9
Zhong Kui
18,478
529
0
7,345
19,518
20,189
1,253
7,227
11,044
130,383
0
W
Vulcan
bladeatake
Vulcan
8,873
4,202
0
4,150
18,207
8,347
5,019
7,783
10,424
117,838
0
L
Sun Wukong
chino78216
Sun Wukong
2,497
492
0
2,450
6,215
2,368
482
336
5,799
0
34,653
L
Chang'e
chopalot22
Chang'e
20,512
1,753
1,125
9,449
27,753
10,332
0
12,745
14,359
96,379
0
L
Jormungandr
irishman1n
Jormungandr
2,328
749
0
459
4,706
1,464
117
984
3,625
20,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
70,289
568
Minions Killed
789
0
Camps Cleared
0
1,626,950
Distance Traveled
2,129,287
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,169
622
194
7
0
539,861
3
W
Sol
15,318
589
213
8
0
464,901
1
L
Neith
10,181
392
83
3
0
430,317
0
W
Hel
13,110
504
98
4
0
447,899
0
W
Xbalanque
11,621
447
119
5
0
261,138
2
L
Zhong Kui
15,772
607
227
9
0
485,994
0
W
Vulcan
14,071
541
165
6
0
415,488
5
L
Sun Wukong
9,387
361
75
3
0
207,409
2
L
Chang'e
14,097
542
146
6
0
377,244
0
L
Jormungandr
7,855
302
37
1
0
125,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role