Player Matchup

Odin
Odin
AllantheChinc
Odin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
Big Dank Onion
Anhur
Level 64
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CosmicTweaker
Kukulkan
Level 7
God Stats
5W - 7L
1,809 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
LethalCoomer
Ymir
Level 6
God Stats
2W - 0L
1,262 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotThatSuper
Tsukuyomi
Level 65
God Stats
2W - 0L
1,919 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,628 SR
1,500 Elo+

VS

Team Averages
Level 18
1,435 SR
1,408 Elo+
Fenrir
Fenrir
FUNKY P1N0L1
Fenrir
Level 14
God Stats
12W - 14L
1,438 SR
Queue Stats
16W - 17L
1,400 Elo+
Solo
King Arthur
King Arthur
FlyawayZeus5513
King Arthur
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 85L
1,331 Elo+
Solo
Yemoja
Yemoja
Grevytreng
Yemoja
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
33W - 32L
1,392 Elo+
Solo
Jing Wei
Jing Wei
how sunny
Jing Wei
Level 26
God Stats
20W - 10L
1,661 SR
Queue Stats
23W - 19L
1,478 Elo+
Solo
Kukulkan
Kukulkan
orderly_floor8
Kukulkan
Level 5
God Stats
1W - 3L
1,286 SR
Queue Stats
28W - 21L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,547
503
4,395
7,454
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 1 / 0
8,229
549
7,500
7,847
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
CosmicTweaker
Kukulkan
11
0 / 5 / 1
6,559
437
3,007
7,225
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 5
6,915
461
2,001
7,505
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NotThatSuper
Tsukuyomi
13
6 / 0 / 1
8,486
566
4,695
8,591
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
4,428
295
0
0
0
King Arthur
FlyawayZeus5513
King Arthur
8
0 / 4 / 0
5,578
372
1,881
6,871
4,615
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Grevytreng
Yemoja
10
1 / 5 / 0
7,191
479
4,521
9,625
6,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
how sunny
Jing Wei
10
0 / 5 / 1
5,805
387
2,437
7,840
1,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
15
7 / 2 / 0
8,977
598
6,675
5,876
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
8
8
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
8
1
0
8
W
Kukulkan
CosmicTweaker
Kukulkan
0
5
1
0.1
L
Fenrir
0
0
0
0
L
King Arthur
FlyawayZeus5513
King Arthur
0
4
0
0
L
Yemoja
Grevytreng
Yemoja
1
5
0
0.2
W
0
2
5
1.25
W
Tsukuyomi
NotThatSuper
Tsukuyomi
6
0
1
6.5
L
Jing Wei
how sunny
Jing Wei
0
5
1
0.1
L
Kukulkan
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
15,514
38,622
Taken
30,212
17,799
Mitigated
15,183
6,203
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,395
1,500
0
2,937
7,454
6,640
824
1,344
6,110
0
35,686
W
7,500
4,528
0
1,736
7,847
2,362
446
2,543
5,304
0
48,293
W
Kukulkan
CosmicTweaker
Kukulkan
3,007
595
0
1,058
7,225
2,482
0
3,745
3,480
32,721
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
FlyawayZeus5513
King Arthur
1,881
175
0
179
6,871
4,615
297
0
6,871
0
16,454
L
Yemoja
Grevytreng
Yemoja
4,521
986
393
1,076
9,625
6,567
511
1,648
7,903
23,246
0
W
2,001
1,062
0
0
7,505
3,733
0
2,118
5,387
12,060
0
W
Tsukuyomi
NotThatSuper
Tsukuyomi
4,695
1,702
0
472
8,591
2,582
0
1,618
6,973
0
52,284
L
Jing Wei
how sunny
Jing Wei
2,437
2,042
0
0
7,840
1,591
1,001
1,296
6,398
0
20,770
L
Kukulkan
6,675
440
0
846
5,876
2,410
12
1,844
4,032
55,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
31,979
331
Minions Killed
222
0
Camps Cleared
0
1,289,654
Distance Traveled
935,962
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,547
503
79
5
0
281,648
0
W
Anhur
8,229
549
92
6
0
264,176
0
W
Kukulkan
6,559
437
60
4
0
239,040
3
L
Fenrir
4,428
295
0
0
0
2,621
0
L
King Arthur
5,578
372
23
2
0
201,498
2
L
Yemoja
7,191
479
44
3
0
223,973
2
W
Ymir
6,915
461
20
1
0
233,112
0
W
Tsukuyomi
8,486
566
80
5
0
271,678
1
L
Jing Wei
5,805
387
36
2
0
239,176
1
L
Kukulkan
8,977
598
119
8
0
268,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role