Player Matchup

Thanatos
Thanatos
BigCheese12345
Thanatos
Level 29
God Stats
13W - 6L
1,639 SR
Queue Stats
101W - 64L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Kvothe7777
Cthulhu
Level 28
God Stats
21W - 26L
1,326 SR
Queue Stats
40W - 55L
1,353 Elo+
Party 3
Olorun
Olorun
Laggin_IRL
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,308 Elo+
Party 3
Erlang Shen
Erlang Shen
Mcudl
Erlang Shen
Level 25
God Stats
4W - 5L
1,459 SR
Queue Stats
62W - 75L
1,365 Elo+
Party 3
Jing Wei
Jing Wei
OpalSoup
Jing Wei
Level 66
God Stats
16W - 6L
1,595 SR
Queue Stats
92W - 94L
1,418 Elo+
Party 3
Team Averages
Level 33
1,504 SR
1,384 Elo+

VS

Team Averages
Level 23
1,496 SR
1,344 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Jarizkid
Olorun
Level 16
God Stats
21W - 23L
1,506 SR
Queue Stats
22W - 28L
1,202 Elo+
Party 2
Artemis
Artemis
LilCottonSwab
Artemis
Level 17
God Stats
21W - 23L
1,530 SR
Queue Stats
56W - 59L
1,329 Elo+
Party 2
Scylla
Scylla
TheRealMaco
Scylla
Level 24
God Stats
16W - 27L
1,460 SR
Queue Stats
55W - 81L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aracnonalgas
Tsukuyomi
Level 37
God Stats
20W - 22L
1,482 SR
Queue Stats
136W - 196L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 3 / 4
10,627
559
9,623
13,482
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kvothe7777
Cthulhu
15
4 / 2 / 13
9,915
522
7,989
17,958
14,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Laggin_IRL
Olorun
13
0 / 8 / 3
8,566
451
3,620
14,879
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Mcudl
Erlang Shen
16
2 / 2 / 5
9,940
523
10,846
14,284
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
OpalSoup
Jing Wei
20
14 / 0 / 4
12,986
683
18,869
18,671
6,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 9 / 0
6,884
362
6,004
15,866
4,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Jarizkid
Olorun
15
2 / 4 / 0
8,962
472
6,709
15,202
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
11
1 / 8 / 3
7,851
413
11,996
12,702
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
2 / 5 / 7
8,810
464
8,919
12,909
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
aracnonalgas
Tsukuyomi
15
9 / 4 / 2
9,856
519
12,993
12,366
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
30
Kills
15
15
Deaths
30
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
9
0
0.11
W
Thanatos
10
3
4
4
L
Olorun
Jarizkid
Olorun
2
4
0
0.5
W
Cthulhu
Kvothe7777
Cthulhu
4
2
13
5.25
W
Olorun
Laggin_IRL
Olorun
0
8
3
0.19
L
Artemis
1
8
3
0.31
W
Erlang Shen
Mcudl
Erlang Shen
2
2
5
2.25
W
Jing Wei
OpalSoup
Jing Wei
14
0
4
16
L
Scylla
2
5
7
1.1
L
Tsukuyomi
aracnonalgas
Tsukuyomi
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
46,621
79,274
Taken
69,045
40,457
Mitigated
22,951
37,428
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,004
1,621
0
2,050
15,866
4,605
0
3,917
11,949
0
22,558
W
Thanatos
9,623
2,028
0
10,954
13,482
5,700
0
1,749
11,608
0
55,242
L
Olorun
Jarizkid
Olorun
6,709
4,208
0
5,032
15,202
6,163
2,648
509
14,693
51,995
0
W
Cthulhu
Kvothe7777
Cthulhu
7,989
640
1,598
7,088
17,958
14,484
239
580
17,368
36,881
0
W
Olorun
Laggin_IRL
Olorun
3,620
1,763
0
2,854
14,879
5,599
3,419
5,920
8,533
30,414
4,275
L
Artemis
11,996
6,177
192
2,001
12,702
3,601
0
2,852
9,850
0
36,916
W
Erlang Shen
Mcudl
Erlang Shen
10,846
4,595
0
3,496
14,284
7,676
719
5,226
9,058
2,840
57,666
W
Jing Wei
OpalSoup
Jing Wei
18,869
17,682
0
11,438
18,671
6,998
2,971
1,877
16,744
0
110,641
L
Scylla
8,919
1,502
0
4,399
12,909
3,904
594
3,787
9,122
46,367
0
L
Tsukuyomi
aracnonalgas
Tsukuyomi
12,993
3,015
0
4,215
12,366
4,678
0
1,549
10,817
0
59,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
42,363
493
Minions Killed
355
0
Camps Cleared
0
1,710,211
Distance Traveled
1,675,475
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,884
362
33
2
0
357,117
1
W
Thanatos
10,627
559
89
5
0
378,159
3
L
Olorun
8,962
472
87
5
0
314,228
1
W
Cthulhu
9,915
522
60
3
0
355,800
3
W
Olorun
8,566
451
61
3
0
246,887
1
L
Artemis
7,851
413
59
3
0
306,290
0
W
Erlang Shen
9,940
523
110
6
0
385,958
3
W
Jing Wei
12,986
683
173
9
0
343,407
0
L
Scylla
8,810
464
85
4
0
325,735
1
L
Tsukuyomi
9,856
519
91
5
0
372,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role