Player Matchup

Bacchus
Bacchus
Beagle Sniper
Bacchus
Level 68
God Stats
26W - 16L
1,792 SR
Queue Stats
116W - 81L
1,626 Elo+
Party 1
Fenrir
Fenrir
DistantOrange
Fenrir
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 82L
1,718 Elo+
Party 1
Sol
Sol
ZWarrior0311
Sol
Level 122
God Stats
4W - 2L
1,407 SR
Queue Stats
262W - 181L
1,690 Elo+
Party 1
Team Averages
Level 112
1,566 SR
1,678 Elo+

VS

Team Averages
Level 103
1,526 SR
1,478 Elo+
Scylla
Scylla
SicariusRP
Scylla
Level 121
God Stats
13W - 4L
1,672 SR
Queue Stats
165W - 150L
1,545 Elo+
Party 2
Achilles
Achilles
Slimettv
Achilles
Level 60
God Stats
1W - 3L
1,364 SR
Queue Stats
11W - 11L
1,296 Elo+
Solo
Hou Yi
Hou Yi
TIMBOSLlCE
Hou Yi
Level 129
God Stats
32W - 31L
1,541 SR
Queue Stats
140W - 130L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 3 / 10
8,862
806
4,353
10,177
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
10 / 3 / 5
10,034
912
9,448
12,123
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 12
9,180
835
9,734
10,704
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SicariusRP
Scylla
14
6 / 4 / 0
9,349
850
11,198
7,286
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Slimettv
Achilles
7
0 / 5 / 3
6,546
595
1,624
7,174
4,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
TIMBOSLlCE
Hou Yi
11
0 / 7 / 5
7,586
690
5,551
12,575
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
6
7
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
3
10
2.67
W
10
3
5
4.17
L
Scylla
SicariusRP
Scylla
6
4
0
1.5
L
Achilles
Slimettv
Achilles
0
5
3
0.3
L
Hou Yi
TIMBOSLlCE
Hou Yi
0
7
5
0.36
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
18,373
33,004
Taken
27,035
24,139
Mitigated
11,370
10,104
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,353
91
478
2,083
10,177
11,039
159
2,828
7,132
14,593
0
W
9,448
2,735
0
2,747
12,123
9,557
0
3,891
7,505
0
31,948
L
Scylla
SicariusRP
Scylla
11,198
690
0
348
7,286
2,498
231
4,241
2,872
32,239
0
L
Achilles
Slimettv
Achilles
1,624
48
261
650
7,174
4,702
0
4,434
2,437
0
6,114
L
Hou Yi
TIMBOSLlCE
Hou Yi
5,551
2,184
0
1,644
12,575
4,170
0
5,412
6,719
0
20,794
W
9,734
3,411
0
4,796
10,704
3,543
2,461
3,688
6,728
55,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
23,481
153
Minions Killed
103
0
Camps Cleared
0
618,466
Distance Traveled
498,435
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,862
806
19
2
0
223,978
0
W
Fenrir
10,034
912
41
4
0
205,235
1
L
Scylla
9,349
850
55
5
0
203,706
1
L
Achilles
6,546
595
10
1
0
119,087
0
L
Hou Yi
7,586
690
38
3
0
175,642
0
W
Sol
9,180
835
93
8
0
189,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role