Player Matchup

Skadi
Skadi
Arkticstorm_
Skadi
Level 28
God Stats
56W - 46L
1,650 SR
Queue Stats
200W - 186L
1,545 Elo+
Solo
Rama
Rama
K1CKERMAU5
Rama
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,275 Elo+
Party 1
Fenrir
Fenrir
MORD3R076
Fenrir
Level 26
God Stats
10W - 9L
1,452 SR
Queue Stats
62W - 49L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skudi_Wien
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,698 SR
Queue Stats
6W - 6L
1,275 Elo+
Party 1
Anubis
Anubis
losrafaaas
Anubis
Level 17
God Stats
48W - 31L
1,668 SR
Queue Stats
110W - 75L
1,520 Elo+
Solo
Team Averages
Level 37
1,594 SR
1,415 Elo+

VS

Team Averages
Level 36
1,576 SR
1,411 Elo+
Thor
Thor
Devletbek
Thor
Level 8
God Stats
3W - 1L
1,870 SR
Queue Stats
124W - 193L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Dikken85
Baron Samedi
Level 130
God Stats
0W - 1L
1,689 SR
Queue Stats
56W - 56L
1,319 Elo+
Party 2
Hel
Hel
Rochy229
Hel
Level 19
God Stats
12W - 12L
1,398 SR
Queue Stats
192W - 214L
1,336 Elo+
Party 2
Tyr
Tyr
hr4bn4z
Tyr
Level 24
God Stats
65W - 63L
1,425 SR
Queue Stats
178W - 142L
1,474 Elo+
Solo
Apollo
Apollo
papa_john_1988
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 25
13,303
1,109
22,718
13,224
6,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 25
12,091
1,008
11,307
9,347
4,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
MORD3R076
Fenrir
20
18 / 3 / 15
14,885
1,240
24,072
16,650
10,810
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Skudi_Wien
Ah Muzen Cab
19
3 / 2 / 19
11,763
980
7,233
10,773
4,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
losrafaaas
Anubis
20
11 / 2 / 24
13,977
1,165
30,819
13,045
7,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 7 / 5
9,853
821
790
14,922
5,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Dikken85
Baron Samedi
19
6 / 7 / 5
13,563
1,130
24,833
20,869
11,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 9 / 5
12,672
1,056
11,904
17,316
7,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
18
4 / 9 / 7
12,165
1,014
14,217
31,437
37,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 12 / 8
10,858
905
8,247
21,249
8,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
45
44
Kills
15
15
Deaths
44
108
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
5
25
3.9
L
Thor
0
7
5
0.36
L
Baron Samedi
Dikken85
Baron Samedi
6
7
5
1.21
W
5
3
25
5.83
W
Fenrir
MORD3R076
Fenrir
18
3
15
8.5
L
5
9
5
0.83
W
Ah Muzen Cab
Skudi_Wien
Ah Muzen Cab
3
2
19
6.25
L
Tyr
4
9
7
0.83
W
Anubis
losrafaaas
Anubis
11
2
24
11.5
L
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,149
Damage
59,991
63,039
Taken
105,793
33,829
Mitigated
70,602
16,173
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,718
17,316
0
3,512
13,224
6,208
0
7,970
5,254
0
41,085
L
Thor
790
494
0
0
14,922
5,635
0
4,218
10,704
0
4,381
L
Baron Samedi
Dikken85
Baron Samedi
24,833
2,177
2,954
4,683
20,869
11,765
0
4,891
15,978
72,726
0
W
11,307
9,262
0
1,320
9,347
4,366
0
4,973
4,374
0
23,523
W
Fenrir
MORD3R076
Fenrir
24,072
12,349
0
2,347
16,650
10,810
0
8,365
8,285
0
36,473
L
11,904
1,888
1,543
2,584
17,316
7,445
0
6,322
10,994
29,103
0
W
Ah Muzen Cab
Skudi_Wien
Ah Muzen Cab
7,233
3,601
0
3,559
10,773
4,827
0
5,598
5,175
0
31,202
L
Tyr
14,217
3,128
0
3,486
31,437
37,312
0
8,074
23,363
0
28,135
W
Anubis
losrafaaas
Anubis
30,819
874
642
4,793
13,045
7,618
0
9,831
3,214
63,771
0
L
8,247
4,101
0
882
21,249
8,445
0
7,314
13,935
0
27,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
59,111
240
Minions Killed
238
9
Camps Cleared
6
943,953
Distance Traveled
949,098
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,303
1,109
51
4
3
177,287
3
L
Thor
9,853
821
3
0
0
161,476
0
L
Baron Samedi
13,563
1,130
110
9
3
194,369
0
W
Rama
12,091
1,008
23
2
0
152,967
0
W
Fenrir
14,885
1,240
24
2
6
215,631
0
L
Hel
12,672
1,056
44
4
0
188,500
1
W
Ah Muzen Cab
11,763
980
61
5
0
201,368
3
L
Tyr
12,165
1,014
33
3
2
225,996
1
W
Anubis
13,977
1,165
81
7
0
196,700
0
L
Apollo
10,858
905
48
4
1
178,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role