Player Matchup

Fenrir
Fenrir
Silver IV
ExclusiveCSR
Fenrir
Silver IV
Level 126
God Stats
1W - 4L
1,580 SR
Queue Stats
590W - 607L
859 MMR
Solo
Sylvanus
Sylvanus
Silver III
Julian34588
Sylvanus
Silver III
Level 83
God Stats
4W - 5L
1,501 SR
Queue Stats
83W - 91L
835 MMR
Party 2
Hera
Hera
Silver III
Poon-TangHunta7
Hera
Silver III
Level 148
God Stats
8W - 7L
1,708 SR
Queue Stats
193W - 189L
968 MMR
Solo
Tyr
Tyr
Silver III
Yohante_Tuki
Tyr
Silver III
Level 108
God Stats
2W - 4L
1,408 SR
Queue Stats
142W - 153L
920 MMR
Solo
Apollo
Apollo
Silver III
alexander37842
Apollo
Silver III
Level 85
God Stats
8W - 15L
1,475 SR
Queue Stats
85W - 91L
881 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,534 SR
893 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,482 SR
895 MMR
Bellona
Bellona
Silver III
Consolixo60FPS
Bellona
Silver III
Level 160
God Stats
2W - 4L
1,292 SR
Queue Stats
71W - 103L
943 MMR
Solo
Odin
Odin
Silver II
Deceiver2381
Odin
Silver II
Level 101
God Stats
16W - 3L
1,820 SR
Queue Stats
207W - 221L
1,153 MMR
Party 3
Zeus
Zeus
Silver IV
JONY_AUDITORE
Zeus
Silver IV
Level 100
God Stats
4W - 7L
1,320 SR
Queue Stats
207W - 236L
704 MMR
Party 3
Loki
Loki
Silver III
WiLDWOMBATT
Loki
Silver III
Level 77
God Stats
57W - 46L
1,566 SR
Queue Stats
121W - 137L
982 MMR
Party 1
Anhur
Anhur
Silver IV
deftdoc07
Anhur
Silver IV
Level 67
God Stats
7W - 8L
1,412 SR
Queue Stats
107W - 131L
694 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 1
6,702
516
2,502
9,271
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Julian34588
Sylvanus
7
1 / 2 / 1
6,037
464
2,294
5,405
2,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 0
6,694
515
4,597
6,372
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 0
7,791
599
5,707
11,369
8,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,832
449
3,090
5,065
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatArachneMorgan Le FayBakasuraTsukuyomi

VS

Bans
GilgameshGaneshaKukulkanBacchusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,089
545
7,106
9,687
7,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 6
7,493
576
3,831
7,938
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
7,057
543
3,027
4,603
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 5
8,907
685
5,872
8,073
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
deftdoc07
Anhur
12
1 / 2 / 4
6,742
519
2,780
4,791
1,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
15
15
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
3
1
6
6
L
Fenrir
2
4
1
0.63
W
1
2
3
1.25
L
Sylvanus
Julian34588
Sylvanus
1
2
1
0.75
L
1
4
0
0.25
W
7
1
5
9.5
L
2
3
0
0.67
L
1
2
1
0.75
W
Anhur
deftdoc07
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
22,616
37,482
Taken
35,092
16,258
Mitigated
18,548
11,032
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,106
2,477
0
4,240
9,687
7,677
0
225
9,462
0
33,870
W
3,831
836
0
3,758
7,938
5,484
336
2,117
5,821
0
35,059
L
Fenrir
2,502
761
0
2,962
9,271
2,943
0
272
8,981
0
34,426
W
3,027
215
0
1,112
4,603
1,407
324
2,692
1,911
33,159
0
L
Sylvanus
Julian34588
Sylvanus
2,294
491
246
842
5,405
2,018
188
0
5,405
13,033
0
L
4,597
1,312
0
718
6,372
1,592
0
899
5,371
41,351
0
W
5,872
2,315
0
250
8,073
2,819
1,223
1,044
7,029
0
62,001
L
5,707
1,627
0
4,618
11,369
8,520
320
1,634
9,633
0
43,419
L
3,090
1,988
26
1,620
5,065
1,185
766
0
5,065
0
29,088
W
Anhur
deftdoc07
Anhur
2,780
1,170
0
1,637
4,791
1,161
3,184
813
3,978
0
38,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
37,288
333
Minions Killed
363
0
Camps Cleared
0
1,074,569
Distance Traveled
1,309,548
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,089
545
51
4
0
251,630
3
W
Odin
7,493
576
56
4
0
284,194
1
L
Fenrir
6,702
516
67
5
0
256,347
1
W
Zeus
7,057
543
70
5
0
255,617
6
L
Sylvanus
6,037
464
19
1
0
156,336
3
L
Hera
6,694
515
86
7
0
210,707
7
W
Loki
8,907
685
112
9
0
269,888
4
L
Tyr
7,791
599
104
8
0
239,798
1
L
Apollo
5,832
449
57
4
0
211,381
2
W
Anhur
6,742
519
74
6
0
248,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role