Player Matchup

Chaac
Chaac
Adarr01
Chaac
Level 25
God Stats
20W - 17L
1,882 SR
Queue Stats
157W - 129L
1,707 Elo+
Party 2
Yemoja
Yemoja
FxNitro1368
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 109L
1,519 Elo+
Solo
Artemis
Artemis
Mis5Artemis
Artemis
Level 13
God Stats
19W - 11L
1,592 SR
Queue Stats
111W - 84L
1,644 Elo+
Party 2
Janus
Janus
ProfessorNeez
Janus
Level 14
God Stats
0W - 1L
1,726 SR
Queue Stats
123W - 97L
1,616 Elo+
Party 2
Ne Zha
Ne Zha
scimp
Ne Zha
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
329W - 269L
1,573 Elo+
Party 2
Team Averages
Level 28
1,640 SR
1,612 Elo+

VS

Team Averages
Level 16
1,594 SR
1,632 Elo+
Bellona
Bellona
Instagodinez29
Bellona
Level 6
God Stats
5W - 1L
1,536 SR
Queue Stats
34W - 15L
1,638 Elo+
Solo
Ne Zha
Ne Zha
JDIESEL
Ne Zha
Level 25
God Stats
2W - 0L
1,785 SR
Queue Stats
97W - 85L
1,595 Elo+
Party 1
Izanami
Izanami
Thomc68
Izanami
Level 6
God Stats
32W - 42L
1,674 SR
Queue Stats
175W - 240L
1,638 Elo+
Solo
Heimdallr
Heimdallr
iProthet
Heimdallr
Level 16
God Stats
10W - 11L
1,474 SR
Queue Stats
27W - 19L
1,653 Elo+
Party 1
Raijin
Raijin
xJell
Raijin
Level 29
God Stats
3W - 0L
1,499 SR
Queue Stats
98W - 77L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adarr01
Chaac
10
0 / 4 / 1
5,394
539
2,167
7,986
3,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
9
3 / 2 / 1
5,484
548
3,967
7,458
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Mis5Artemis
Artemis
9
1 / 4 / 3
5,282
528
2,770
6,399
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 2
5,877
588
1,705
4,948
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
scimp
Ne Zha
10
2 / 3 / 0
5,694
569
2,186
6,754
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,732
673
5,720
5,874
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
JDIESEL
Ne Zha
11
6 / 3 / 5
6,804
680
6,316
6,836
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Thomc68
Izanami
8
0 / 2 / 0
4,896
490
879
5,175
1,234
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
iProthet
Heimdallr
12
5 / 0 / 1
6,837
684
7,048
5,040
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
xJell
Raijin
12
2 / 0 / 5
6,674
667
3,420
3,793
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
16
16
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adarr01
Chaac
0
4
1
0.13
L
Yemoja
3
2
1
1.75
W
3
2
2
2
W
Ne Zha
JDIESEL
Ne Zha
6
3
5
2.83
L
Artemis
Mis5Artemis
Artemis
1
4
3
0.63
L
1
3
2
0.67
W
Izanami
Thomc68
Izanami
0
2
0
0
W
Heimdallr
iProthet
Heimdallr
5
0
1
5.5
L
Ne Zha
scimp
Ne Zha
2
3
0
0.67
W
Raijin
xJell
Raijin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,795
Damage
23,383
33,545
Taken
26,718
12,921
Mitigated
11,005
8,652
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adarr01
Chaac
2,167
552
0
3,363
7,986
3,773
0
0
7,986
0
28,116
L
Yemoja
3,967
680
785
2,398
7,458
4,377
0
844
6,614
19,752
0
W
5,720
1,787
0
1,282
5,874
4,820
1,024
372
5,466
0
34,101
W
Ne Zha
JDIESEL
Ne Zha
6,316
2,138
0
2,627
6,836
2,358
386
1,004
5,814
0
25,229
L
Artemis
Mis5Artemis
Artemis
2,770
1,445
0
856
6,399
1,688
0
781
5,618
0
19,608
L
1,705
284
0
500
4,948
1,116
0
1,035
3,913
29,554
0
W
Izanami
Thomc68
Izanami
879
381
0
1,838
5,175
1,234
984
1,487
3,688
0
23,585
W
Heimdallr
iProthet
Heimdallr
7,048
4,128
0
2,611
5,040
1,723
0
1,698
3,342
0
40,617
L
Ne Zha
scimp
Ne Zha
2,186
857
0
750
6,754
1,967
0
760
5,994
0
34,631
W
Raijin
xJell
Raijin
3,420
148
0
736
3,793
870
0
935
2,736
38,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
31,943
305
Minions Killed
342
0
Camps Cleared
0
951,452
Distance Traveled
962,488
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,394
539
70
7
0
194,843
3
L
Yemoja
5,484
548
36
4
0
219,946
1
W
Bellona
6,732
673
71
7
0
207,934
5
W
Ne Zha
6,804
680
51
5
0
188,728
2
L
Artemis
5,282
528
46
5
0
201,453
5
L
Janus
5,877
588
76
8
0
167,829
2
W
Izanami
4,896
490
43
4
0
170,525
0
W
Heimdallr
6,837
684
90
9
0
191,217
4
L
Ne Zha
5,694
569
77
8
0
167,381
2
W
Raijin
6,674
667
87
9
0
204,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role