Player Matchup

Xbalanque
Xbalanque
Amanzo
Xbalanque
Level 13
God Stats
1W - 1L
1,316 SR
Queue Stats
154W - 132L
1,670 Elo+
Party 1
Horus
Horus
BloodIncantation
Horus
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 138L
1,685 Elo+
Party 1
Hun Batz
Hun Batz
C0VlDl9
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,690 Elo+
Solo
Anubis
Anubis
GuinnessRat
Anubis
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
114W - 116L
1,600 Elo+
Solo
Ra
Ra
PepitoNoob123
Ra
Level 17
God Stats
4W - 3L
1,333 SR
Queue Stats
84W - 83L
1,617 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,652 Elo+

VS

Team Averages
Level 20
1,611 SR
1,579 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElCucho013
King Arthur
Level 23
God Stats
15W - 19L
1,598 SR
Queue Stats
35W - 40L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kerrsha
Kumbhakarna
Level 17
God Stats
3W - 2L
1,689 SR
Queue Stats
38W - 43L
1,639 Elo+
Solo
Artemis
Artemis
Lockharted
Artemis
Level 16
God Stats
0W - 2L
1,764 SR
Queue Stats
71W - 63L
1,613 Elo+
Solo
Da Ji
Da Ji
xOzpinElmx
Da Ji
Level 17
God Stats
2W - 3L
1,504 SR
Queue Stats
9W - 10L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amanzo
Xbalanque
9
3 / 0 / 2
6,110
555
2,945
4,523
1,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
2 / 1 / 8
6,099
554
4,031
4,733
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
C0VlDl9
Hun Batz
10
3 / 0 / 3
5,935
540
2,482
4,578
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
0 / 1 / 0
5,873
534
4,344
5,627
2,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 2
6,860
624
5,581
4,480
2,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 6 / 0
4,929
448
2,570
6,423
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ElCucho013
King Arthur
12
1 / 0 / 0
6,554
596
3,449
7,367
1,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Kerrsha
Kumbhakarna
8
0 / 1 / 0
5,255
478
711
5,933
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Lockharted
Artemis
9
0 / 3 / 0
5,378
489
3,540
4,897
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
8
1 / 3 / 0
5,297
482
3,009
6,795
1,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
2
2
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
0
0
W
Xbalanque
Amanzo
Xbalanque
3
0
2
4
W
2
1
8
6
W
Hun Batz
C0VlDl9
Hun Batz
3
0
3
4.5
L
King Arthur
ElCucho013
King Arthur
1
0
0
1
W
Anubis
0
1
0
0
L
Kumbhakarna
Kerrsha
Kumbhakarna
0
1
0
0
L
Artemis
Lockharted
Artemis
0
3
0
0
W
5
0
2
6
L
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
13,279
23,941
Taken
31,415
9,856
Mitigated
7,938
10,066
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,570
389
498
1,423
6,423
1,814
0
2,044
4,379
28,168
0
W
Xbalanque
Amanzo
Xbalanque
2,945
1,659
0
1,669
4,523
1,174
60
303
4,220
0
26,162
W
4,031
1,899
763
2,726
4,733
2,588
164
1,549
3,184
0
11,474
W
Hun Batz
C0VlDl9
Hun Batz
2,482
982
0
440
4,578
1,258
0
164
4,414
0
30,726
L
King Arthur
ElCucho013
King Arthur
3,449
199
0
3,219
7,367
1,516
0
4,344
3,023
0
37,624
W
Anubis
4,344
91
0
2,775
5,627
2,793
0
0
5,627
33,145
0
L
Kumbhakarna
Kerrsha
Kumbhakarna
711
31
0
1,000
5,933
1,890
0
2,015
3,918
10,574
0
L
Artemis
Lockharted
Artemis
3,540
1,804
0
1,469
4,897
1,015
0
0
4,897
0
26,352
W
5,581
1,083
191
1,502
4,480
2,043
549
1,265
3,215
46,729
0
L
Da Ji
3,009
916
0
2,392
6,795
1,703
0
1,522
5,273
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
27,413
309
Minions Killed
275
0
Camps Cleared
0
1,023,956
Distance Traveled
1,045,579
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,929
448
45
4
0
200,274
0
W
Xbalanque
6,110
555
57
5
0
201,327
0
W
Horus
6,099
554
15
1
0
214,863
2
W
Hun Batz
5,935
540
56
5
0
207,967
7
L
King Arthur
6,554
596
84
8
0
237,340
2
W
Anubis
5,873
534
85
8
0
171,196
2
L
Kumbhakarna
5,255
478
18
2
0
221,148
6
L
Artemis
5,378
489
67
6
0
184,955
0
W
Ra
6,860
624
96
9
0
228,603
5
L
Da Ji
5,297
482
61
6
0
201,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role