Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoatyHooves
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,391 SR
Queue Stats
39W - 29L
1,616 Elo+
Party 3
Hercules
Hercules
Graphie
Hercules
Level 123
God Stats
1W - 1L
1,216 SR
Queue Stats
50W - 45L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
Nanars
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,568 Elo+
Party 3
Hachiman
Hachiman
SSNRI
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 3
Geb
Geb
noooooooope02
Geb
Level 27
God Stats
4W - 1L
1,711 SR
Queue Stats
161W - 192L
1,420 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,525 Elo+

VS

Team Averages
Level 38
1,570 SR
1,456 Elo+
Fenrir
Fenrir
BigJohnHanglo
Fenrir
Level 103
God Stats
1W - 2L
1,666 SR
Queue Stats
61W - 64L
1,520 Elo+
Party 1
Agni
Agni
Not Sam16
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,507 Elo+
Party 2
Susano
Susano
Pisknocker
Susano
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 19L
1,422 Elo+
Party 1
Chernobog
Chernobog
jozue_uwu
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,324 Elo+
Party 2
Bacchus
Bacchus
z Davo z
Bacchus
Level 20
God Stats
0W - 1L
1,898 SR
Queue Stats
2W - 11L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoatyHooves
Ah Muzen Cab
18
18 / 3 / 9
11,159
1,014
21,231
9,430
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Graphie
Hercules
17
7 / 1 / 20
10,041
913
8,996
12,594
14,793
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Nanars
Cernunnos
16
4 / 5 / 17
9,444
859
8,536
10,988
3,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SSNRI
Hachiman
13
3 / 4 / 10
8,590
781
6,701
7,380
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 21
9,755
887
6,318
12,228
11,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 8
9,308
846
7,853
14,495
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
12
1 / 10 / 8
7,931
721
4,766
11,255
3,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
Pisknocker
Susano
15
5 / 5 / 6
9,424
857
14,437
11,393
5,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
jozue_uwu
Chernobog
14
1 / 7 / 7
7,968
724
5,225
10,607
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
z Davo z
Bacchus
14
1 / 5 / 9
8,135
740
3,117
10,281
11,429
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
33
Kills
14
15
Deaths
33
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
W
Ah Muzen Cab
GoatyHooves
Ah Muzen Cab
18
3
9
7.5
W
Hercules
Graphie
Hercules
7
1
20
17
W
Cernunnos
Nanars
Cernunnos
4
5
17
2.5
L
Agni
1
10
8
0.5
L
Susano
Pisknocker
Susano
5
5
6
1.6
W
Hachiman
SSNRI
Hachiman
3
4
10
2
L
Chernobog
jozue_uwu
Chernobog
1
7
7
0.64
W
1
2
21
5.75
L
Bacchus
z Davo z
Bacchus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
35,398
52,620
Taken
58,031
37,294
Mitigated
32,448
20,909
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
1,414
266
3,330
14,495
6,930
0
1,275
13,220
0
12,774
W
Ah Muzen Cab
GoatyHooves
Ah Muzen Cab
21,231
11,587
1,293
3,119
9,430
4,302
2,427
1,603
7,827
0
37,806
W
Hercules
Graphie
Hercules
8,996
1,811
2,305
7,005
12,594
14,793
326
2,211
10,383
0
16,031
W
Cernunnos
Nanars
Cernunnos
8,536
3,706
609
1,599
10,988
3,853
1,149
1,092
8,618
0
23,467
L
Agni
4,766
195
245
561
11,255
3,965
141
257
10,998
7,062
0
L
Susano
Pisknocker
Susano
14,437
1,385
1,605
2,872
11,393
5,583
314
2,392
9,001
0
24,959
W
Hachiman
SSNRI
Hachiman
6,701
4,888
147
882
7,380
2,389
265
694
6,686
0
9,906
L
Chernobog
jozue_uwu
Chernobog
5,225
3,952
0
608
10,607
4,541
584
1,168
9,439
0
20,431
W
6,318
736
1,193
2,757
12,228
11,957
583
2,283
9,945
14,538
0
L
Bacchus
z Davo z
Bacchus
3,117
303
16
703
10,281
11,429
330
1,226
9,055
8,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
42,766
87
Minions Killed
76
0
Camps Cleared
0
1,011,718
Distance Traveled
886,190
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,308
846
12
1
0
176,091
0
W
Ah Muzen Cab
11,159
1,014
35
3
0
176,533
1
W
Hercules
10,041
913
13
1
0
223,795
5
W
Cernunnos
9,444
859
27
2
0
195,860
0
L
Agni
7,931
721
3
0
0
143,013
0
L
Susano
9,424
857
20
2
0
188,138
0
W
Hachiman
8,590
781
5
0
0
184,582
0
L
Chernobog
7,968
724
33
3
0
162,548
0
W
Geb
9,755
887
7
1
0
230,948
0
L
Bacchus
8,135
740
8
1
0
216,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role