Player Matchup

Medusa
Medusa
DrAwesumsauce278
Medusa
Level 18
God Stats
1W - 2L
1,428 SR
Queue Stats
29W - 30L
1,539 Elo+
Solo
Arachne
Arachne
HairySnail5162
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,570 Elo+
Party 2
Ares
Ares
John242
Ares
Level 6
God Stats
4W - 4L
1,524 SR
Queue Stats
4W - 4L
1,513 Elo+
Solo
Fenrir
Fenrir
ShaBNM
Fenrir
Level 33
God Stats
6W - 10L
1,198 SR
Queue Stats
234W - 240L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
felipeZerooh
Ao Kuang
Level 24
God Stats
3W - 4L
1,444 SR
Queue Stats
104W - 97L
1,602 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,537 Elo+

VS

Team Averages
Level 50
1,590 SR
1,679 Elo+
Merlin
Merlin
MigInsa
Merlin
Level 158
God Stats
12W - 15L
1,477 SR
Queue Stats
173W - 185L
1,510 Elo+
Party 1
Nemesis
Nemesis
Sleepy_Soul_
Nemesis
Level 29
God Stats
2W - 1L
1,692 SR
Queue Stats
65W - 20L
1,807 Elo+
Party 3
Olorun
Olorun
freshmaxee
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 1
Anhur
Anhur
smiLeLLLLLLLL
Anhur
Level 13
God Stats
2W - 0L
1,783 SR
Queue Stats
30W - 12L
1,667 Elo+
Party 3
Tiamat
Tiamat
xBettyGTx
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,089
609
4,165
5,662
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
1 / 1 / 0
3,921
392
483
1,569
283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
John242
Ares
5
0 / 4 / 1
4,307
431
1,430
5,903
2,556
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ShaBNM
Fenrir
3
0 / 2 / 0
3,784
378
598
2,058
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
felipeZerooh
Ao Kuang
9
1 / 3 / 2
4,886
489
3,856
7,439
1,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MigInsa
Merlin
10
3 / 1 / 0
6,193
619
3,072
3,562
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sleepy_Soul_
Nemesis
11
5 / 1 / 5
6,920
692
4,294
4,643
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
freshmaxee
Olorun
10
1 / 1 / 0
6,037
604
1,839
3,915
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 0
6,586
659
6,121
6,743
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xBettyGTx
Tiamat
9
0 / 2 / 6
6,107
611
1,551
5,335
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
13
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
1
1
0
1
L
Ares
John242
Ares
0
4
1
0.13
W
Merlin
MigInsa
Merlin
3
1
0
3
L
Fenrir
ShaBNM
Fenrir
0
2
0
0
W
Nemesis
Sleepy_Soul_
Nemesis
5
1
5
7.5
L
Ao Kuang
felipeZerooh
Ao Kuang
1
3
2
0.67
W
Olorun
freshmaxee
Olorun
1
1
0
1
W
4
1
0
4
W
Tiamat
xBettyGTx
Tiamat
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
16,877
22,631
Taken
24,198
6,701
Mitigated
8,969
4,165
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,165
1,453
0
1,198
5,662
1,364
0
1,211
4,437
0
23,466
L
483
409
0
408
1,569
283
0
175
1,369
0
3,946
L
Ares
John242
Ares
1,430
289
0
0
5,903
2,556
0
1,017
4,886
4,579
0
W
Merlin
MigInsa
Merlin
3,072
463
0
520
3,562
1,057
1,131
1,004
2,558
32,377
0
L
Fenrir
ShaBNM
Fenrir
598
241
0
546
2,058
691
0
1,132
926
0
2,976
W
Nemesis
Sleepy_Soul_
Nemesis
4,294
2,871
0
411
4,643
1,586
0
785
3,858
0
30,560
L
Ao Kuang
felipeZerooh
Ao Kuang
3,856
1,193
0
2,013
7,439
1,807
0
2,888
4,551
15,184
0
W
Olorun
freshmaxee
Olorun
1,839
1,177
42
1,462
3,915
1,103
1,690
1,269
2,646
24,813
0
W
6,121
2,779
0
2,333
6,743
2,075
180
1,065
5,678
0
38,476
W
Tiamat
xBettyGTx
Tiamat
1,551
391
0
842
5,335
3,148
0
1,163
4,172
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
31,843
84
Minions Killed
284
0
Camps Cleared
0
619,163
Distance Traveled
926,942
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,089
609
45
5
0
168,405
0
L
Arachne
3,921
392
11
1
0
62,333
1
L
Ares
4,307
431
7
1
0
131,093
0
W
Merlin
6,193
619
72
7
0
186,694
1
L
Fenrir
3,784
378
3
0
0
55,857
0
W
Nemesis
6,920
692
60
6
0
213,428
0
L
Ao Kuang
4,886
489
18
2
0
201,475
0
W
Olorun
6,037
604
53
5
0
153,911
0
W
Anhur
6,586
659
65
7
0
185,711
3
W
Tiamat
6,107
611
34
3
0
187,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role