Player Matchup

Cthulhu
Cthulhu
Fallen DIO
Cthulhu
Level 3
God Stats
6W - 5L
1,275 SR
Queue Stats
8W - 7L
1,276 Elo+
Party 2
Raijin
Raijin
MasterChef4120
Raijin
Level 153
God Stats
1W - 1L
1,302 SR
Queue Stats
168W - 99L
1,670 Elo+
Party 2
Thanatos
Thanatos
OR3O42
Thanatos
Level 18
God Stats
28W - 10L
1,694 SR
Queue Stats
33W - 14L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
Skreee3995
Ne Zha
Level 16
God Stats
3W - 0L
1,833 SR
Queue Stats
35W - 22L
1,528 Elo+
Party 2
Ymir
Ymir
TheMrDarkrider
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,539 Elo+
Party 2
Team Averages
Level 61
1,521 SR
1,516 Elo+

VS

Team Averages
Level 40
1,665 SR
1,694 Elo+
Ganesha
Ganesha
DecaysDemise
Ganesha
Level 12
God Stats
6W - 2L
1,708 SR
Queue Stats
18W - 2L
1,868 Elo+
Party 1
Hun Batz
Hun Batz
Humble kuzen
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 1L
1,970 Elo+
Party 1
Baba Yaga
Baba Yaga
KND Black Ninja
Baba Yaga
Level 11
God Stats
1W - 1L
1,760 SR
Queue Stats
73W - 55L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Kusa1003
Heimdallr
Level 68
God Stats
0W - 2L
1,594 SR
Queue Stats
35W - 21L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
cyrax05
The Morrigan
Level 98
God Stats
5W - 6L
1,762 SR
Queue Stats
31W - 24L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fallen DIO
Cthulhu
20
2 / 9 / 11
13,037
869
10,946
27,791
16,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 2 / 17
17,864
1,191
48,541
19,091
9,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
OR3O42
Thanatos
20
3 / 4 / 13
13,840
923
3,652
9,073
3,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Skreee3995
Ne Zha
20
10 / 8 / 15
15,717
1,048
21,517
21,383
6,848
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 14
16,880
1,125
18,275
21,035
10,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DecaysDemise
Ganesha
20
0 / 9 / 24
13,650
910
22,320
25,274
11,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Humble kuzen
Hun Batz
20
11 / 9 / 12
15,756
1,050
26,050
24,639
13,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
KND Black Ninja
Baba Yaga
20
3 / 8 / 15
14,023
935
12,072
20,113
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Kusa1003
Heimdallr
20
9 / 8 / 15
15,429
1,029
17,696
20,939
8,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
cyrax05
The Morrigan
20
4 / 6 / 13
13,944
930
11,385
16,785
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
106
40
Kills
27
28
Deaths
40
70
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DecaysDemise
Ganesha
0
9
24
1.33
W
Cthulhu
Fallen DIO
Cthulhu
2
9
11
0.83
L
Hun Batz
Humble kuzen
Hun Batz
11
9
12
1.89
L
Baba Yaga
KND Black Ninja
Baba Yaga
3
8
15
1.31
L
Heimdallr
Kusa1003
Heimdallr
9
8
15
2.06
W
16
2
17
12.25
W
Thanatos
OR3O42
Thanatos
3
4
13
2.38
W
Ne Zha
Skreee3995
Ne Zha
10
8
15
2.19
W
9
5
14
3.2
L
The Morrigan
cyrax05
The Morrigan
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,931
Damage
89,523
98,373
Taken
107,750
46,650
Mitigated
48,351
19,734
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DecaysDemise
Ganesha
22,320
943
0
390
25,274
11,495
0
18,272
6,905
61,798
0
W
Cthulhu
Fallen DIO
Cthulhu
10,946
626
416
53
27,791
16,268
0
14,425
13,249
33,237
0
L
Hun Batz
Humble kuzen
Hun Batz
26,050
6,630
0
206
24,639
13,692
0
17,372
7,267
0
33,655
L
Baba Yaga
KND Black Ninja
Baba Yaga
12,072
2,191
0
2,188
20,113
8,460
0
16,662
3,451
40,255
0
L
Heimdallr
Kusa1003
Heimdallr
17,696
9,622
0
1,971
20,939
8,437
0
14,936
6,003
0
43,552
W
48,541
3,531
120
8,770
19,091
9,960
0
7,584
11,367
96,345
0
W
Thanatos
OR3O42
Thanatos
3,652
270
0
4,217
9,073
3,544
0
2,911
6,118
0
27,357
W
Ne Zha
Skreee3995
Ne Zha
21,517
6,726
0
3,086
21,383
6,848
0
9,375
11,887
0
53,987
W
18,275
2,436
310
2,762
21,035
10,030
0
9,795
11,101
39,280
0
L
The Morrigan
cyrax05
The Morrigan
11,385
3,108
98
1,268
16,785
6,267
0
10,423
4,871
35,803
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,338
Gold Earned
72,802
297
Minions Killed
295
15
Camps Cleared
4
1,422,619
Distance Traveled
1,337,462
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,650
910
6
0
0
284,814
3
W
Cthulhu
13,037
869
43
3
1
280,302
0
L
Hun Batz
15,756
1,050
28
2
0
286,093
0
L
Baba Yaga
14,023
935
80
5
1
255,390
0
L
Heimdallr
15,429
1,029
81
5
1
277,240
0
W
Raijin
17,864
1,191
103
7
3
263,081
0
W
Thanatos
13,840
923
53
4
4
331,939
0
W
Ne Zha
15,717
1,048
50
3
1
302,254
0
W
Ymir
16,880
1,125
48
3
6
245,043
1
L
The Morrigan
13,944
930
100
7
2
233,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role