Player Matchup

Morgan Le Fay
Morgan Le Fay
Jeffynho12
Morgan Le Fay
Level 17
God Stats
9W - 25L
1,296 SR
Queue Stats
27W - 65L
1,285 Elo+
Solo
Khepri
Khepri
PsychopathBR
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
Vyruh
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
kingola1048
Guan Yu
Level 6
God Stats
1W - 3L
1,269 SR
Queue Stats
11W - 20L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
srtoddynhox
Baron Samedi
Level 4
God Stats
2W - 4L
1,330 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 1
Team Averages
Level 12
1,379 SR
1,391 Elo+

VS

Team Averages
Level 9
1,527 SR
1,390 Elo+
Eset
Eset
Lacraya
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,264 Elo+
Party 3
Serqet
Serqet
Lerogod
Serqet
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Srbigodao
Nu Wa
Level 18
God Stats
7W - 6L
1,634 SR
Queue Stats
17W - 19L
1,437 Elo+
Party 3
Susano
Susano
aloha1110
Susano
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Olorun
Olorun
hgshehjszthaerh
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 43L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jeffynho12
Morgan Le Fay
20
1 / 12 / 19
12,953
925
10,499
24,930
7,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
1 / 8 / 25
14,303
1,022
7,939
27,752
38,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Vyruh
Serqet
20
26 / 10 / 8
19,341
1,382
37,279
31,106
10,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
kingola1048
Guan Yu
20
7 / 7 / 23
15,465
1,105
16,286
23,464
34,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
srtoddynhox
Baron Samedi
20
7 / 9 / 21
15,925
1,138
17,369
28,662
17,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Lacraya
Eset
20
5 / 9 / 27
14,876
1,063
24,031
19,005
4,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Lerogod
Serqet
20
22 / 10 / 15
17,823
1,273
23,814
23,964
9,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Srbigodao
Nu Wa
20
11 / 5 / 29
17,327
1,238
37,834
15,545
4,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
aloha1110
Susano
20
5 / 10 / 26
15,187
1,085
25,289
22,021
7,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 26
13,843
989
17,430
17,718
4,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
169
42
Kills
46
46
Deaths
42
96
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Jeffynho12
Morgan Le Fay
1
12
19
0.88
W
Eset
Lacraya
Eset
5
9
27
2.06
W
Serqet
Lerogod
Serqet
22
10
15
2.95
L
Khepri
1
8
25
1.69
W
Nu Wa
Srbigodao
Nu Wa
11
5
29
5.1
L
Serqet
Vyruh
Serqet
26
10
8
3
W
Susano
aloha1110
Susano
5
10
26
1.8
W
3
8
26
2
L
Guan Yu
kingola1048
Guan Yu
7
7
23
2.64
L
Baron Samedi
srtoddynhox
Baron Samedi
7
9
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,372
Damage
128,398
135,914
Taken
98,253
107,916
Mitigated
30,900
18,959
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Jeffynho12
Morgan Le Fay
10,499
1,182
0
1,730
24,930
7,271
0
14,434
10,392
35,895
0
W
Eset
Lacraya
Eset
24,031
2,776
117
2,368
19,005
4,699
0
6,929
11,392
48,913
0
W
Serqet
Lerogod
Serqet
23,814
10,117
0
0
23,964
9,639
0
7,866
15,979
0
39,225
L
Khepri
7,939
204
0
0
27,752
38,763
0
17,977
9,205
31,633
0
W
Nu Wa
Srbigodao
Nu Wa
37,834
15,875
440
3,286
15,545
4,433
0
6,015
9,530
61,824
0
L
Serqet
Vyruh
Serqet
37,279
14,482
0
407
31,106
10,578
0
18,771
12,089
0
60,688
W
Susano
aloha1110
Susano
25,289
6,678
0
0
22,021
7,370
0
8,279
13,014
0
40,371
W
17,430
9,698
909
3,304
17,718
4,759
0
6,745
9,191
37,162
0
L
Guan Yu
kingola1048
Guan Yu
16,286
2,710
4,243
4,307
23,464
34,029
0
11,524
10,758
135
42,022
L
Baron Samedi
srtoddynhox
Baron Samedi
17,369
3,460
2,518
5,754
28,662
17,275
0
16,589
11,737
60,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,987
Gold Earned
79,056
265
Minions Killed
218
7
Camps Cleared
6
1,203,592
Distance Traveled
1,219,664
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,953
925
45
3
0
181,403
0
W
Eset
14,876
1,063
59
4
0
233,424
0
W
Serqet
17,823
1,273
23
2
2
269,679
0
L
Khepri
14,303
1,022
34
2
1
208,417
1
W
Nu Wa
17,327
1,238
75
5
2
234,147
0
L
Serqet
19,341
1,382
50
4
3
287,038
0
W
Susano
15,187
1,085
26
2
1
259,081
3
W
Olorun
13,843
989
35
3
1
223,333
4
L
Guan Yu
15,465
1,105
43
3
2
305,831
1
L
Baron Samedi
15,925
1,138
93
7
1
220,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role