Player Matchup

Sylvanus
Sylvanus
ChrysJake007
Sylvanus
Level 17
God Stats
2W - 0L
1,788 SR
Queue Stats
43W - 43L
1,481 Elo+
Party 1
Ravana
Ravana
DXHHH101
Ravana
Level 155
God Stats
13W - 8L
1,749 SR
Queue Stats
472W - 406L
1,637 Elo+
Party 3
Izanami
Izanami
Red_DevilXI
Izanami
Level 82
God Stats
10W - 5L
1,585 SR
Queue Stats
125W - 105L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SinderKorios
Morgan Le Fay
Level 89
God Stats
13W - 7L
1,762 SR
Queue Stats
194W - 147L
1,665 Elo+
Party 3
Fenrir
Fenrir
Superxavman
Fenrir
Level 42
God Stats
6W - 5L
1,568 SR
Queue Stats
124W - 105L
1,569 Elo+
Party 3
Team Averages
Level 77
1,690 SR
1,573 Elo+

VS

Team Averages
Level 46
1,486 SR
1,491 Elo+
Osiris
Osiris
 
Osiris
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BigPapaStaIin
Discordia
Level 44
God Stats
2W - 3L
1,688 SR
Queue Stats
107W - 108L
1,468 Elo+
Party 2
Hachiman
Hachiman
KhronicRob
Hachiman
Level 56
God Stats
2W - 8L
1,293 SR
Queue Stats
188W - 197L
1,492 Elo+
Solo
Geb
Geb
Lugok
Geb
Level 68
God Stats
2W - 3L
1,451 SR
Queue Stats
86W - 105L
1,460 Elo+
Party 2
Nemesis
Nemesis
OnlyTheBest124
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrysJake007
Sylvanus
12
5 / 0 / 8
8,092
578
6,991
11,874
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
DXHHH101
Ravana
15
5 / 2 / 4
8,963
640
7,811
8,209
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Red_DevilXI
Izanami
13
4 / 1 / 10
7,608
543
7,994
6,531
2,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
SinderKorios
Morgan Le Fay
14
8 / 1 / 7
8,526
609
12,284
8,945
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
11
3 / 1 / 6
7,127
509
4,436
9,445
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 7 / 2
6,505
465
5,301
12,151
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
BigPapaStaIin
Discordia
11
0 / 6 / 3
6,884
492
6,227
9,067
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KhronicRob
Hachiman
10
0 / 4 / 0
6,109
436
4,719
7,338
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Lugok
Geb
8
0 / 3 / 1
5,974
427
4,966
12,369
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 5 / 0
7,530
538
6,401
10,388
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
4
5
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
7
2
0.29
L
Discordia
BigPapaStaIin
Discordia
0
6
3
0.25
W
Sylvanus
ChrysJake007
Sylvanus
5
0
8
9
W
Ravana
DXHHH101
Ravana
5
2
4
3.5
L
Hachiman
KhronicRob
Hachiman
0
4
0
0
L
Geb
Lugok
Geb
0
3
1
0.17
L
3
5
0
0.6
W
Izanami
Red_DevilXI
Izanami
4
1
10
9
W
Morgan Le Fay
SinderKorios
Morgan Le Fay
8
1
7
11.5
W
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
27,614
45,004
Taken
51,313
27,107
Mitigated
19,888
14,164
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,301
2,110
0
2,442
12,151
6,939
0
2,876
9,275
0
23,249
L
Discordia
BigPapaStaIin
Discordia
6,227
131
0
1,736
9,067
3,103
0
3,773
5,294
39,787
0
W
Sylvanus
ChrysJake007
Sylvanus
6,991
2,568
1,470
3,898
11,874
10,288
56
3,639
8,235
22,907
0
W
Ravana
DXHHH101
Ravana
7,811
2,960
0
3,277
8,209
6,550
740
435
7,774
0
56,914
L
Hachiman
KhronicRob
Hachiman
4,719
2,740
0
2,077
7,338
1,726
1,052
2,335
5,003
0
38,350
L
Geb
Lugok
Geb
4,966
477
0
1,460
12,369
5,087
0
6,703
5,666
14,644
0
L
6,401
3,685
0
591
10,388
3,033
0
3,588
6,800
0
34,212
W
Izanami
Red_DevilXI
Izanami
7,994
5,477
0
3,217
6,531
2,158
640
1,103
5,428
0
49,983
W
Morgan Le Fay
SinderKorios
Morgan Le Fay
12,284
909
0
1,528
8,945
3,844
177
2,689
6,256
51,522
0
W
Fenrir
4,436
362
0
774
9,445
4,267
30
3,327
6,118
0
35,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
33,002
391
Minions Killed
291
0
Camps Cleared
0
1,326,821
Distance Traveled
1,246,786
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,505
465
52
4
0
253,251
1
L
Discordia
6,884
492
75
5
0
238,138
1
W
Sylvanus
8,092
578
36
3
0
242,737
2
W
Ravana
8,963
640
115
8
0
301,379
4
L
Hachiman
6,109
436
83
6
0
221,480
1
L
Geb
5,974
427
13
1
0
279,136
3
L
Nemesis
7,530
538
68
5
0
254,781
2
W
Izanami
7,608
543
91
7
0
214,389
4
W
Morgan Le Fay
8,526
609
90
6
0
280,434
5
W
Fenrir
7,127
509
59
4
0
287,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role