Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Animalsys
Discordia
Level 28
God Stats
3W - 0L
1,739 SR
Queue Stats
63W - 44L
1,573 Elo+
Party 1
Neith
Neith
EtherealKill3r
Neith
Level 24
God Stats
50W - 42L
1,553 SR
Queue Stats
102W - 122L
1,409 Elo+
Solo
Fenrir
Fenrir
GamerAthos
Fenrir
Level 3
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1
Izanami
Izanami
explicitbunny
Izanami
Level 27
God Stats
22W - 18L
1,500 SR
Queue Stats
33W - 30L
1,538 Elo+
Party 1
Team Averages
Level 28
1,516 SR
1,512 Elo+

VS

Team Averages
Level 17
1,491 SR
1,447 Elo+
Merlin
Merlin
GW711
Merlin
Level 27
God Stats
35W - 21L
1,784 SR
Queue Stats
175W - 131L
1,600 Elo+
Solo
Medusa
Medusa
Mother Ligma
Medusa
Level 17
God Stats
0W - 2L
1,203 SR
Queue Stats
8W - 24L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
N U K E 245
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
RareHindu
Hercules
Level 29
God Stats
1W - 1L
1,467 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo
Ra
Ra
itydhsrtherah
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
3 / 1 / 28
10,870
1,087
11,390
13,510
17,632
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Animalsys
Discordia
18
8 / 1 / 17
11,267
1,127
11,815
7,266
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 13
12,033
1,203
17,847
15,283
5,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
GamerAthos
Fenrir
18
12 / 3 / 15
11,511
1,151
15,961
10,705
6,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
19
11 / 1 / 20
11,749
1,175
13,571
7,586
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GW711
Merlin
17
8 / 7 / 1
12,736
1,274
28,091
14,988
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
0 / 13 / 5
9,157
916
7,197
23,794
8,418
Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
N U K E 245
Cthulhu
16
2 / 14 / 4
10,033
1,003
9,641
26,980
20,456
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
RareHindu
Hercules
14
0 / 2 / 1
8,235
824
2,671
5,965
5,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 0
8,044
804
1,970
4,441
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
41
Kills
10
10
Deaths
41
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
28
17
W
Discordia
Animalsys
Discordia
8
1
17
16.5
W
7
4
13
3.38
L
Merlin
GW711
Merlin
8
7
1
1.21
W
Fenrir
GamerAthos
Fenrir
12
3
15
6.5
L
Medusa
0
13
5
0.19
L
Cthulhu
N U K E 245
Cthulhu
2
14
4
0.29
L
Hercules
RareHindu
Hercules
0
2
1
0.25
W
Izanami
11
1
20
21
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,584
Damage
49,570
54,350
Taken
76,168
35,015
Mitigated
41,404
9,993
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,390
1,587
0
2,798
13,510
17,632
0
8,977
4,533
20,202
0
W
Discordia
Animalsys
Discordia
11,815
1,102
0
0
7,266
2,662
0
4,944
2,322
22,244
0
W
17,847
12,433
0
5,672
15,283
5,402
0
12,298
2,985
0
52,121
L
Merlin
GW711
Merlin
28,091
2,059
0
0
14,988
5,651
0
5,053
9,935
58,292
0
W
Fenrir
GamerAthos
Fenrir
15,961
5,777
0
802
10,705
6,519
0
8,396
2,309
0
17,978
L
Medusa
7,197
2,501
0
0
23,794
8,418
0
8,659
15,135
0
12,741
L
Cthulhu
N U K E 245
Cthulhu
9,641
1,754
0
765
26,980
20,456
0
6,169
20,811
21,472
0
L
Hercules
RareHindu
Hercules
2,671
421
0
785
5,965
5,400
0
2,105
3,860
2,931
6,632
W
Izanami
13,571
9,256
0
721
7,586
2,800
0
5,807
1,779
0
50,556
L
1,970
492
32
118
4,441
1,479
0
1,219
3,222
5,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,430
Gold Earned
48,205
214
Minions Killed
128
12
Camps Cleared
2
906,105
Distance Traveled
627,979
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,870
1,087
9
1
0
179,266
0
W
Discordia
11,267
1,127
20
2
0
175,061
0
W
Neith
12,033
1,203
73
7
10
160,904
1
L
Merlin
12,736
1,274
58
6
1
174,434
1
W
Fenrir
11,511
1,151
10
1
1
195,285
2
L
Medusa
9,157
916
13
1
0
175,607
0
L
Cthulhu
10,033
1,003
37
4
0
139,859
0
L
Hercules
8,235
824
16
2
0
79,796
0
W
Izanami
11,749
1,175
102
10
1
195,589
2
L
Ra
8,044
804
4
0
1
58,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role