Player Matchup

Baron Samedi
Baron Samedi
Benni_69er
Baron Samedi
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 2
Discordia
Discordia
Fearedwolves13
Discordia
Level 14
God Stats
0W - 1L
1,191 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 4
Scylla
Scylla
Hansi214
Scylla
Level 19
God Stats
1W - 3L
1,361 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 2
Raijin
Raijin
SaintElysium
Raijin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 139L
1,392 Elo+
Solo
Jing Wei
Jing Wei
SnuggleMifflin
Jing Wei
Level 23
God Stats
2W - 4L
1,397 SR
Queue Stats
28W - 38L
1,417 Elo+
Party 4
Team Averages
Level 19
1,435 SR
1,434 Elo+

VS

Team Averages
Level 15
1,564 SR
1,491 Elo+
Ares
Ares
Lesa1802
Ares
Level 25
God Stats
3W - 3L
1,472 SR
Queue Stats
27W - 30L
1,412 Elo+
Party 3
Bellona
Bellona
Nexo_Fluff
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,580 Elo+
Party 3
Izanami
Izanami
Radskuu
Izanami
Level 15
God Stats
39W - 24L
1,624 SR
Queue Stats
50W - 36L
1,500 Elo+
Party 1
Scylla
Scylla
Vig-Vag_
Scylla
Level 15
God Stats
10W - 3L
1,650 SR
Queue Stats
19W - 8L
1,625 Elo+
Party 1
Zeus
Zeus
abedrasmy901
Zeus
Level 17
God Stats
70W - 56L
1,573 SR
Queue Stats
110W - 125L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benni_69er
Baron Samedi
20
3 / 7 / 9
13,694
978
10,248
22,779
12,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Fearedwolves13
Discordia
19
1 / 3 / 3
11,592
828
7,402
12,305
3,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Hansi214
Scylla
19
1 / 11 / 8
12,753
911
11,485
20,162
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
9 / 13 / 8
15,117
1,080
32,126
31,115
11,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
20
5 / 5 / 8
14,440
1,031
22,828
22,994
7,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 1 / 14
13,347
953
10,830
14,334
19,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Nexo_Fluff
Bellona
20
5 / 4 / 16
14,448
1,032
12,159
16,639
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Radskuu
Izanami
20
11 / 7 / 17
16,367
1,169
31,850
27,772
11,662
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Vig-Vag_
Scylla
20
13 / 3 / 23
16,828
1,202
30,085
13,964
5,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 14
13,430
959
20,128
15,075
6,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
19
Kills
39
39
Deaths
19
36
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Benni_69er
Baron Samedi
3
7
9
1.07
L
Discordia
Fearedwolves13
Discordia
1
3
3
0.83
L
Scylla
Hansi214
Scylla
1
11
8
0.45
W
Ares
5
1
14
12
W
Bellona
Nexo_Fluff
Bellona
5
4
16
3.25
W
Izanami
Radskuu
Izanami
11
7
17
2.79
L
Raijin
9
13
8
1
L
Jing Wei
5
5
8
1.8
W
Scylla
Vig-Vag_
Scylla
13
3
23
8.17
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,089
Damage
105,052
109,355
Taken
87,784
41,499
Mitigated
61,069
8,465
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Benni_69er
Baron Samedi
10,248
315
1,785
2,150
22,779
12,073
0
16,095
6,539
38,213
0
L
Discordia
Fearedwolves13
Discordia
7,402
642
0
0
12,305
3,967
0
7,193
5,071
20,952
0
L
Scylla
Hansi214
Scylla
11,485
145
0
0
20,162
6,863
0
12,581
7,362
29,933
0
W
Ares
10,830
255
0
0
14,334
19,234
0
10,395
3,563
24,594
0
W
Bellona
Nexo_Fluff
Bellona
12,159
3,286
0
1,414
16,639
17,816
0
10,616
5,752
5,828
27,366
W
Izanami
Radskuu
Izanami
31,850
26,169
0
9,099
27,772
11,662
0
19,388
7,925
0
67,315
L
Raijin
32,126
4,105
0
2,669
31,115
11,102
0
13,735
16,988
48,806
0
L
Jing Wei
22,828
13,541
0
1,861
22,994
7,494
0
13,125
9,412
329
57,084
W
Scylla
Vig-Vag_
Scylla
30,085
888
0
1,251
13,964
5,804
0
9,662
4,054
52,394
0
W
20,128
3,100
0
601
15,075
6,553
0
9,911
4,948
36,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,596
Gold Earned
74,420
236
Minions Killed
270
4
Camps Cleared
16
1,243,072
Distance Traveled
1,292,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,694
978
51
4
1
247,111
0
L
Discordia
11,592
828
19
1
1
253,171
0
L
Scylla
12,753
911
58
4
0
228,413
0
W
Ares
13,347
953
37
3
5
258,459
0
W
Bellona
14,448
1,032
49
4
8
281,649
0
W
Izanami
16,367
1,169
79
6
0
222,388
0
L
Raijin
15,117
1,080
35
3
0
226,014
1
L
Jing Wei
14,440
1,031
73
5
2
288,363
0
W
Scylla
16,828
1,202
72
5
1
274,586
1
W
Zeus
13,430
959
33
2
2
255,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role