Player Matchup

Ra
Ra
 
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GodBin7
Zeus
Level 5
God Stats
2W - 2L
1,376 SR
Queue Stats
6W - 3L
1,670 Elo+
Solo
Thanatos
Thanatos
Ramonesvermelho
Thanatos
Level 29
God Stats
202W - 207L
1,605 SR
Queue Stats
302W - 301L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
SháronÈllawenn
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,637 Elo+
Solo
Olorun
Olorun
shaokkan
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 166L
1,712 Elo+
Party 2
Team Averages
Level 10
1,496 SR
1,618 Elo+

VS

Team Averages
Level 31
1,639 SR
1,577 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DioBi
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 1
Ares
Ares
MeRereUs
Ares
Level 13
God Stats
5W - 3L
1,622 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
Stronnger
Kuzenbo
Level 26
God Stats
7W - 1L
1,793 SR
Queue Stats
22W - 8L
1,674 Elo+
Party 1
Arachne
Arachne
jJotta
Arachne
Level 29
God Stats
20W - 4L
1,780 SR
Queue Stats
68W - 56L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 6 / 1
6,185
412
1,769
6,045
2,575
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
GodBin7
Zeus
15
7 / 2 / 1
9,528
635
7,814
6,784
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
3 / 3 / 2
7,940
529
8,383
11,947
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SháronÈllawenn
Sun Wukong
13
2 / 4 / 4
7,864
524
10,239
15,964
10,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
shaokkan
Olorun
9
0 / 8 / 2
5,908
394
3,067
11,401
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 3 / 4
9,229
615
5,105
8,952
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DioBi
Izanami
14
6 / 2 / 4
8,648
577
7,655
7,520
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
0 / 3 / 6
7,677
512
1,925
10,678
6,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Stronnger
Kuzenbo
13
1 / 2 / 10
7,841
523
9,091
13,975
14,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
jJotta
Arachne
14
10 / 4 / 1
8,989
599
8,787
13,305
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
22
23
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
1
0.25
W
Zhong Kui
 
Zhong Kui
5
3
4
2.33
W
Izanami
DioBi
Izanami
6
2
4
4
L
Zeus
GodBin7
Zeus
7
2
1
3.75
W
Ares
0
3
6
1
L
Thanatos
3
3
2
1.33
L
Sun Wukong
SháronÈllawenn
Sun Wukong
2
4
4
1
W
Kuzenbo
Stronnger
Kuzenbo
1
2
10
3
W
Arachne
jJotta
Arachne
10
4
1
2.63
L
Olorun
shaokkan
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
32,563
52,141
Taken
54,430
21,729
Mitigated
34,529
20,588
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,769
752
12
322
6,045
2,575
0
1,652
4,393
12,757
0
W
Zhong Kui
 
Zhong Kui
5,105
1,019
0
2,831
8,952
5,495
1,418
4,122
4,614
50,186
0
W
Izanami
DioBi
Izanami
7,655
4,432
0
3,111
7,520
2,426
2,411
2,426
5,018
0
56,366
L
Zeus
GodBin7
Zeus
7,814
1,226
0
1,543
6,784
2,239
264
2,289
4,495
60,132
0
W
Ares
1,925
371
0
801
10,678
6,501
235
1,758
8,920
15,393
0
L
Thanatos
8,383
2,752
0
10,889
11,947
3,843
0
2,500
9,447
0
50,965
L
Sun Wukong
SháronÈllawenn
Sun Wukong
10,239
1,218
0
4,547
15,964
10,161
292
7,223
8,741
0
45,321
W
Kuzenbo
Stronnger
Kuzenbo
9,091
2,633
0
2,190
13,975
14,196
28
2,208
11,724
40,369
0
W
Arachne
jJotta
Arachne
8,787
5,224
0
4,128
13,305
5,911
86
3,051
10,122
0
51,518
L
Olorun
shaokkan
Olorun
3,067
1,310
153
3,122
11,401
2,911
345
2,457
8,944
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
42,384
378
Minions Killed
388
0
Camps Cleared
0
1,262,709
Distance Traveled
1,422,599
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,185
412
33
2
0
232,060
0
W
Zhong Kui
9,229
615
98
7
0
308,170
4
W
Izanami
8,648
577
118
8
0
244,770
2
L
Zeus
9,528
635
125
8
0
269,028
0
W
Ares
7,677
512
15
1
0
279,333
3
L
Thanatos
7,940
529
96
6
0
290,197
5
L
Sun Wukong
7,864
524
86
6
0
246,586
0
W
Kuzenbo
7,841
523
74
5
0
283,796
4
W
Arachne
8,989
599
83
6
0
306,530
0
L
Olorun
5,908
394
38
3
0
224,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role