Player Matchup

Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AchillesIMissyou
Achilles
Level 3
God Stats
60W - 48L
1,703 SR
Queue Stats
198W - 186L
1,644 Elo+
Party 1
Raijin
Raijin
Ginopat
Raijin
Level 14
God Stats
1W - 1L
1,772 SR
Queue Stats
26W - 34L
1,414 Elo+
Solo
Guan Yu
Guan Yu
OpenYouCola
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo
Neith
Neith
UhHuhSureBich
Neith
Level 12
God Stats
1W - 4L
1,325 SR
Queue Stats
35W - 42L
1,491 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,507 Elo+

VS

Team Averages
Level 16
1,307 SR
1,563 Elo+
Ah Puch
Ah Puch
MaestroRosquilla
Ah Puch
Level 17
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MattMB
Nemesis
Level 29
God Stats
2W - 2L
1,389 SR
Queue Stats
45W - 43L
1,555 Elo+
Solo
Osiris
Osiris
OleDirtDawg
Osiris
Level 8
God Stats
6W - 5L
1,150 SR
Queue Stats
15W - 13L
1,460 Elo+
Solo
Artemis
Artemis
ShadowWarrior182
Artemis
Level 25
God Stats
2W - 1L
1,208 SR
Queue Stats
81W - 52L
1,615 Elo+
Solo
Ymir
Ymir
TheBigBean420
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 5
6,756
450
2,712
12,105
7,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 3
9,842
656
14,552
11,905
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
Ginopat
Raijin
11
1 / 7 / 0
6,498
433
2,125
8,173
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OpenYouCola
Guan Yu
12
4 / 5 / 6
7,726
515
6,366
13,422
11,233
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,578
505
2,281
6,922
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,863
591
9,659
5,823
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
MattMB
Nemesis
13
4 / 3 / 2
8,025
535
4,160
9,390
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
14
6 / 3 / 1
8,952
597
7,661
11,723
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 4 / 2
8,850
590
8,024
10,983
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 10
8,672
578
4,834
11,508
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
15
Kills
19
19
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
5
0.83
L
9
1
3
10.5
L
Raijin
Ginopat
Raijin
1
7
0
0.14
W
5
2
6
4
W
Nemesis
MattMB
Nemesis
4
3
2
1.67
W
Osiris
6
3
1
2.17
L
Guan Yu
OpenYouCola
Guan Yu
4
5
6
1.4
W
3
4
2
1
W
1
3
10
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
34,338
52,527
Taken
49,427
27,141
Mitigated
25,300
9,587
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,712
553
218
2,152
12,105
7,073
0
4,823
7,282
17,276
0
L
14,552
4,418
0
3,615
11,905
4,610
0
2,914
8,991
0
67,251
L
Raijin
Ginopat
Raijin
2,125
158
0
0
8,173
2,209
0
1,399
6,774
33,521
0
W
9,659
513
224
2,482
5,823
1,590
1,542
928
4,729
56,566
0
W
Nemesis
MattMB
Nemesis
4,160
1,629
0
3,440
9,390
2,628
489
460
8,920
0
41,304
W
Osiris
7,661
4,185
0
5,107
11,723
6,570
686
768
10,849
0
46,608
L
Guan Yu
OpenYouCola
Guan Yu
6,366
1,268
397
1,561
13,422
11,233
0
4,066
9,356
0
29,662
W
8,024
3,683
0
3,672
10,983
2,881
0
674
10,309
0
54,254
W
4,834
1,449
0
1,000
11,508
11,631
749
1,811
9,605
28,625
0
L
2,281
458
0
1,644
6,922
2,016
0
1,291
5,631
0
47,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
43,362
392
Minions Killed
405
0
Camps Cleared
0
1,379,790
Distance Traveled
1,371,997
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,756
450
25
2
0
247,794
7
L
Achilles
9,842
656
130
9
0
350,753
4
L
Raijin
6,498
433
66
4
0
248,261
1
W
Ah Puch
8,863
591
113
8
0
278,503
1
W
Nemesis
8,025
535
76
5
0
328,885
0
W
Osiris
8,952
597
95
6
0
269,673
0
L
Guan Yu
7,726
515
64
4
0
264,385
2
W
Artemis
8,850
590
90
6
0
248,494
4
W
Ymir
8,672
578
31
2
0
246,442
3
L
Neith
7,578
505
107
7
0
268,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role