Player Matchup

Bacchus
Bacchus
Frogman86
Bacchus
Level 66
God Stats
25W - 24L
1,401 SR
Queue Stats
210W - 205L
1,363 Elo+
Party 1
Hercules
Hercules
TwoLate
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,116 Elo+
Party 1
Kukulkan
Kukulkan
ZIGURATH
Kukulkan
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 70L
1,363 Elo+
Solo
Pele
Pele
belastONE
Pele
Level 88
God Stats
7W - 16L
1,250 SR
Queue Stats
142W - 154L
1,356 Elo+
Solo
Izanami
Izanami
opeiod
Izanami
Level 64
God Stats
6W - 6L
1,495 SR
Queue Stats
71W - 82L
1,361 Elo+
Solo
Team Averages
Level 72
1,429 SR
1,312 Elo+

VS

Team Averages
Level 98
1,468 SR
1,407 Elo+
Baron Samedi
Baron Samedi
CORAJE666
Baron Samedi
Level 125
God Stats
8W - 9L
1,429 SR
Queue Stats
186W - 183L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
ClutchWasTaken
Sun Wukong
Level 129
God Stats
0W - 4L
1,385 SR
Queue Stats
106W - 125L
1,367 Elo+
Party 2
Serqet
Serqet
FernidadJame1313
Serqet
Level 117
God Stats
3W - 7L
1,438 SR
Queue Stats
310W - 340L
1,384 Elo+
Party 2
Izanami
Izanami
PulseShark
Izanami
Level 64
God Stats
6W - 12L
1,447 SR
Queue Stats
144W - 145L
1,485 Elo+
Solo
Yemoja
Yemoja
Tribejuice
Yemoja
Level 55
God Stats
7W - 4L
1,642 SR
Queue Stats
186W - 190L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frogman86
Bacchus
13
3 / 2 / 13
8,958
527
5,602
9,088
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TwoLate
Hercules
12
2 / 5 / 4
8,230
484
4,740
9,753
10,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ZIGURATH
Kukulkan
15
8 / 4 / 3
9,799
576
12,622
11,092
3,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
14
4 / 5 / 1
8,776
516
6,278
14,925
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
opeiod
Izanami
16
12 / 5 / 5
10,791
635
12,309
15,869
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CORAJE666
Baron Samedi
11
0 / 6 / 5
7,240
426
2,141
6,907
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ClutchWasTaken
Sun Wukong
16
9 / 4 / 6
10,836
637
14,503
15,675
13,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 8 / 2
10,602
624
9,586
16,559
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
PulseShark
Izanami
17
3 / 6 / 3
10,485
617
7,118
11,266
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Tribejuice
Yemoja
12
1 / 5 / 5
7,654
450
6,535
13,012
9,992
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
29
Kills
21
21
Deaths
29
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CORAJE666
Baron Samedi
0
6
5
0.42
L
Sun Wukong
ClutchWasTaken
Sun Wukong
9
4
6
3
L
8
8
2
1.13
W
Bacchus
Frogman86
Bacchus
3
2
13
4.75
L
Izanami
PulseShark
Izanami
3
6
3
0.75
L
Yemoja
Tribejuice
Yemoja
1
5
5
0.7
W
Hercules
TwoLate
Hercules
2
5
4
0.8
W
Kukulkan
ZIGURATH
Kukulkan
8
4
3
2.38
W
Pele
4
5
1
0.9
W
Izanami
opeiod
Izanami
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
39,883
60,727
Taken
63,419
36,100
Mitigated
34,832
10,676
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CORAJE666
Baron Samedi
2,141
134
231
511
6,907
2,590
0
3,519
3,388
15,769
0
L
Sun Wukong
ClutchWasTaken
Sun Wukong
14,503
4,211
0
1,210
15,675
13,128
82
2,484
13,191
0
61,522
L
9,586
3,214
0
5,920
16,559
6,049
11
5,623
10,936
0
50,736
W
Bacchus
Frogman86
Bacchus
5,602
748
0
1,188
9,088
10,287
0
2,238
6,731
15,060
0
L
Izanami
PulseShark
Izanami
7,118
4,009
0
4,513
11,266
3,073
2,883
1,296
9,970
0
78,758
L
Yemoja
Tribejuice
Yemoja
6,535
1,277
295
2,144
13,012
9,992
34
5,921
7,091
33,296
0
W
Hercules
TwoLate
Hercules
4,740
1,113
0
1,616
9,753
10,894
0
828
8,786
549
22,606
W
Kukulkan
ZIGURATH
Kukulkan
12,622
904
0
430
11,092
3,963
37
1,623
8,106
55,837
0
W
Pele
6,278
1,667
0
1,160
14,925
4,950
1,126
1,249
12,971
0
65,778
W
Izanami
opeiod
Izanami
12,309
8,477
0
6,282
15,869
6,006
1,858
2,171
13,513
0
71,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
46,817
402
Minions Killed
399
0
Camps Cleared
0
1,539,520
Distance Traveled
1,461,450
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,240
426
21
1
0
199,991
3
L
Sun Wukong
10,836
637
113
7
0
314,970
6
L
Serqet
10,602
624
83
5
0
335,854
8
W
Bacchus
8,958
527
16
1
0
348,679
4
L
Izanami
10,485
617
139
8
0
306,673
0
L
Yemoja
7,654
450
43
3
0
303,962
2
W
Hercules
8,230
484
46
3
0
289,688
0
W
Kukulkan
9,799
576
100
6
0
292,319
3
W
Pele
8,776
516
123
7
0
318,215
3
W
Izanami
10,791
635
117
7
0
290,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role