Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Admiral3700
Cerberus
Level 124
God Stats
3W - 3L
1,640 SR
Queue Stats
142W - 174L
1,313 Elo+
Solo
Achilles
Achilles
GPLAYA44
Achilles
Level 56
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheMadHatter154
Sylvanus
Level 63
God Stats
94W - 92L
1,476 SR
Queue Stats
339W - 415L
1,316 Elo+
Solo
Tiamat
Tiamat
asonintrigue
Tiamat
Level 80
God Stats
18W - 39L
1,373 SR
Queue Stats
330W - 457L
1,352 Elo+
Party 1
Team Averages
Level 78
1,448 SR
1,396 Elo+

VS

Team Averages
Level 83
1,430 SR
1,343 Elo+
Jing Wei
Jing Wei
Fap_god-4
Jing Wei
Level 59
God Stats
19W - 27L
1,463 SR
Queue Stats
339W - 395L
1,328 Elo+
Solo
Mercury
Mercury
Llokkii
Mercury
Level 100
God Stats
39W - 34L
1,551 SR
Queue Stats
123W - 144L
1,381 Elo+
Solo
Hades
Hades
SPAWN OF REAPER
Hades
Level 120
God Stats
11W - 8L
1,600 SR
Queue Stats
1,222W - 1,618L
1,333 Elo+
Solo
Chernobog
Chernobog
Squid word2593
Chernobog
Level 69
God Stats
2W - 2L
1,143 SR
Queue Stats
23W - 37L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
fuzzball49
Baron Samedi
Level 69
God Stats
9W - 8L
1,395 SR
Queue Stats
190W - 243L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 1
5,791
445
5,953
7,728
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Admiral3700
Cerberus
12
1 / 1 / 0
6,693
515
2,253
7,470
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
GPLAYA44
Achilles
7
0 / 5 / 0
4,913
378
1,811
7,775
4,338
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
1 / 1 / 1
6,902
531
4,226
11,359
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
12
0 / 1 / 0
6,569
505
3,146
6,655
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fap_god-4
Jing Wei
11
3 / 1 / 2
6,503
500
4,477
6,355
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Llokkii
Mercury
11
2 / 1 / 1
6,691
515
2,920
8,535
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 2
6,829
525
2,726
5,651
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Squid word2593
Chernobog
13
5 / 0 / 1
7,697
592
5,322
4,831
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
fuzzball49
Baron Samedi
11
2 / 1 / 3
6,699
515
6,663
8,527
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Cerberus
Admiral3700
Cerberus
1
1
0
1
W
Jing Wei
Fap_god-4
Jing Wei
3
1
2
4
L
Achilles
GPLAYA44
Achilles
0
5
0
0
W
Mercury
Llokkii
Mercury
2
1
1
2.5
W
0
0
2
1
W
Chernobog
Squid word2593
Chernobog
5
0
1
5.5
L
Sylvanus
1
1
1
1.5
L
Tiamat
0
1
0
0
W
Baron Samedi
fuzzball49
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
22,108
40,987
Taken
33,899
18,022
Mitigated
12,274
12,618
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,953
1,498
0
888
7,728
2,352
228
1,870
5,568
0
27,517
L
Cerberus
Admiral3700
Cerberus
2,253
169
0
1,790
7,470
2,728
95
827
6,643
42,802
0
W
Jing Wei
Fap_god-4
Jing Wei
4,477
2,819
0
979
6,355
1,727
50
1,350
5,005
0
29,054
L
Achilles
GPLAYA44
Achilles
1,811
931
0
162
7,775
4,338
0
510
7,261
0
12,997
W
Mercury
Llokkii
Mercury
2,920
1,160
0
373
8,535
2,865
0
2,584
5,951
0
45,006
W
2,726
218
143
4,110
5,651
3,002
0
2,012
3,639
36,521
0
W
Chernobog
Squid word2593
Chernobog
5,322
2,889
80
1,775
4,831
1,745
400
1,234
3,597
0
40,857
L
Sylvanus
4,226
1,352
1,804
4,947
11,359
5,817
184
4,038
6,920
28,831
0
L
Tiamat
3,146
369
0
3,027
6,655
2,787
235
1,449
5,206
41,849
0
W
Baron Samedi
fuzzball49
Baron Samedi
6,663
390
673
3,954
8,527
2,935
0
2,567
5,960
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
34,419
327
Minions Killed
375
0
Camps Cleared
0
1,046,557
Distance Traveled
1,274,944
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,791
445
46
4
0
215,522
5
L
Cerberus
6,693
515
128
10
0
197,533
0
W
Jing Wei
6,503
500
60
5
0
257,280
0
L
Achilles
4,913
378
19
1
0
189,356
0
W
Mercury
6,691
515
76
6
0
268,147
0
W
Hades
6,829
525
100
8
0
237,861
0
W
Chernobog
7,697
592
90
7
0
267,654
0
L
Sylvanus
6,902
531
51
4
0
206,768
1
L
Tiamat
6,569
505
83
6
0
237,378
4
W
Baron Samedi
6,699
515
49
4
0
244,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role