Player Matchup

Rama
Rama
Blimey007
Rama
Level 6
God Stats
1W - 2L
1,663 SR
Queue Stats
4W - 11L
1,322 Elo+
Solo
Ymir
Ymir
Johnnyreaper
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MythicCookie
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 2L
1,516 Elo+
Solo
Set
Set
OakinBog
Set
Level 4
God Stats
1W - 3L
1,501 SR
Queue Stats
1W - 4L
1,520 Elo+
Solo
Chaac
Chaac
iKrescendo
Chaac
Level 23
God Stats
16W - 11L
1,500 SR
Queue Stats
248W - 296L
1,346 Elo+
Party 2
Team Averages
Level 11
1,590 SR
1,415 Elo+

VS

Team Averages
Level 17
1,451 SR
1,363 Elo+
Heimdallr
Heimdallr
Ashura8Nom
Heimdallr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 97L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Desswolv
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,290 Elo+
Party 1
Da Ji
Da Ji
FullMetalBitsh
Da Ji
Level 18
God Stats
26W - 25L
1,348 SR
Queue Stats
77W - 76L
1,521 Elo+
Party 1
Horus
Horus
GVSUBear
Horus
Level 8
God Stats
1W - 0L
1,408 SR
Queue Stats
1W - 1L
1,071 Elo+
Solo
Baron Samedi
Baron Samedi
QcTheAngels833
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
1 / 4 / 0
5,168
431
2,296
5,608
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 5 / 0
5,166
431
1,036
7,169
3,234
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MythicCookie
Morgan Le Fay
9
1 / 4 / 2
5,630
469
3,216
5,323
1,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 0
6,286
524
1,918
7,224
2,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
9
4 / 4 / 0
6,330
528
4,968
8,260
4,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashura8Nom
Heimdallr
12
7 / 2 / 7
7,864
655
7,389
6,525
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Desswolv
Cernunnos
10
0 / 2 / 6
6,159
513
1,747
4,438
1,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
6,981
582
3,614
8,345
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
GVSUBear
Horus
8
4 / 3 / 2
5,940
495
3,300
6,144
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
QcTheAngels833
Baron Samedi
11
7 / 0 / 9
7,722
644
7,431
4,133
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
7
Kills
22
22
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ashura8Nom
Heimdallr
7
2
7
5.25
L
Rama
1
4
0
0.25
W
Cernunnos
Desswolv
Cernunnos
0
2
6
1.5
W
4
0
4
6
W
Horus
GVSUBear
Horus
4
3
2
1.67
L
0
5
0
0
L
Morgan Le Fay
MythicCookie
Morgan Le Fay
1
4
2
0.5
L
1
5
0
0.2
W
Baron Samedi
QcTheAngels833
Baron Samedi
7
0
9
11.5
L
Chaac
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,434
Damage
23,481
33,584
Taken
29,585
13,249
Mitigated
10,469
3,411
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ashura8Nom
Heimdallr
7,389
4,156
0
500
6,525
2,164
701
828
5,697
0
40,513
L
Rama
2,296
1,364
0
1,279
5,608
1,406
588
1,730
3,878
0
10,528
W
Cernunnos
Desswolv
Cernunnos
1,747
1,055
0
422
4,438
1,379
1,444
1,851
2,587
0
21,539
W
3,614
1,693
0
3,754
8,345
2,564
0
31
8,314
0
37,749
W
Horus
GVSUBear
Horus
3,300
1,635
162
605
6,144
2,874
69
1,172
4,972
0
10,449
L
1,036
247
0
0
7,169
3,234
311
2,767
4,402
16,803
0
L
Morgan Le Fay
MythicCookie
Morgan Le Fay
3,216
509
0
394
5,323
1,498
138
800
4,520
19,449
0
L
1,918
1,178
0
153
7,224
2,674
876
1,414
5,810
0
28,077
W
Baron Samedi
QcTheAngels833
Baron Samedi
7,431
1,656
1,075
1,399
4,133
1,488
315
432
3,701
33,208
0
L
Chaac
4,968
1,367
0
1,585
8,260
4,437
0
720
7,540
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
34,666
187
Minions Killed
245
0
Camps Cleared
0
916,065
Distance Traveled
1,133,416
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,864
655
71
6
0
216,617
0
L
Rama
5,168
431
20
2
0
159,079
0
W
Cernunnos
6,159
513
48
4
0
194,357
0
W
Da Ji
6,981
582
61
5
0
233,162
0
W
Horus
5,940
495
12
1
0
263,648
2
L
Ymir
5,166
431
31
3
0
163,000
1
L
Morgan Le Fay
5,630
469
29
2
0
185,239
0
L
Set
6,286
524
61
5
0
218,901
3
W
Baron Samedi
7,722
644
53
4
0
225,632
2
L
Chaac
6,330
528
46
4
0
189,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role