Player Matchup

Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Hakyuma
Arachne
Level 79
God Stats
3W - 6L
1,378 SR
Queue Stats
305W - 287L
1,501 Elo+
Solo
Chernobog
Chernobog
SUBARASH11
Chernobog
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,176 Elo+
Party 2
Kukulkan
Kukulkan
XSpartanAlphaX
Kukulkan
Level 66
God Stats
1W - 3L
1,629 SR
Queue Stats
176W - 199L
1,284 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,392 Elo+

VS

Team Averages
Level 86
1,481 SR
1,453 Elo+
Cernunnos
Cernunnos
EPULLMUSIC
Cernunnos
Level 85
God Stats
33W - 27L
1,471 SR
Queue Stats
101W - 106L
1,459 Elo+
Solo
Bacchus
Bacchus
EarthKun45
Bacchus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 268L
1,456 Elo+
Party 1
Hades
Hades
NexusKun475
Hades
Level 80
God Stats
6W - 3L
1,632 SR
Queue Stats
328W - 295L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
RobPlaysGames01
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 236L
1,443 Elo+
Solo
Bakasura
Bakasura
inyourfacexyz1
Bakasura
Level 65
God Stats
6W - 4L
1,303 SR
Queue Stats
109W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 3 / 0
5,955
496
2,827
7,964
6,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
 
Aphrodite
9
0 / 4 / 1
5,007
417
2,906
7,332
2,571
Arachne
Hakyuma
Arachne
7
0 / 0 / 1
4,898
408
872
3,235
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
SUBARASH11
Chernobog
10
4 / 0 / 0
5,948
496
3,869
7,030
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
9
0 / 6 / 0
5,398
450
2,980
6,248
2,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EPULLMUSIC
Cernunnos
10
1 / 2 / 1
6,022
502
5,543
5,750
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
EarthKun45
Bacchus
10
1 / 2 / 4
5,666
472
4,191
8,464
5,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 0 / 2
7,386
616
6,077
4,359
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RobPlaysGames01
Sun Wukong
11
1 / 0 / 2
6,544
545
3,167
3,896
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
14
5 / 0 / 0
7,821
652
3,180
6,996
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Cernunnos
EPULLMUSIC
Cernunnos
1
2
1
0.75
W
Bacchus
EarthKun45
Bacchus
1
2
4
1.5
L
Arachne
Hakyuma
Arachne
0
0
1
0.5
W
5
0
2
6
W
Sun Wukong
RobPlaysGames01
Sun Wukong
1
0
2
2
L
Chernobog
SUBARASH11
Chernobog
4
0
0
4
L
Kukulkan
0
6
0
0
W
Bakasura
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,454
Damage
22,158
31,809
Taken
29,465
13,345
Mitigated
16,355
9,856
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,827
747
0
1,794
7,964
6,015
544
0
6,949
0
32,416
L
Aphrodite
 
Aphrodite
2,906
510
1,655
2,386
7,332
2,571
101
3,034
4,243
19,709
0
W
Cernunnos
EPULLMUSIC
Cernunnos
5,543
2,166
0
846
5,750
1,974
86
733
5,017
0
43,811
W
Bacchus
EarthKun45
Bacchus
4,191
426
242
1,332
8,464
5,492
0
2,784
5,680
18,984
0
L
Arachne
Hakyuma
Arachne
872
568
0
1,092
3,235
1,060
0
443
2,751
0
16,832
W
6,077
530
372
3,470
4,359
1,852
0
1,649
2,710
41,765
0
W
Sun Wukong
RobPlaysGames01
Sun Wukong
3,167
386
0
2,050
3,896
4,134
241
0
3,896
0
28,865
L
Chernobog
SUBARASH11
Chernobog
3,869
2,495
0
2,468
7,030
1,646
254
1,682
5,287
0
24,652
L
Kukulkan
2,980
847
0
461
6,248
2,053
0
5,109
1,139
26,087
0
W
Bakasura
3,180
2,165
0
1,958
6,996
2,903
0
782
6,214
0
55,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
33,439
252
Minions Killed
388
0
Camps Cleared
0
935,409
Distance Traveled
1,141,795
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,955
496
74
6
0
157,548
2
L
Aphrodite
5,007
417
35
3
0
216,839
3
W
Cernunnos
6,022
502
73
6
0
196,244
0
W
Bacchus
5,666
472
40
3
0
219,387
2
L
Arachne
4,898
408
44
4
0
170,532
0
W
Hades
7,386
616
92
8
0
231,631
0
W
Sun Wukong
6,544
545
58
5
0
207,411
4
L
Chernobog
5,948
496
48
4
0
208,622
4
L
Kukulkan
5,398
450
51
4
0
181,868
2
W
Bakasura
7,821
652
125
10
0
287,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role